Abstract is missing.
- Stepping over and ducking under: the influence of an avatar on locomotion in an HMD-based immersive virtual environmentQiufeng Lin, John J. Rieser, Bobby Bodenheimer. 7-10 [doi]
- Improvements in visually directed walking in virtual environments cannot be explained by changes in gait aloneJ. Adam Jones, J. Edward Swan II, Gurjot Singh, Sujan Reddy, Kenneth Moser, Chunya Hua, Stephen R. Ellis. 11-16 [doi]
- To move or not to move: can active control and user-driven motion cueing enhance self-motion perception ("vection") in virtual reality?Bernhard E. Riecke, Daniel Feuereissen. 17-24 [doi]
- Online simulation of emotional interactive behaviors with hierarchical Gaussian process dynamical modelsNick Taubert, Andrea Christensen, Dominik Endres, Martin A. Giese. 25-32 [doi]
- How responsiveness affects players' perception in digital gamesSophie Jörg, Aline Normoyle, Alla Safonova. 33-38 [doi]
- Dynamic range compression by differential zone mapping based on psychophysical experimentsFrancesco Banterle, Alessandro Artusi, Elena Sikudova, Thomas Bashford-Rogers, Patrick Ledda, Marina Bloj, Alan Chalmers. 39-46 [doi]
- Playing with Puffball: simple scale-invariant inflation for use in vision and graphicsNathaniel R. Twarog, Marshall F. Tappen, Edward H. Adelson. 47-54 [doi]
- Inferring artistic intention in comic art through viewer gazeEakta Jain, Yaser Sheikh, Jessica K. Hodgins. 55-62 [doi]
- Directing gaze in narrative artAnn McNamara, Thomas Booth, Srinivas Sridharan, Stephen Caffey, Cindy Grimm, Reynold J. Bailey. 63-70 [doi]
- Effects of calibration to visual and haptic feedback on near-field depth perception in an immersive virtual environmentBliss M. Altenhoff, Phillip E. Napieralski, Lindsay O. Long, Jeffrey W. Bertrand, Christopher C. Pagano, Sabarish V. Babu, Timothy A. Davis. 71-78 [doi]
- Evaluating the accuracy of size perception in real and virtual environmentsJeanine Stefanucci, David A. Lessard, Michael Geuss, Sarah H. Creem-Regehr, William B. Thompson. 79-82 [doi]
- Multimodal learning with audio description: an eye tracking study of children's gaze during a visual recognition taskKrzysztof Krejtz, Izabela Krejtz, Andrew T. Duchowski, Agnieszka Szarkowska, Agnieszka Walczak. 83-90 [doi]
- Apparent resolution enhancement for motion videosFloraine Berthouzoz, Raanan Fattal. 91-98 [doi]
- Kinect based 3D object manipulation on a desktop displayMukund Raj, Sarah H. Creem-Regehr, Kristina M. Rand, Jeanine Stefanucci, William B. Thompson. 99-102 [doi]
- Mobile projectors versus mobile displays: an assessment of task performanceTania Pouli, Sriram Subramanian. 103-110 [doi]
- Analyzing effects of geometric rendering parameters on size and distance estimation in on-axis stereographicsGerd Bruder, Andreas Pusch, Frank Steinicke. 111-118 [doi]
- Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgmentsJ. Adam Jones, Evan A. Suma, David M. Krum, Mark T. Bolas. 119 [doi]
- Affective Doodle: a painting tool reflecting user emotionMasaki Omata, Daisuke Kanuka, Xiaoyang Mao, Atsumi Imamiya. 120 [doi]
- A comparison of motion capture data recorded from a Vicon system and a Microsoft Kinect sensorStephen W. Bailey, Bobby Bodenheimer. 121 [doi]
- Evaluating observers' sensitivity to errors in human and physical throwsMichele Vicovaro, Ludovic Hoyet, Luigi Burigana, Carol O'Sullivan. 122 [doi]
- Perception of qualitative shape from diffuse and specular reflectionsArthur Faisman, Michael S. Langer. 123 [doi]
- Minification and gap affordances in head-mounted displaysJames Walker, Ruimin Zhang, Scott A. Kuhl. 124 [doi]
- Distributed spatial memory in virtual human-robot team scenariosXianshi Xie, Julie A. Adams, Timothy P. McNamara, Bobby Bodenheimer. 125 [doi]
- Drawing with the eyes and faceSrinivas Sridharan, Yuqiong Wang, Sean Xu, Bharath Rangamannar, Cyprian Tayrien, Stephen Ranger, Reynold J. Bailey, Joe Geigel. 126 [doi]
- Perceiving interactive sketching through facial expressionsJose Carlos Miranda, Xenxo Alvarez, José Soleno, António Augusto de Sousa, Irina Fernández, Verónica Orvalho. 127 [doi]
- Comparison of statistical methods for analysis of affective haptic expressionsYoren Gaffary, Victoria Eyharabide, Jean-Claude Martin, Mehdi Ammi. 128 [doi]
- Effects of immersion on spatial updating in virtual panoramasPhillip E. Napieralski, Bliss M. Altenhoff, Jeffrey W. Bertrand, Lindsay O. Long, Sabarish V. Babu, Christopher C. Pagano, Timothy A. Davis, Georges M. Fadel. 129 [doi]
- A cognitive analysis of the perception of shape and motion cooperation in virtual animationsAmel Achour Benallegue, Annie Luciani, Ali Allaoui, Saman Kalantari. 130 [doi]
- Exploring a virtual environment by walking in place using the Microsoft KinectYe Zheng, Matthew McCaleb, Courtney Strachan, Betsy Williams. 131 [doi]