Abstract is missing.
- Cyber-sustainability: leaving a lasting legacy of human wellbeingBran Richards, Stuart Walker, Lynne Blair. 1-6 [doi]
- The ill effects of world wide web on the Google generation: an analysis and criticism of ways in which the world wide web is altering young learners' cognitive behaviorsMichele Wong Kung Fong. 7-11 [doi]
- Interaction design: serving corporate needsKeyvan Minoukadeh. 12-17 [doi]
- Designing novel applications inspired by emerging media technologiesHyowon Lee, Alan F. Smeaton. 18-23 [doi]
- Semantics, hermeneutics, statistics: some reflections on the semantic webGraham White. 24-28 [doi]
- Local community intelligence, wellbeing and the potential role of web 2.0 applicationsRachel Keller. 29-34 [doi]
- On pause and duration, or: the design of heritage experienceElisa Giaccardi. 35-40 [doi]
- Imagining urban interactions: strategies for exploring future design landscapesMichael Smyth, Ingi Helgason. 41-45 [doi]
- Confronting a moral dilemma in virtual reality: a pilot studyXueni Pan, Mel Slater. 46-51 [doi]
- Reframing the design of context-aware computingMargot Brereton, Seyed Hadi Mirisaee, Sunil Ghelawat, Paul Roe. 52-57 [doi]
- The behavioural impact of a visually represented virtual assistant in a self-service checkout contextJeunese A. Payne, Graham I. Johnson, Andrea Szymkowiak. 58-63 [doi]
- Eighty something: banking for the older oldJohn Vines, Mark Blythe, Paul Dunphy, Andrew Monk. 64-73 [doi]
- Brainstorming under constraints: why software developers brainstorm in groupsPatrick C. Shih, Gina Venolia, Gary M. Olson. 74-83 [doi]
- Who knows about me?: an analysis of age-related disclosure preferencesLinda Little, Pamela Briggs, Lynne M. Coventry. 84-87 [doi]
- Enabling live dialogic and collaborative learning between field and indoor contextsTim Coughlan, Anne Adams, Yvonne Rogers, Sarah-Jane Davies. 88-98 [doi]
- Usable web-based calendaring for blind usersBrian Wentz, Jonathan Lazar. 99-103 [doi]
- Exploring teenagers' motivation to exercise through technology probesHelen M. Edwards, Sharon McDonald, Tingting Zhao. 104-113 [doi]
- The internet as an empowering technology for stigmatized groups: a case study of weight loss bloggersAnne-Marie Oostveen. 114-119 [doi]
- An empirical study on mobile phone usageAn Mahmood Khan. 120-125 [doi]
- PLU-E: a proposed framework for planning and conducting evaluation studies with childrenLorna McKnight, Janet C. Read. 126-131 [doi]
- Capturing and using emotion-based BCI signals in experiments: how subject's effort can influence resultsKatie Crowley, Aidan Sliney, Ian Pitt, Dave Murphy. 132-138 [doi]
- Visual fidelity of video prototypes and user feedback: a case studyBeant Dhillon, P. Banach, Rafal Kocielnik, Jorge Peregrín Emparanza, Ioannis Politis, A. Paczewska, Panos Markopoulos. 139-144 [doi]
- Query terms for art images: a comparison of specialist and layperson terminologyDaniel Isemann, Khurshid Ahmad. 145-150 [doi]
- Looking for non-existent information: a consumer-led interactive search approachYuqing Mao, Haifeng Shen, Chengzheng Sun. 151-156 [doi]
- Optimising the number of channels in EEG-augmented image searchGraham Healy, Alan F. Smeaton. 157-162 [doi]
- The nature of child computer interactionJanet Read, Tilde Bekker. 163-170 [doi]
- Employing participatory action research to augment software development for rural communitiesSiang-Ting Siew, Alvin W. Yeo. 171-176 [doi]
- A phenomenological study of facial expression animationRobin J. S. Sloan, Brian Robinson, Ken Scott-Brown, Fhionna Moore, Malcolm Cook. 177-186 [doi]
- A taxonomy of number entry errorSarah Wiseman, Paul A. Cairns, Anna Louise Cox. 187-196 [doi]
- Unremarkable errors: low-level disturbances in infusion pump useDominic Furniss, Ann Blandford, Astrid Mayer. 197-204 [doi]
- Exploring choreographers' conceptions of motion capture for full body interactionMarco Gillies, Max Worgan, Hestia Peppe, Will Robinson, Nina Kov. 205-210 [doi]
- Supporting hand gestures in mobile remote collaboration: a usability evaluationWeidong Huang, Leila Alem. 211-216 [doi]
- Designing blended reality space: conceptual foundations and applicationsKei Hoshi, Fredrik Öhberg, Annakarin Nyberg. 217-226 [doi]
- Up close and personal: social presence in mediated personal relationshipsDaniel Gooch, Leon Watts. 227-236 [doi]
- A design framework for mediated personal relationship devicesDaniel Gooch, Leon Watts. 237-242 [doi]
- Anatomy of an early social networking siteAlan J. Dix, Russell Beale, Nadeem Shabir, Justin Leavesley. 243-252 [doi]
- "Accept" or "decline": alternative options for video telephony tools for inter-generational family communicationBernhard Wöckl, Benjamin Wimmer, Ulcay Yildizoglu, Michael Leitner, Manfred Tscheligi. 253-258 [doi]
- Social comics: a casual authoring gamePaul Lapides, Ehud Sharlin, Mario Costa Sousa. 259-268 [doi]
- Virtual spectating: hearing beyond the video arcadeNorman Makoto Su, Patrick C. Shih. 269-278 [doi]
- Prototyping in game design: externalization and internalization of game ideasJon Manker, Mattias Arvola. 279-288 [doi]
- Developing an open source exertion interface for two-handed 3D and 6DOF motion tracking and visualisationJennifer G. Sheridan. 289-298 [doi]
- Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletopsShamus P. Smith, Elizabeth Burd, Linxiao Ma, Iyad AlAgha, Andrew Hatch. 299-308 [doi]
- Navigating the space: evaluating a 3D-input device in placement and docking tasksElke E. Mattheiss, Johann Schrammel, Manfred Tscheligi. 309-314 [doi]
- A model of embodied dynamic peephole pointing for hidden targetsJochen Huber, Jürgen Steimle, Max Mühlhäuser. 315-320 [doi]
- vs. individual profiles in a health portal: strengths and weaknessesNathalie Colineau, Cécile Paris. 321-330 [doi]
- Portraits of individuals with dementia: views of care managersGemma Webster, Deborah I. Fels, Gary Gowans, Vicki L. Hanson. 331-340 [doi]
- Distributed cognition for evaluating healthcare technologyAtish Rajkomar, Ann Blandford. 341-350 [doi]
- Making public media personal: nostalgia and reminiscence in the officePaul André, Abigail Sellen, m. c. schraefel, Kenneth R. Wood. 351-360 [doi]
- Curiosity and interaction: making people curious through interactive systemsRob Tieben, Tilde Bekker, Ben A. M. Schouten. 361-370 [doi]
- The significant screwdriver: care, domestic masculinity, and interaction designShaowen Bardzell, Shad Gross, Jeffrey Wain, Austin Toombs, Jeffrey Bardzell. 371-377 [doi]
- Collective creativity: the emergence of World of Warcraft machinimaTyler Pace, Jeffrey Bardzell, Shaowen Bardzell. 378-384 [doi]
- Nudging towards serendipity: a case with personal digital photosTuck Wah Leong, Richard H. R. Harper, Tim Regan. 385-394 [doi]
- History and experience: storytelling and interaction designMark Blythe, John C. McCarthy, Peter C. Wright, Daniela Petrelli. 395-404 [doi]
- An approach to designing interactive decision aid for cardiac patientsAnandhi V. Dhukaram, Chris Baber. 405-412 [doi]
- Act collectively: opportunities for technologies to support low-income children with asthmaHee Young Jeong, Gillian R. Hayes, Tae-Jung Yun, Ja-Young Sung, Gregory D. Abowd, Rosa I. Arriaga. 413-420 [doi]
- Design and evaluation of an interactive visualization of therapy plans and patient dataTheresia Gschwandtner, Wolfgang Aigner, Katharina Kaiser, Silvia Miksch, Andreas Seyfang. 421-428 [doi]
- Emoticons convey emotion in CMCWonmi Ahn, Jeeyea Park, Kwang-Hee Han. 429-430 [doi]
- Self affirming via the web: a potential lifestyle behaviour intervention?Amy Fielden, Linda Little, Elizabeth Sillence. 431-432 [doi]
- Dimensions of complexity in community participation through ICT designKaren George, Petia Sice, Robert Young, Jeremy Ellman, Safwat Mansi. 433-434 [doi]
- YourGlove: a device for remote hand holdingDaniel Gooch, Leon Watts. 435-436 [doi]
- Making your mind up?: the reliability of children's survey responsesMatthew Horton, Janet C. Read, Gavin Sim. 437-438 [doi]
- Effect of multiple visual feedbacks for text entry on touch screenJeeyea Park, Jiyoung Kwon, Kwang-Hee Han. 439-440 [doi]
- Design guidelines for B2C e-commerce in virtual worldsMinh Quang Tran, Shailey Minocha, Dave Roberts, Angus Laing, Darren Langdridge. 441-442 [doi]
- A personal context-aware multi-device coaching service that supports a healthy lifestyleRieks op den Akker, Randy Klaassen, Tine Lavrysen, Gijs Geleijnse, Aart van Halteren, Henk Schwietert, Marloes van der Hout. 443-448 [doi]
- Applying sonification to improve accessibility of point-and-click computer games for people with limited visionJose Angel Vallejo Pinto, Javier Torrente, Baltasar Fernández-Manjón, Manuel Ortega-Moral. 449-454 [doi]
- Exploring the use of an online community in welfare transition programsNathalie Colineau, Cécile Paris, Amanda Dennett. 455-460 [doi]
- In a world of their own: working on the moveWendy Goucher, Karen Renaud. 461-466 [doi]
- Getting more out of your images: augmenting photos for recollection and reminiscenceFlorian Güldenpfennig, Geraldine Fitzpatrick. 467-472 [doi]
- Investigating familiar interactions to help older adults learn computer applications more easilyNic Hollinworth, Faustina Hwang. 473-478 [doi]
- The benefits of opening recommendation to human interactionEoin Hurrell, Alan F. Smeaton. 479-484 [doi]
- Using web 2.0 applications to increase local community wellbeingRachel Keller. 485-490 [doi]
- Self-reflection on personal values to support value-sensitive designAlina Pommeranz, Christian Detweiler, Pascal Wiggers, Catholijn M. Jonker. 491-496 [doi]
- Evaluating user interface adaptations at runtime by simulating user interactionMichael Quade, Grzegorz Lehmann, Marco Blumendorf, Dirk Roscher, Sahin Albayrak. 497-502 [doi]
- Persuasion knowledge toolkit: requirements gathering with designerAeni Zuhana Saidin, Catriona Macaulay, Nick Hine. 503-508 [doi]
- Supporting the wizard: interface improvements in Wizard of Oz studiesStephan Schlögl, Anne Schneider, Saturnino Luz, Gavin Doherty. 509-514 [doi]
- Does your boss know where you are?: predicting adoption of LBS in the workplaceLisa Thomas, Pamela Briggs, Linda Little. 515-519 [doi]
- Investigating affordances of virtual worlds for real world B2C e-commerceMinh Quang Tran, Shailey Minocha, Dave Roberts, Angus Laing, Darren Langdridge. 520-525 [doi]
- Adapting the unified theory of acceptance and use of technology (UTAUT) as a tool for validating user needs on the implementation of e-trial software systemsAmani J. Algharibi, Theodoros N. Arvanitis. 526-530 [doi]
- Urban HCI: interaction patterns in the built environmentPatrick Tobias Fischer, Eva Hornecker. 531-534 [doi]
- Real-time feedback for learning the violinRose M. G. Johnson, Janet van der Linden, Yvonne Rogers. 535-538 [doi]
- An economic approach to studying division of workload in collaborative search tasksRyan Kelly. 539-542 [doi]
- Personal state and emotion monitoring by wearable computing and machine learningAli Mahmood Khan. 543-545 [doi]
- Biometrics to improve methodologies on understanding player's gameplay experiencePejman Mirza-Babaei. 546-549 [doi]
- Mobile phone vs PC internet browsing in JordanFiras Omar, Steve Love. 550-552 [doi]
- Practical privacy-aware opportunistic networkingIain Parris, Tristan Henderson. 553-557 [doi]
- Investigating the information seeking behaviour of blind searchers on the webNuzhah Gooda Sahib. 558-560 [doi]
- Learning to cope with digital technologyEmilia Sobolewska, David Benyon. 561-564 [doi]