Abstract is missing.
- User Interfaces for Self and Others in Croquet Learning SpacesJulian Lombardi, Mark P. McCahill. 3-10 [doi]
- User Interfaces for Places and Things in Croquet Learning SpacesMark P. McCahill, Julian Lombardi. 11-18 [doi]
- Meta-Toys Workshop and Environment with SqueakTakashi Yamamiya. 21-26 [doi]
- Swimmy: A Framework of Multi-Agent Instruction System for ChildrenKoji Yokokawa. 27-32 [doi]
- Bootstrapping an Animated SketchbookJoshua Gargus. 33-40 [doi]
- 3D Data Transmitting and Displaying System with an Omni-Directional Display for Group LearningYukio Yasuhara, Nobuyuki Kukimoto, Naohisa Sakamoto, Yasuo Ebara, Koji Koyamada. 43-49 [doi]
- Filters and Tasks in CroquetDavid A. Smith, Andreas Raab, Yoshiki Ohshima, David P. Reed, Alan C. Kay. 50-56 [doi]
- P2P e-Learning System and Its Squeak-Based User InterfaceTakao Kawamura, Ryosuke Nakatani, Kazunori Sugahara. 57-63 [doi]
- Challenges in Collaborative Game Design Developing Learning Environments for Creating GamesMaic Masuch, Michael Rüger. 67-74 [doi]
- Incremental Construction of Delaunay Overlaid Network for Virtual Collaborative SpaceMasaaki Ohnishi, Ryo Nishide, Shinichi Ueshima. 75-82 [doi]
- A Collaborative Environment for Users of Advanced Scientific InstrumentsHein Bles, Marco Boom, Laurien Broer van Dijk, Eric van Duin, Hanneke Jacobs, Susan Joosen, Ernest van Breemen, Auke van Balen. 83-90 [doi]
- The Early Examples of Kedama, A Massively Parallel System in SqueakYoshiki Ohshima. 93-100 [doi]
- The Media MessengerRick McGeer, Andreas Raab, Michael Rüger. 101-107 [doi]
- Integration of Multiple Heterogeneous Databases in SmalltalkZhiyong Peng, Kai Huang, Shijun Li, Yi Luo. 108-115 [doi]
- Reaching Adult Learners through the Entry Point Framework and Problem-Based Learning in a Croquet-Based Virtual EnvironmentBenay Dara-Abrams. 119-126 [doi]
- Suggestions for New Features to Support Collaborative Learning in Virtual WorldsErik Champion, Sachiyo Sekiguchi. 127-134 [doi]
- Croquet Learning Environments: Extending the Value of Campus Life into the Online ExperienceMarilyn May Lombardi, Julian Lombardi. 135-142 [doi]
- Developing a Web-Based Environment in Supporting Students Team-Working and Learning in a Problem-Based Learning ApproachHsiu-Ping Yueh, Wei-Jane Lin. 145-149 [doi]
- The Effective Learning Support Strategy for Self Learning with Problem-Based LearningSyuzi Okamura, Isao Matushima, Yoneo Yano. 150-157 [doi]
- A Semantic Explanation and Symbolic Computation Approach for Designing Mathematical CoursewareYukari Shirota. 158-165 [doi]
- Co-Creation System and Human-Computer InteractionYoshihiro Miyake. 169-172 [doi]
- Design of a Hybrid-Learning Environment Based on SOARSKo Ishiyama, Hideki Tanuma, Yusuke Koyama, Hiroshi Deguchi. 173-178 [doi]
- A Report of Large-Scale Gaming Simulation using a U-Mart System in Economic EducationHiroyuki Matsui, Yusuke Koyama, Ko Ishiyama. 179-184 [doi]