Abstract is missing.
- Creative-mindedness: when technology helps and when it hindersGuy Claxton. 1-2 [doi]
- Studying medium effects on children's creative processesSharon Lynn Chu Yew Yee, Francis K. H. Quek, Lin Xiao. 3-12 [doi]
- Combining concept maps to catalyze creativityLixiu Yu, Jeffrey V. Nickerson. 13-20 [doi]
- Kinesthetic pathways: a tabletop visualization to support discovery in systems biologyAndy Wu, Jung-Bin Yim, Eric Caspary, Ali Mazalek, Sanjay Chandrasekharan, Nancy J. Nersessian. 21-30 [doi]
- An artistic dialogue with the artificialDavid Norton, Derrall Heath, Dan Ventura. 31-40 [doi]
- Creative gadget design in fictions: generalized planning in analogical spacesBoyang Li, Mark O. Riedl. 41-50 [doi]
- Performing placesColombine Gardair, Patrick G. T. Healey, Martin Welton. 51-60 [doi]
- Post-it note art: evaluating public creativity at a user generated art installationAnijo Mathew, Yvonne Rogers, Peter Lloyd. 61-70 [doi]
- An information-processing account of creative analogies in biologically inspired designAshok K. Goel, Swaroop Vattam, Michael E. Helms, Bryan Wiltgen. 71-80 [doi]
- Understanding repair as a creative process of everyday designLeah Maestri, Ron Wakkary. 81-90 [doi]
- Traces in creative spacesJelle van Dijk, Gerrit Willem Vos. 91-94 [doi]
- Enduring interaction: an approach to analysis and design of animated gestural interfaces in creative computing systemsKenny K. N. Chow, D. Fox Harrell. 95-104 [doi]
- Music one participates inAtau Tanaka. 105-106 [doi]
- Temporal integration of interactive technology in dance: creative process impactsCeline Latulipe, David C. Wilson, Sybil Huskey, Berto Gonzalez, Melissa Word. 107-116 [doi]
- A scale model of mixed realityEvan Barba, Blair MacIntyre. 117-126 [doi]
- Audience empathy: a phenomenological method for mediated performanceGreg Corness, Kristin Carlson, Thecla Schiphorst. 127-136 [doi]
- Tech break up: a research method for understanding people's attachment to their technologyElizabeth Gerber. 137-146 [doi]
- Formally modeling pretend object playAlexander Zook, Brian Magerko, Mark Riedl. 147-156 [doi]
- NOOT: a tool for sharing moments of reflection during creative meetingsJelle van Dijk, Jirka van der Roest, Remko van der Lugt, Kees C. J. Overbeeke. 157-164 [doi]
- Designing reality-based interfaces for creative group workFlorian Geyer, Ulrike Pfeil, Anita Höchtl, Jochen Budzinski, Harald Reiterer. 165-174 [doi]
- Creative personal projects of the elderly as active engagements with interactive media technologyAnu Kankainen, Vilma Lehtinen. 175-184 [doi]
- Computing harmony with PerLogicArt: perceptual logic inspired collaborative artNicholas M. Davis, Ellen Yi-Luen Do, Pramod Gupta, Shruti Gupta. 185-194 [doi]
- Artists & designers: an experiment in data visualizationSara Diamond. 195-196 [doi]
- The choreographer's notebook: a video annotation system for dancers and choreographersVikash Singh, Celine Latulipe, Erin A. Carroll, Danielle M. Lottridge. 197-206 [doi]
- Distributed creative cognition in digital filmmakingNicholas Davis, Boyang Li, Brian O'Neill, Mark Riedl, Michael Nitsche. 207-216 [doi]
- Using semantic similarity to predict angle and distance of objects in imagesSterling Somers, Jonathan Gagné, César A. Astudillo, Jim Davies. 217-222 [doi]
- Understanding exploratory creativity in a visual domainKyle E. Jennings, Dean Keith Simonton, Stephen E. Palmer. 223-232 [doi]
- The HCI researcher as artist and designer: approaches to creativity and distanceViveka Weiley, Ernest A. Edmonds. 233-238 [doi]
- Design and evaluation of creative and emotional motionKaori Yamada, Toshiharu Taura, Yukari Nagai. 239-248 [doi]
- Design space exploration in parametric systems: analyzing effects of goal specificity and method specificity on design solutionsNaghmi I. Shireen, Halil Erhan, Rodolfo Sanchez, Jelena Popovic, Robert Woodbury, Bernhard E. Riecke. 249-258 [doi]
- Exploring the sensitivity to representation of an evolutionary algorithm for the design of shapesAndrés Gómez de Silva Garza. 259-268 [doi]
- Shared mental models in improvisational theatreDaniel Fuller, Brian Magerko. 269-278 [doi]
- The rise of personal fabricationCatarina Mota. 279-288 [doi]
- Finding the odd one out: a fractal analogical approachKeith McGreggor, Ashok K. Goel. 289-298 [doi]
- An agent-based model of the cognitive mechanisms underlying the origins of creative cultural evolutionLiane Gabora, Maryam Saberi. 299-306 [doi]
- Social discovery framework: building capacity and seeking solutionsBen Shneiderman. 307-308 [doi]
- Creative ecologies in action: technology and the workshop-as-artworkJamie Allen, Rachel Clarke, Areti Galani, Kamila Wajda. 309-310 [doi]
- Toward a dynamic dramaturgy: an art of presentation in interactive storytellingJason B. Alonso, Angela Chang, David Robert, Cynthia Breazeal. 311-312 [doi]
- Embroidered confessions: an interactive quilt of the secrets of strangersJulynn Miller Benedetti. 313-314 [doi]
- Towards supporting creative design: analysis of the use of the TRENDS system according to designers' expertiseNathalie Bonnardel, Carole Bouchard. 315-316 [doi]
- Social user generated content's effect on creativity in educational gamesAcey Kreisler Boyce, Katie Doran, Antoine Campbell, Shaun Pickford, Dustin Culler, Tiffany Barnes. 317-318 [doi]
- Creativity and conducting: handle in the CAIRA projectSelmer Bringsjord, Colin Kuebler, Joshua Taylor, Griffin Milsap, Sean Austin, Jonas Braasch, Pauline Oliveros, Doug Van Nort, Adam Rosenkrantz, Kasia Hayden. 319-320 [doi]
- Capturing 'in the moment' creativity through data triangulationErin A. Carroll, Celine Latulipe. 321-322 [doi]
- A computer system aiming to stimulate creativity for narrativeYun-Tai Chang, Sheng-Chih Chen, Tsai-Yen Li. 323-324 [doi]
- MusEEGk: design of a BCMIYee Chieh "Denise" Chew, Eric Caspary. 325-326 [doi]
- Influence of design tools on conceptually driven processesAmod Damle, Trudi Miller. 327-328 [doi]
- Correlation between coherent heart rate variability and divergent thinkingGina Deininger, Gareth Loudon. 329-330 [doi]
- Phenomenologies of practice: the artist in virtual worldsDenise Doyle. 331-332 [doi]
- Creative strategies in artists' and engineers' approaches to technology development: first results of a case studyJill Fantauzzacoffin, Juan D. Rogers, Jay David Bolter. 333-334 [doi]
- Beyond participation: empowerment, control and ownership in youth-led collaborative designLalya Gaye, Atau Tanaka. 335-336 [doi]
- The taste of criticism: enhancing feedback for creativityGeorgi V. Georgiev, Yukari Nagai. 337-338 [doi]
- Do HCI researchers use computers?Gunnar Harboe. 339-342 [doi]
- Measuring creative impact with web-based dataRichard W. Hass. 343-344 [doi]
- Creativity barometer: an approach for continuing micro surveys to explore the dynamics of organization's creativity climatesThomas Herrmann, Angela Carell, Jan Nierhoff. 345-346 [doi]
- Improvisational theater for computing scientistsRaquell Holmes. 347-348 [doi]
- User roles in asynchronous distributed collaborative idea generationSara Jones, Anni Poulsen, Neil A. M. Maiden, Konstantinos Zachos. 349-350 [doi]
- Study of affective communication method in tactile hand gesture feedbackHae Youn Joung, Ellen Yi-Luen Do. 351-352 [doi]
- Everyday creativity in novice e-textile designsYasmin B. Kafai, Deborah A. Fields, Kristin A. Searle. 353-354 [doi]
- Interpretation as driver for psychological creativityNick Kelly, John S. Gero. 355-356 [doi]
- Computing indicators of creativityKyu Han Koh, Vicki E. Bennett, Alexander Repenning. 357-358 [doi]
- Dance in augmented reality: calibration and applicationsMichael Korostelev, Kathryn Knauth, Li Bai. 359-360 [doi]
- Collaborative musical improvisation in a laptop ensemble with LOLCSang-Won Lee, Jason Freeman, Andrew Colella, Shannon Yao, Akito Van Troyer. 361-362 [doi]
- A top-down design methodology based on causality and chronology for developing assisted story generation systemsCarlos León, Pablo Gervás. 363-364 [doi]
- LilyPond: an online community for sharing e-textile projectsEmily Lovell, Leah Buechley. 365-366 [doi]
- mediPuppet: an interactive comforting companion for children while visiting a doctorSzu-Chia Lu, Andy Wu, Ellen Yi-Luen Do. 367-368 [doi]
- Image schemata in animated metaphors for insight problem solvingEric Luchian, Corina Sas. 369-370 [doi]
- Innovation is built on the obscure: innovation-enhancing software for uncovering the obscureTony McCaffrey, Lee Spector. 371-372 [doi]
- Scaffolding creativity with open-source hardwareDavid Mellis, Leah Buechley. 373-374 [doi]
- The impact of design media on cognitive load during architectural ideation processAshraf Mohamed Ahmed, Nathalie Bonnardel, Pierre Côté. 375-376 [doi]
- Mapping seduction: traditional narrative abstractions as parameterized story systemsJanet H. Murray. 377-378 [doi]
- Roles of miniature space in hybrid prototypingYasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, Soh Kitahara, Daisuke Akatsuka. 379-380 [doi]
- Beyond Eco-feedback: using art and emotional attachment to express energy consumptionValentina Nisi, Diego Nicoletti, Raffaella Nisi, Nuno Jardim Nunes. 381-382 [doi]
- RE: designing a digital sketchbookShaleph O'Neill. 383-384 [doi]
- Articulating creativity in a new domain: expert insights from the field of e-textilesKylie A. Peppler, Diane Glosson, Yasmin B. Kafai, Deborah A. Fields, Kristin A. Searle. 385-386 [doi]
- Spielraum: play, chance and creativity across disciplinesDiane Rosen. 387-388 [doi]
- "I reflect to improve my design": investigating the role and process of reflection in creative designMoushumi Sharmin, Brian P. Bailey. 389-390 [doi]
- The role of iteration in the design processes of middle school studentsMark Sherman, Fred G. Martin, Michelle Scribner-MacLean. 391-392 [doi]
- Creative feelings: the effect of mood on creative ideation and evaluationPaul T. Sowden, Leah Dawson. 393-394 [doi]
- An exploration of creativity in school children's music composition: study, software and frameworkSylvia M. Truman. 395-396 [doi]
- Beyond fixing bugs: case studies of creative collaboration in open source software bug fixing processesJing Wang, John M. Carroll. 397-398 [doi]
- Creative storytelling enhanced through social media and intelligent recommendationYin-Li Wong, Chien-Sing Lee. 399-400 [doi]
- Creativity in software development in an academic research labAndy Wu, Sam Mendenhall, Jayraj Jog, Ali Mazalek. 401-402 [doi]
- paradigm, a game of pattern explorationWilliam W. York, David C. Bender. 403-404 [doi]
- Introducing creativity techniques and software apps to the care of people with dementiaKonstantinos Zachos, Neil A. M. Maiden, Inger Kristine Karlsen, Sara Jones, Ian Turner, Malcolm Rose, Kevin Pudney, Julie MacManus. 405-406 [doi]
- Silent barrage: interactive neurobiological artRiley Zeller-Townson, Guy Ben-Ary, Phil Gamblen, Peter Gee, Stephen Bobic, Douglas Swehla, Steve M. Potter. 407-408 [doi]
- Towards a computational model of character status in interactive storytellingJichen Zhu, Kenneth E. Ingraham, J. Michael Moshell, Santiago Ontañón. 409-410 [doi]
- cartographs: the trans-sensory metaphorBrian Evans. 411-412 [doi]
- The zajal programming languageRamsey Nasser. 413-414 [doi]
- RhythmSynthesis: visual music instrumentRyan Raffa. 415-416 [doi]
- Conversing with a computer: the body language of the boxJames Sheridan. 417-418 [doi]
- Morphing robotic environment shaped by and shaping kindergarteners, reaching for the starsAnthony Threatt, Keith Evan Green, Jessica Merino, Ian D. Walker, Michelle V. Buckley, M. S. Ellison. 419-420 [doi]
- The wheatstone stereoscopic random line pair generator with fitness function for non-objective artGregory Patrick Garvey. 421-422 [doi]
- Please smileHye Yeon Nam, Changhyun Choi, Sam Mendenhall. 423-424 [doi]
- Fitness function: turning the loop inside outDavid Norton, Derrall Heath, Dan Ventura. 425-426 [doi]
- Creating "maybe make some change"Aaron A. Reed. 427-428 [doi]
- Sympathy for PacmanMatt Ruby. 429-430 [doi]
- Open house: interaction as critical reflectionJack Stenner, Patrick LeMieux. 431-432 [doi]
- LOLC for laptop music ensembleJason Freeman, Sang-Won Lee, Shannon Yao, Aaron Albin. 433-434 [doi]
- skeleton seas of mare incognitum: an interactive fiction expedition in curveshipD. Fox Harrell, Nick Montfort. 435-436 [doi]
- Moori: interactive audience participatory audio-visual performanceHaeyoung Kim. 437-438 [doi]
- SoundPainterCeline Latulipe, David Wilson, Berto Gonzalez, Adam Harris, Erin A. Carroll, Sybil Huskey, Melissa Word, Robert Beasley, Nathan Nifong. 439-440 [doi]
- Pictures at an exhibition: a physical/digital puppetry performance pieceAli Mazalek, Michael Nitsche, Claudia Rébola, Andy Wu, Paul Clifton, Firaz Peer, Matthew Drake. 441-442 [doi]
- Being there, doing it: the challenge of embodied cognition for designJelle van Dijk, Joep W. Frens. 443-444 [doi]
- Beyond the binding: exploring the future bookNatalie Freed, Jie Qi, Cristina Sylla, Pedro Branco. 445-446 [doi]
- Semi-automated creativity: software as a creative collaboratorJimmy Secretan. 447-448 [doi]
- The intersection of poetry and designErin L. Beatty. 449-450 [doi]
- Investigating the effects of bimanual multitouch interaction on creativityAllen Bevans. 451-452 [doi]
- Getting a picture of your thoughts: interactive visualization for creative workMarius Brade. 453-454 [doi]
- Convergence of self-report and physiological responses for evaluating creativity support toolsErin A. Carroll. 455-456 [doi]
- Gesture modeling: improving spatial recognition in architectural design processChih-Pin Hsiao. 457-458 [doi]
- Haptic interaction study and application to haptic mobile design for online communicationHae Youn Joung. 459-460 [doi]
- Bridging the design time - use time divide: towards a future of designing in useMonica Maceli. 461-462 [doi]
- Mind and method: an examination of cognitive activities in the design processAmy Mattingly. 463-464 [doi]
- Tele-improvisation: cross-cultural creativity in networked improvisationRoger Haigh Mills. 465-466 [doi]
- Shifting between modes of thought: a mechanism underlying creative performance?Andrew J. Pringle. 467-468 [doi]
- Creativity syntax: codifying physical space's impact on creativity in the workplaceAlison Williams. 469-470 [doi]
- Crowd creativity through combinationLixiu Yu. 471-472 [doi]