Abstract is missing.
- Multimodal VisualizationGerd Reis, Johannes Köhler, Tobias Nöll, Matthias Deller. 3-9
- Automated Local Adaptive Thresholding for Real-time Feature Detection and Rendering of 3D Endomicroscopic Images on GPUMuhammad Mobeen Movania, Feng Lin, Kemao Qian, Hock Soon Seah. 10-16
- Footprint Splatting for Interactive Visualization of Large Data SetsMustafa Sanver, Li Yang. 17-22
- Computer Visualization of Parameter Computation of Joukowski Airfoils Using KrigingKyle Hansen, Pamela Loftis, William Culbreth, Evangelos A. Yfantis. 23-27
- Molecular Modeling for Deformable Object SimulationA. Sait Sekercioglu, Alpaslan Duysak. 28-31
- Dynamic Character Animation Based on User?s Motion on Pressure PadBindu Reddy, Harshal Sawant, Archana Patil, Roland Haas. 32-38
- Interactive Models From Images of a Static SceneEleanor G. Rieffel, Don Kimber, Jim Vaughan, Sagar Gattepally, Jun Shingu. 41-47
- A Driver Interface for Electric VehiclesHeramb Dandekar, Vivek Bhise. 48-53
- Sinusoidal Parametrization for Speech Synthesis in Mobile PhonesGregor Rozinaj, Renata Talafova-Rybarova, Martin Turi-Nagy. 54-58
- Make Math Learning Game Like and Bridge Between Math and EngineeringYonghui Wang, Yonggao Yang, Jian-ao Lian. 59-65
- Computer Supported Education: The Second Life WayMihir Desai, Dar-Biau Liu. 66-70
- Game Development using WorkflowAmin Roudaki, Mahmood Doroodchi. 71-75
- Overcoming Premature Terminated Rendering Operation in a Disadvantaged Working EnvironmentVictor Ejiofor Ugwummadu. 76-82
- Explicit Generation of 3D Models of Solution Caves for Virtual EnvironmentsMatt Boggus, Roger Crawfis. 85-90
- Personal Style and Non-Negative Matrix Factorization Based Exaggerative Expressions of FaceSeongah Chin, Chung-yeon Lee, Jaedong Lee. 91-96
- Efficient Real-Time Rendering of Building Information ModelsMikael Johansson, Mattias Roupé. 97-103
- An Overview of Technology for 3D Acquisition and RegistrationBita Ture savadkoohi, Raffaele de Amicis, Giuseppe Conti. 104-109
- New Circular Nonlinear Subdivision Schemes for Curve DesignJian-ao Lian, Yonghui Wang, Yonggao Yang. 110-115
- A Lossless Buffer Compression Scheme for 3D Graphic SystemYun-Nan Chang, Ting-Chi Tong. 116-121
- Study into Segmentation Approach of 3D Mesh SurfaceLirong Wang, Jizhu Li, Ichiro Hagiwara. 122-128
- Real-time Caustics for Deformable ObjectsLili Wang, Shuai Li, Zheng Yang, Qinping Zhao. 129-135
- Rendering Animations with Distributed AppletsAdam McMahon, Victor Milenkovic. 136-142
- An Automated Calibration Method for Non-See-Through Head Mounted DisplaysStuart Gilson, Andrew W. Fitzgibbon, Andrew Glennerster. 145-150
- A Generic Framework to Exploit Virtual Worlds as Normative and Dynamic Interactive SpacesDavid Brota, Inmaculada RodrÃguez, Anna Puig, Marc Esteva. 151-157
- Virtual Humans and Social InteractionMarÃa Lucila Morales-RodrÃguez, Bernard Pavard, Juan Javier González Barbosa. 158-163
- A Highly Scalable Rendering Framework for Arbitrary Display and Display-in-Display ConfigurationsMatthias Deller, Sebastian Thelen, Daniel Steffen, Peter-Scott Olech, Achim Ebert, Jan Malburg, Jörg Meyer. 164-170
- Virtual Agents for Teaching Diagnostic Skills in Clinical Psychology and PsychiatryJosé Gutiérrez-Maldonado, Ivan Alsina-Jurnet, Mar Rus-Calafell, Irene Pericot. 171-175
- Finding Blockers in Two and Three-Dimensional Virtual EnvironmentsZeeshan-ul-hassan Usmani, Fawzi A. Alghamdi, Daniel Kirk. 176-180
- A Generic Model for the Behavioral Simulation of CrowdsHakim Soussi, Joel Savelli, Marc Neveu. 181-187
- A Survey of Empirical/Co-Relation Models for Explosion ModelingZeeshan-ul-hassan Usmani, Fawzi A. Alghamdi, Daniel Kirk. 188-193
- Markerless Pose Tracking Based on Local Image Features and Accelerometer DataMateusz Skoczewski, Hitoshi Maekawa. 194-199
- 3D Correspondence by Breadth-First Search FrontiersYusuf Sahillioglu. 203-207
- An Interactive Cutting Algorithm With Pattern Recognition For Triangular MeshesAmaury Peniche, Christian Diaz, Helmuth Trefftz, Jorge Bernal. 208-213
- Integrating Virtual Environments with Multimedia contents in a Web ApplicationLucia Vera, Inmaculada Coma, Ruben Talon, Marcos Fernández. 214-220
- Doppler Speckles - A Multi-Purpose Vector field Visualization Technique for Arbitrary MeshesWerner Benger, Georg Ritter, Simon Su, Dimitris E. Nikitopoulos, Eamonn Walker, Sumanta Acharya, Somnath Roy, Farid Harhad, Wolfgang Kapferer. 221-230
- Terrain Rendering Based On GeoMipMapping Algorithm Using OpenGLRashpal Kor, G. R. Panesar. 231-236