Abstract is missing.
- Generating syntaxfree development environments for real world programming languagesMarcus Riemer, Frank Huch. 1-12 [doi]
- Towards a Tool to Support Students through Procedural Programming GuidanceSander Albers, Nando Reij, Wouter Brinksma, Lex Bijlsma 0001, Harrie Passier. 13-23 [doi]
- Crafting Technology-Enhanced Educational Videos for Visual LearnersChen-Wei Wang. 24-30 [doi]
- Active Learning Methods applied to an Environmental Awareness Course for CS majorsKarina Mochetti, Thiago Ururay Fragoso Araujo, Carlos Henrique Domingos Correia Santos. 31-38 [doi]
- Designing a choice support system for students in flexible curriculaJohan Smarius, Esther van der Stappen. 39-45 [doi]
- Integrating CT into economics: Simulating monetary policy through computer models in spreadsheets by using a Use-Modify-Create strategyLucas De Bruin, Jacqueline Nijenhuis-Voogt, Sabiha Yeni. 46-53 [doi]
- Theoretical Constructs for Design Lenses for Developing Cyberbullying Countering Games for AdolescencesAndries Nieuwenhuize, Ebrahim Rahimi, Clara Maathuis. 54-56 [doi]
- VAPE-3D: A 3D Visual Avatar-based Programming EnvironmentWouter Brinksma, Berber Bouma. 57-58 [doi]
- The Design of a High School Computer Science Learning Platform based on Student Modelling: Facilitating Classes without a Qualified Computer Science Teacher in the NetherlandsLaura M. van der Lubbe, Sylvia P. Van Borkulo. 59-61 [doi]
- Improving the CS Curriculum of a Top-Down Videogames BANuno Fachada, Diogo de Andrade, Pedro Serra, Nélio Códices, Filipe Luz, Phil Lopes, Micaela Fonseca, Pedro Neves. 62-63 [doi]