Abstract is missing.
- Generating Binary Species Range MapsFilip Dorm, Christian Lange 0004, Scott Loarie, Oisin Mac Aodha. 1-17 [doi]
- WildFusion: Individual Animal Identification with Calibrated Similarity FusionVojtech Cermák, Lukás Picek, Lukás Adam, Lukás Neumann, Jirí Matas. 18-36 [doi]
- Towards Zero-Shot Camera Trap Image CategorizationJirí Vyskocil, Lukás Picek. 37-53 [doi]
- Larval Hostplant Prediction from Luehdorfia japonica Image Using Multi-label ABNTsubasa Hirakawa, Takaaki Arai, Takayoshi Yamashita, Hironobu Fujiyoshi, Yuichi Oba, Hiromichi Fukui, Masaya Yago. 54-70 [doi]
- Depth Any Canopy: Leveraging Depth Foundation Models for Canopy Height EstimationDaniele Rege Cambrin, Isaac Corley, Paolo Garza. 71-86 [doi]
- Underwater Uncertainty: A Multi-annotator Image Dataset for Benthic Habitat ClassificationGaladrielle Humblot-Renaux, Anders Skaarup Johansen, Jonathan Eichild Schmidt, Amanda Frederikke Irlind, Niels Madsen, Thomas B. Moeslund, Malte Pedersen. 87-104 [doi]
- Deep Learning for Automated Shark Detection and Biometrics Without KeypointsJaden V. Clark, Chinmay K. Lalgudi, Mark E. Leone, Jayson Meribe, Sergio Madrigal-Mora, Mario Espinoza. 105-120 [doi]
- Improving in Situ Real-Time Classification of Long-Tail Marine Plankton Images for Ecosystem StudiesNoushin Eftekhari, Sophie Pitois, Mojtaba Masoudi, Robert E. Blackwell, James Scott, Sarah L. C. Giering, Matthew Fry. 121-134 [doi]
- KAN-Mixer: Kolmogorov-Arnold Networks for Gene Expression Prediction in Plant SpeciesJin Gao, Juntu Zhao, Keyu Li, Dequan Wang. 135-150 [doi]
- Multi-scale and Multimodal Species Distribution ModelingNina Van Tiel, Robin Zbinden, Emanuele Dalsasso, Benjamin Kellenberger, Loïc Pellissier, Devis Tuia. 151-159 [doi]
- Semantic Segmentation of Benthic Classes in Reef Environments Using a Large Vision TransformerCharlotte Sertic, Jonathan Sauder, Devis Tuia. 160-168 [doi]
- POLO - Point-Based, Multi-class Animal DetectionGiacomo May, Emanuele Dalsasso, Benjamin Kellenberger, Devis Tuia. 169-177 [doi]
- Mining Field Data for Tree Species Recognition at ScaleDimitri Gominski, Daniel Ortiz-Gonzalo, Martin Brandt, Maurice Mugabowindekwe, Rasmus Fensholt. 178-187 [doi]
- MaskSDM: Adaptive Species Distribution Modeling Through Data MaskingRobin Zbinden, Nina Van Tiel, Gencer Sumbul, Benjamin Kellenberger, Devis Tuia. 188-197 [doi]
- Fine-Tuning for Bird Sound Classification: An Empirical StudyDavid Stein 0001, Bjoern Andres. 198-207 [doi]
- Multimodal Fusion Strategies for Mapping Biophysical Landscape FeaturesLucia Gordon, Nico Lang, Catherine Ressijac, Andrew Davies. 208-216 [doi]
- I-Design: Personalized LLM Interior DesignerAta Çelen, Guo Han, Konrad Schindler, Luc Van Gool, Iro Armeni, Anton Obukhov, Xi Wang. 217-234 [doi]
- NimbleD: Enhancing Self-supervised Monocular Depth Estimation with Pseudo-labels and Large-Scale Video Pre-trainingAlbert Luginov, Muhammad Shahzad. 235-251 [doi]
- GeoTransfer: Generalizable Few-Shot Multi-view Reconstruction via Transfer LearningShubhendu Jena, Franck Multon, Adnane Boukhayma. 252-269 [doi]
- DiVR: Incorporating Context from Diverse VR Scenes for Human Trajectory PredictionFranz Franco Gallo, Hui-Yin Wu, Lucile Sassatelli. 270-286 [doi]
- Skeleton-Aware Motion Retargeting Using Masked Pose ModelingGiulia Martinelli, Nicola Garau, Niccoló Bisagno, Nicola Conci. 287-303 [doi]
- LucidDreaming: Controllable Object-Centric 3D GenerationZhaoning Wang, Ming Li 0010, Chen Chen 0001. 304-320 [doi]
- BehAVE: Behaviour Alignment of Video Game EncodingsNemanja Rasajski, Chintan Trivedi, Konstantinos Makantasis, Antonios Liapis, Georgios N. Yannakakis. 321-338 [doi]
- Collaborative Control for Geometry-Conditioned PBR Image GenerationShimon Vainer, Mark Boss, Mathias Parger, Konstantin Kutsy, Dante De Nigris, Ciara Rowles, Nicolas Perony, Simon Donné. 339-357 [doi]
- Real-Time Neural Cloth Deformation Using a Compact Latent Space and a Latent Vector PredictorChanhaeng Lee, Maksym Perepichka, Saeed Ghorbani, Sudhir P. Mudur, Eric Paquette, Tiberiu Popa. 358-373 [doi]
- Level Up Your Tutorials: VLMs for Game Tutorials Quality AssessmentDaniele Rege Cambrin, Gabriele Scaffidi Militone, Luca Colomba, Giovanni Malnati, Daniele Apiletti, Paolo Garza. 374-389 [doi]
- Across-Game Engagement Modelling via Few-Shot LearningKosmas Pinitas, Konstantinos Makantasis, Georgios N. Yannakakis. 390-406 [doi]
- Hand2Any: Hand-to-Any Motion Mapping with Few-Shot User Adaptation for Avatar ManipulationRiku Shinohara, Atsushi Hashimoto, Tadashi Kozuno, Shigeo Yoshida, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, Kiyoshi Kiyokawa. 407-423 [doi]
- SkelFormer: Markerless 3D Pose and Shape Estimation Using Skeletal TransformersVandad Davoodnia, Saeed Ghorbani, Alexandre Messier, Ali Etemad. 424-441 [doi]
- PlaMo: Plan and Move in Rich 3D Physical EnvironmentsAssaf Hallak, Gal Dalal, Chen Tessler, Kelly Guo, Shie Mannor, Gal Chechik. 442-463 [doi]