Abstract is missing.
- Barycentric Shift Model Based VR Application for Detection and Classification on Body Balance DisordersHaiyan Jin, Wentao Lin, Zhaolin Xiao, Huan Liu, Bin Wang, Xiuxiu Li. 3-12 [doi]
- Simulating Waiting Hall with Mass PassengersShaohua Liu, Xiyuan Song, Hao Jiang 0013, Min Shi, Tianlu Mao. 13-20 [doi]
- Geospatial Data Holographic Rendering Using Windows Mixed RealityAmira Nasr Eddine, JunJun Pan. 21-25 [doi]
- Developing an Augmented Reality Multiplayer Learning Game: Lessons LearnedAndrea Ortiz, Cristian Vitery, Carolina González, Hendrys Tobar. 26-29 [doi]
- Mixed Reality-Based Simulator for Training on Imageless Navigation Skills in Total Hip Replacement ProceduresMara Catalina Aguilera-Canon, Tom Wainwright, Xiaosong Yang, Hammadi Nait-Charif. 30-34 [doi]
- Naturally Interact with Mobile Virtual Reality by CATShaohua Liu, Tong Zhao, Hongwei Zhang, Xiyuan Song, Haibo Liu, Shijun Dai, Tianlu Mao. 35-38 [doi]
- Avebury Portal - A Location-Based Augmented Reality Treasure Hunt for Archaeological SitesFarbod Shakouri, Feng Tian. 39-49 [doi]
- An Analysis of Gamification Effect of Frequent-Flyer ProgramLong Zuo, Shuo Xiong, Zhichao Wang, Hiroyuki Iida. 53-60 [doi]
- A Serious Game for Learning the Conversation Method with Autism for Typically DevelopingKeigo Yabuki, Kaoru Sumi. 61-68 [doi]
- User Experience Research and Practice of Gamification for Driving TrainingLvjie She, Jinsong Fan, Mingliang Cao. 69-78 [doi]
- Affective Interaction Technology of Companion Robots for the Elderly: A ReviewJin Wang, Tingting Liu, Zhen Liu, Yanjie Chai. 79-83 [doi]
- Gamification Strategies for an Introductory Algorithms and Programming CourseDiego Fernando Loaiza Buitrago, Luis Alejandro Álvarez, Carlos Marquez, Diego Fernando Duque, Yana Saint-Priest, Patricia Segovia, Andrés Adolfo Navarro Newball. 84-87 [doi]
- Structure Reconstruction of Indoor Scene from Terrestrial Laser ScannerXiaojuan Ning, Jie Ma, Zhiyong Lv, Qingzheng Xu, YingHui Wang. 91-98 [doi]
- A Fast and Layered Real Rendering Method for Human Face Model - D-BRDFPengbo Zhou, Xiaotong Liu, Heng Wang, Xiaofeng Wang. 99-106 [doi]
- A Queue-Based Bandwidth Allocation Method for Streaming Media Servers in M-Learning VoD SystemsJing Wang, Hui Zhao, Feng Liu, Jie Zhang. 107-114 [doi]
- A Hole Repairing Method Based on Edge-Preserving ProjectionYingHui Wang, Yanni Zhao, Ningna Wang, Xiaojuan Ning, Zhenghao Shi, Minghua Zhao, Ke Lv, Liangyi Huang. 115-122 [doi]
- A Hole Repairing Method Based on SlicingYanni Zhao, YingHui Wang, Ningna Wang, Xiaojuan Ning, Zhenghao Shi, Minghua Zhao, Ke Lv, Liangyi Huang. 123-131 [doi]
- An Improved Total Variation Denoising ModelMinghua Zhao, Tang Chen, Zhenghao Shi, Peng Li, Bing Li, YingHui Wang. 132-139 [doi]
- Spectral Dictionary Learning Based Multispectral Image CompressionWei Liang, YingHui Wang, Wen Hao, Xiuxiu Li, Xiuhong Yang, Lu Liu. 140-144 [doi]
- Intrinsic Co-decomposition for Stereoscopic ImagesXiuxiu Li, Haiyan Jin, Zhaolin Xiao, Liwen Shi. 145-148 [doi]
- A Terrain Classification Method for POLSAR Images Based on Modified Scattering ParametersShuang Zhang, Lu Wang, Xiangchuan Yu, Bo Chen. 149-153 [doi]
- PolSAR Data Classification via Combined Similarity Based Immune Clonal Spectral ClusteringLu Liu, Haiyan Jin, Junfei Shi, Wei Liang. 154-158 [doi]
- Modeling Emotional Contagion for Crowd in EmergenciesTingting Liu, Zhen Liu, Yanjie Chai, Jin Wang. 161-168 [doi]
- A Semantic Parametric Model for 3D Human Body ReshapingDan Song 0006, Yao Jin, Tongtong Wang, Chengyang Li, Ruofeng Tong, Jian Chang. 169-176 [doi]
- Dynamic Load Balancing for Massively Multiplayer Online Games Using OPNETSarmad A. Abdulazeez, Abdennour El Rhalibi. 177-191 [doi]
- A Slice-Guided Method of Indoor Scene Structure RetrievingLijuan Wang, YingHui Wang, Ningna Wang, Xiaojuan Ning, Ke Lv, Liangyi Huang. 192-202 [doi]
- A Deep Reinforcement Learning Approach for Autonomous Car RacingFenggen Guo, Zizhao Wu. 203-210 [doi]
- An Improved Bi-goal Algorithm for Many-Objective OptimizationHua-Xian Pan, Lei Cai. 211-218 [doi]
- 3D Human Motion Retrieval Based on Graph ModelQiHui Wu, Rui Liu, Dongsheng Zhou, Qiang Zhang 0008. 219-227 [doi]
- Position-Based Simulation of Skeleton-Driven CharactersDongsheng Yang, Yuling Fan, Meili Wang. 231-235 [doi]
- Parallel MOEA/D for Real-Time Multi-objective Optimization ProblemsJusheng Yu, Lu Li, Yutao Qi. 236-240 [doi]
- Bearing-Only and Bearing-Doppler Target Tracking Based on EKFXiaohua Li, Chenxu Zhao, Jiulong Zhang, Xiuxiu Li. 241-244 [doi]
- A Motion-Driven System for Performing ArtZizhao Wu, Feiwei Qin, Shi Li, Yigang Wang. 245-248 [doi]
- Latent Topic Model Based Multi-feature Learning for PolSAR Terrain ClassificationJunfei Shi, Haiyan Jin, YingHui Wang, Zhiyong Lv, Lu Liu. 249-252 [doi]
- TLogic: A Tangible Programming Tool to Help Children Solve ProblemsXiaozhou Deng, Danli Wang, Qiao Jin. 255-262 [doi]
- School-Enterprise Cooperative Innovation and Entrepreneurship Courses and Case Library of Emerging Engineering EducationKun Ma, Yongzheng Lin, Kun Liu, Jin Zhou, Jiwen Dong. 263-267 [doi]
- The Dilemma and Exploration of the Innovation of Internal Governance in Higher Education InstitutionsLei Sun, ChunLin Li. 268-274 [doi]
- Interactive Web 3D Contents Development Framework Based on Linked Data for Japanese History EducationChenguang Ma, Wei Shi, Yoshihiro Okada. 275-283 [doi]
- Collecting Visual Effect Linked Data Using GWAPShogo Hirai, Kaoru Sumi. 284-292 [doi]
- E-learning Rhythm Design: Case Study Using Fighting GamesShuo Xiong, Long Zuo, Zeliang Zhang, Shuo Zhang, Hiroyuki Iida. 293-302 [doi]
- A Mobile Learning System with Multi-point InteractionJie Zhang, Bingfang Qi, YingPeng Zhang, Hui Zhao, Toyohide Watanabe. 303-307 [doi]
- Research on Mobile Learning System of Colleges and UniversitiesHui Yu, Zhong-qiu Zhang. 308-312 [doi]
- A Study of Negative Emotion Regulation of College Students by Social Games DesignSiQi Xie, MengLi Shi, Hong Yan. 313-317 [doi]
- Analysis of College Students' Employment, Unemployment and Enrollment with Self-Organizing MapsJie Kong, Meng Ren, Ting Lu, Congying Wang. 318-321 [doi]
- Hands on Work Game: Neuro-Pedagogical Method to Improve Math Fraction TeachingManuel J. Ibarra, Ebert Gomez, Pablo E. Ataucusi, Vladimiro Ibañez, Eliana Ibarra, Waldo Ibarra. 322-326 [doi]
- The Research on Serious Games in Social Skills Training for Children with AutismTingting Liu, Zhen Liu, Yanjie Chai, Jin Wang. 327-330 [doi]
- A WebRTC e-Learning System Based on Kurento Media ServerJie Zhang, YingPeng Zhang, Bingfang Qi, Hui Zhao, Toyohide Watanabe. 331-335 [doi]
- A Plant Growing Game Based on Mobile Terminal and Embedded TechnologyJiwang Wang, Xiangyuan Lin, Jixuan Feng, Bin Wang, Haiyan Jin. 336-340 [doi]
- Static Gesture Recognition Method Based on 3D Human Hand JointsJingjing Gao, Yinwei Zhan. 343-351 [doi]
- A Combined Deep Learning and Semi-supervised Classification Algorithm for LS AreaXiaofeng Wang, Guohua Geng, Na Wang, Qiannan Song, Ge He, Zheng Wang. 352-360 [doi]
- A Novel Feature-Based Pose Estimation Method for 3D FacesYe Li 0008, YingHui Wang, Jing Liu, Wen Hao, Liangyi Huang. 361-369 [doi]
- Humanoid Robot Control Based on Deep LearningBin Guo, Pengfei Yi, Dongsheng Zhou, Xiaopeng Wei. 370-377 [doi]
- Improved Modular Convolution Neural Network for Human Pose EstimationZhengxuan Zhang, Jing Dong, Dongsheng Zhou, Xiaoyong Fang, Xiaopeng Wei. 378-388 [doi]
- Using Face Recognition to Detect "Ghost Writer" Cheating in ExaminationHuan He, Qinghua Zheng, Rui Li, Bo Dong. 389-397 [doi]
- Texture Image Segmentation Based on Stationary Directionlet Domain Probabilistic Graphical ModelZhenguo Gao, Shixiong Xia, Jiaqi Zhao. 398-405 [doi]
- Hand Pose Estimation Using Convolutional Neural Networks and Support Vector RegressionYufeng Dong, Jian Lu, Qiang Zhang. 406-413 [doi]