Abstract is missing.
- MPI-hybrid Parallelism for Volume Rendering on Large, Multi-core SystemsMark Howison, E. Wes Bethel, Hank Childs. 1-10 [doi]
- Cross-Node Occlusion in Sort-Last Volume RenderingStéphane Marchesin, Kwan-Liu Ma. 11-18 [doi]
- Multi-Frame Rate Volume RenderingStefan Hauswiesner, Denis Kalkofen, Dieter Schmalstieg. 19-26 [doi]
- Ray Tracing Dynamic Scenes with Shadows on the GPUSashidhar Guntury, P. J. Narayanan. 27-34 [doi]
- Streamed Ray Tracing of Single Rays on the Cell ProcessorFlorian Bingel, André Hinkenjann. 35-41 [doi]
- Asynchronous Parallel Reliefboard Computation for Scene Object ApproximationTim Süß, Claudius Jähn, Matthias Fischer. 43-51 [doi]
- Parallel View-Dependent Refinement of Compact Progressive MeshesEvgenij Derzapf, Nicolas Menzel, Michael Guthe. 53-62 [doi]
- Scalable Parallel Out-of-core Terrain RenderingPrashant Goswami, Maxim Makhinya, Jonas Bösch, Renato Pajarola. 63-71 [doi]
- Self-Scheduled Parallel Isosurfacing using Distributed Span Space on CellMichael R. Caruso, Timothy S. Newman. 73-79 [doi]
- Cache-Efficient Parallel Isosurface Extraction for Shared Cache MulticoresMarc Tchiboukdjian, Vincent Danjean, Bruno Raffin. 81-90 [doi]
- Load-Balanced Isosurfacing on Multi-GPU ClustersSteven Martin, Han-Wei Shen, Patrick McCormick. 91-100 [doi]
- Accelerating and Benchmarking Radix-k Image Compositing at Large ScaleWesley Kendall, Tom Peterka, Jian Huang, Han-Wei Shen, Robert B. Ross. 101-110 [doi]
- Fast Compositing for Cluster-Parallel RenderingMaxim Makhinya, Stefan Eilemann, Renato Pajarola. 111-120 [doi]
- Towards a Software Transactional Memory for Graphics ProcessorsDaniel Cederman, Philippas Tsigas, Muhammad Tayyab Chaudhry. 121-129 [doi]
- PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute NetworksSteffen Frey, Thomas Ertl. 131-140 [doi]