Abstract is missing.
- Assessment of a Team and Project Oriented Undergraduate Computer Graphics CourseRonald Marsh. 3-8
- Improving Student/Student and Student/Instructor Communication for Non-Native English Speakers in Computer Science CoursesKevin Q. Brown, Leann Christianson. 9-14
- Re-evaluating the Role of Closed Lab in the Computer Science CurriculumKarina Assiter, Durga Suresh. 15-21
- Computing Branches Out: On Revitalizing Computing EducationLjubomir Perkovic, Amber Settle. 22-27
- Academic/Industry Collaboration in Undergraduate Software Engineering - A Fifteen Year PerspectiveJames Early, Rajesh Subramanyan, Aditya Mathur. 28-34
- Assessment and its Role in AccreditationFrances K. Bailie, Deborah Whitfield, Adel M. Abunawass. 35-40
- Providing Accurate And Timely Feedback By Automatically Grading Student Programming LabsPete Nordquist. 41-46
- Synergy Between Education and Research in a Studio-based User Interface Design ClassYolanda Jacobs Reimer, Erin Brimhall, Chen Cao. 47-53
- Finding a Way: What can Computer Science Education Do?Donald Heer, Carlos Jensen, Terri Fiez. 54-59
- Short Messaging Service Based Examination InformationMehraj-ud-Din Dar, Mushtaq Ahmad Peer, Muheet Ahmad, Majid Zaman Baba. 60-65
- A Study of Mainframe Computing Systems To A Degree ProgramChu Jong. 66-71
- A Laboratory Experience in an Introductory Programming CourseNeal Mazur. 72-75
- Constructing a Test Item Generator for Program Debugging AssessmentJui-Feng Weng, Shian-Shyong Tseng, Jun-Ming Su, Yang-Ching Fan. 76-81
- Tuition Raffle System: A Capstone Research ProjectJames Dusseau, A. J. Kuntz, Ray Kresman. 82-87
- Systematic Approach to Evaluation Process: A Case StudyNasser Tadayon. 88-93
- Combining Data Mining in effectiveness of Educational ResultsBaldev Singh Baldev, Hardeep Singh. 94-98
- Distributed Software Platform to Evaluate and Store Multimedia Educational ArtifactsAlfredo Cristóbal-Salas, Reyes Juárez-Ramírez, Guadalupe Cristóbal-Salas. 99-103
- Student Performance Monitoring in Classroom TeachingSung K. Yoo, Jungsoon P. Yoo. 104-110
- Reaching Non-Traditional Graduate Students Through Distance Learning: An Experience ReportBranson W. Murrill. 111-115
- Using a Wiki to Enhance LearningJoseph Brownsmith. 116-119
- Teaching Security through Active LearningBlair Taylor, Shiva Azadegan. 120-125
- Expanding the Pipeline: The Influence of Collaborative LearningCynthia Lester. 126-132
- Online Education - Teaching the TeachersMichael Nelson. 133-137
- Internet-based, on Demand Education and TrainingMahmoud Elsayess, Arnie Silverman. 138-142
- Team-Based Project Design of an Autonomous RobotThomas Norrie, John Seng. 143-148
- Encouraging Equal Participation in Student Team ProjectsSarbani Banerjee. 149-150
- Using Software Development Cycle to Integrate Software Engineering Principles throughout the Undergraduate Computer Science CurriculumRochelle Elva, David Workman. 151-157
- Using the Web to Improve an On-line Automatic Scoring SystemYan Tian. 158-161
- A Learning Environment in Courses with Team ProjectsHassan Pournaghshband, Shahriar Movafaghi. 162-168
- Teaching Smart Systems in Mechanical Engineering ScienceSabu John. 169-175
- Game Design as a Writing Course in the Liberal ArtsAmber Settle, Robin Burke, Lucia Dettori. 176-180
- Game Programming to Introduce Information Technology to Middle School StudentsLakshmi Prayaga. 181-186
- Measuring Changes in Perceptions and Self-Efficacy in CS1Benjamin Dean, Paul V. Gestwicki, Juan Hu. 187-192
- Applying Gaming Technologies for Developing Teaching ToolsChong-Wei Xu. 193-199
- Students First Programming Experience: Procedural versus Object-Oriented ApproachesKatherine Snyder. 200-205
- Data Visualization in the High-School Physics Classroom: Pathway to Engineering and Computer Science Careers?David J. Russomanno, Anna Phillips-Lambert, J. Caleb Goodwin. 206-211
- Using Visualization to Teach Recursion throughout a Computer Science CurriculumIrena Pevac. 212-218
- Game Programming, Fast and FuriousBrian Windsor, Peter Carswell. 219-224
- Creating a High-Density Computer Enhanced ClassroomTroy Kammerdiener. 225-230
- Use of the ispMACH 4A as a Low Cost Teaching Aid of VHDL in an Engineering CurriculumGerd W. Wöstenkühler, Daren R. Wilcox. 231-235
- Teaching XML and XSLT as an Introduction to Markup Languages: Course and Content DesignJustin Brown. 236-242
- Eclipse as an Integrated Platform for Teaching Software EngineeringVenkat N. Gudivada, Jagadeesh Nandigam, Rekha Bhowmik. 243-249
- A Community Service Learning Course in a Computer ENgineering and Computer Science DepartmentFrank Murgolo. 250-256
- Design of a Laboratory for an Undergraduate Distributed Systems CourseCristina Abad, Carmen Vaca. 257-263
- A Competency-Based Strategy to support the Writing Skills Development in the Computer Science CurriculaReyes Juárez-Ramírez, Guillermo Licea, Alfredo Cristóbal-Salas, Adriana Nava-Vega. 264-270
- Technology News in the Introduction to Computer Science ClassroomAndrea De Palma. 271-274
- A Guide for Establishing and Managing a Computer Science Industrial Advisory BoardAndré Trudel, Danny L. Silver. 275-280
- Soft Skills Development in a Diversified Small ClassHuanmei Wu. 281-284
- Infusing Critical Thinking Skill Classification into a Software Engineering CourseMuhammad Shafique, Kanaan A. Faisal, M. R. K. Krishna Rao. 285-289
- Designing Software Engineering Option within Computer Science Bachelor of Science ProgramJan Bergandy, Paul L. Bergstein, Boleslaw Mikolajczak, Haiping Xu. 290-296
- A Games Class Using XNA Game Studio ExpressArthur Gittleman. 297-301
- The Semantics of Tracing: Transitivity of ReferenceTom Warms. 302-307
- Pedagogical Use of a Concurrent Versioning System (CVS) in a Computer Science CurriculumTroy Kammerdiener, Steele Russell. 308-313
- Knowledge Retention from Introductory CS CoursesAnthony Baxter, Paul Piwowarski. 314-320
- Automatic Segmentation And Recognition Of Arabic SpeechJalal Karam, Nawrass Abdel Razzak, Mohammad Chami, Maen Artimy. 321-325
- A New Algorithm for Matching Minutia in Fingerprint TechnologyAmer Marafie, Munir Mahmood. 326-331
- Advancement in Technology and its Effect on EducationWalid Alwagfi. 332-336
- Effects of Hall Current on Flow of an Oldroyd 6-constant Fluid Between Concentric CylindersM. A. Rana, A. M. Siddiqui, Rashid Qamar. 337-352
- Shared Syllabus for CS and IS: A Strategy for Common Course DeliverySolomon Negash, Ying Xie, Tonya Byrd. 353-356
- An Assessment of Critical Thinking Skills of Computer Science Professionals and StudentsDean Bushey, Steve Stevenson. 357-362
- Adding Some Lab Time is Good, Adding More Must be Better: the Benefits and Barriers to Lab-Centric CoursesNathaniel Titterton, Michael J. Clancy. 363-367
- Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering EducationJeff Wright, Stefano Carpin, Alberto Cerpa, German Gavilan, Marcelo Kallmann, Cameron Laird, Kyler Laird, Shawn Newsam, David Noelle. 368-373
- Prolog as the First Programming LanguageArthur Fleck. 374-380
- General Computer Application Knowledge: Is There a Difference Between the Genders?Laurie Patterson. 381-388
- Connecting Theory and Practice in a Linear Control Design Experiment with Minimal Hardware ExpenseAndreas Fuchs, Bassam Shaer. 389-392
- Providing Experiential Learning Through Transnational TeamworkKirsten Wahlstrom, Susan Tyerman, Rebecca Witt, Kylie Jarrett. 393-401
- Data Interoperability in Homogeneous Distributed Database SystemsDaniel N. Owunwanne. 402-407
- Identifying Neurologic Music Therapy Techniques Amenable to AutomationBilly Harris. 409-412
- Object-Based E-Education at Any Time in Anywhere for EveryoneEren Küren, Akin Cellatoglu. 413