Abstract is missing.
- An Eye-Tracking Analysis of Spatial Contiguity Effect in Educational AnimationsTugba Altan, Kursat Cagiltay. 3-13 [doi]
- Audio Cues: Can Sound Be Worth a Hundred Words?Jatin Bajaj, Akash Harlalka, Ankit Kumar, Ravi Mokashi Punekar, Keyur Sorathia, Om Deshmukh, Kuldeep Yadav. 14-23 [doi]
- Using Augmented Reality Technology in Assisting English Learning for Primary School StudentsSalin Boonbrahm, Charlee Kaewrat, Poonpong Boonbrahm. 24-32 [doi]
- G-NETS - Gesture-Based Nursing Educational Training Support SystemJen-Wei Chang, Chang-Fang Huang, Robert L. Good, Chun-Chia Lee. 33-42 [doi]
- Dual-Coding Strategy for the Chinese Characters Learners: Chinese PCS EditorChi Nung Chu. 43-49 [doi]
- Exploring Student Interactions: Learning Analytics Tools for Student TrackingMiguel Ángel Conde González, Ángel Hernández-García, Francisco J. García-Peñalvo, María Luisa Sein-Echaluce. 50-61 [doi]
- Assessments of User Centered Design Framework for M-learning Application DevelopmentAmir Dirin, Marko Nieminen. 62-74 [doi]
- Design and Evaluation of a Learning Assistant System with Optical Head-Mounted Display (OHMD)Xiao Du, Ali Arya. 75-86 [doi]
- Prediction of Learner Native Language by Writing Error PatternBrendan Flanagan, Chengjiu Yin, Takahiko Suzuki, Sachio Hirokawa. 87-96 [doi]
- An Exploration of Mobile Collaborative Writing Interface DesignMenghui Li, Young Mi Choi. 97-105 [doi]
- A Tablet-Based Lego Mindstorms Programming Environment for ChildrenStephanie Ludi. 106-114 [doi]
- Voice-Based Computer Mediated Communication for Individual Practice to Increase Speaking Proficiency: Construction and Pilot StudyYuichi Ono, Akio Onishi, Manabu Ishihara, Mitsuo Yamashiro. 115-123 [doi]
- Supporting the Development of Computational Thinking: A Robotic Platform Controlled by SmartphoneHenrique Reinaldo Sarmento, Cibele A. S. Reis, Vinicius Zaramella, Leonelo D. A. Almeida, Cesar A. Tacla. 124-135 [doi]
- The Use of Augmented Reality Interfaces for On-site Crisis PreparednessMonica Sebillo, Genoveffa Tortora, Giuliana Vitiello, Luca Paolino, Athula Ginige. 136-147 [doi]
- Design and Implementation of Novel Word Learning System "Überall"Reina Shimizu, Katsuhiko Ogawa. 148-159 [doi]
- Design Solutions for Interactive Multi-video Multimedia Learning ObjectsCaio César Viel, Kamila R. H. Rodrigues, César A. C. Teixeira, Maria da Graça Campos Pimentel. 160-171 [doi]
- Automatic Pronunciation Error Detection and Feedback Generation for CALL ApplicationsRenlong Ai. 175-186 [doi]
- Feedback in Computer-Based Concept Mapping Tools: A Short ReviewFrancisco J. Álvarez-Montero, Héctor Jacobo-García, Eneyda Rocha-Ruiz. 187-198 [doi]
- Model for Detecting Student Difficulties in Solving Formative AssessmentsCamilo Castillo, Néstor D. Duque, Andrés Salazar, Valentina Tabares, Demetrio Arturo Ovalle Carranza. 199-207 [doi]
- Enhancing the Learner's Performance Analysis Using SMEUS Semantic E-learning System and Business Intelligence TechnologiesFisnik Dalipi, Sule Yildirim Yayilgan, Zenun Kastrati. 208-217 [doi]
- Creation of Meaningful-Learning and Continuous Evaluation Education SystemHabib M. Fardoun, Abdullah Albarakati, Antonio Paules Ciprés. 218-226 [doi]
- A Computational Model to Determine Desirability of Events Based on Personality for Performance Motivational Orientation LearnersSomayeh Fatahi, Hadi Moradi, Ali Nouri Zonoz. 227-237 [doi]
- Recommendation Engine for an Online Drill SystemToshikazu Iitaka. 238-248 [doi]
- Usability of Educational Technology APIs: Findings and GuidelinesEvangelos Kapros, Neil Peirce. 249-260 [doi]
- Ontological Design to Support Cognitive Plasticity for Creative Immersive Experience in Computer Aided LearningNiki Lambropoulos, Iosif Mporas, Habib M. Fardoun, Iyad A. Katib. 261-270 [doi]
- The Potential Use of the Flexilevel Test in Providing Personalised Mobile E-AssessmentsAndrew Pyper, Mariana Lilley, Paul Wernick, Amanda Jefferies. 271-278 [doi]
- Supporting Golf Coaching and Swing Instruction with Computer-Based Training SystemsMaria Riveiro, Anders Dahlbom, Rikard König, Ulf Johansson, Peter Brattberg. 279-290 [doi]
- A Student-Centered Hybrid Recommender System to Provide Relevant Learning Objects from RepositoriesPaula A. Rodríguez, Demetrio Arturo Ovalle, Néstor D. Duque. 291-300 [doi]
- Adaptive and Personalized Educational Ubiquitous Multi-Agent System Using Context-Awareness Services and Mobile DevicesOscar M. Salazar, Demetrio Arturo Ovalle, Néstor D. Duque. 301-312 [doi]
- Math and Motion: A (Coursera) MOOC to Rethink Math AssessmentPatricia Salinas, Eliud Quintero, Xavier Sánchez. 313-324 [doi]
- A Notification and Recommender Mobile App for Educational Online Discussion: A Design Research ApproachKittisak Sirisaengtaksin, Lorne Olfman, Nimer Alrushiedat. 325-336 [doi]
- Generating Quizzes for History Learning Based on Wikipedia ArticlesYoshihiro Tamura, Yutaka Takase, Yuki Hayashi, Yukiko I. Nakano. 337-346 [doi]
- Construction of Educative Micro-Worlds to Build Students' Creativity in Terms of Their Own Self-LearningHabib M. Fardoun, Abdullah Al-Malaise Al-Ghamdi, Antonio Paules Ciprés. 349-360 [doi]
- The Effect of Metaphoric Gestures on Schematic Understanding of Instruction Performed by a Pedagogical Conversational AgentDai Hasegawa, Shinichi Shirakawa, Naoya Shioiri, Toshiki Hanawa, Hiroshi Sakuta, Kouzou Ohara. 361-371 [doi]
- Designing Pedagogical Agents to Evoke Emotional States in Online Tutoring Investigating the Influence of Animated CharactersYugo Hayashi, Daniel Moritz Marutschke. 372-383 [doi]
- Contextualization of Archaeological Findings Using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual MuseumLuis Antonio Hernández Ibáñez, Viviana Barneche Naya. 384-393 [doi]
- Enhancing the Learning Success of Engineering Students by Virtual ExperimentsMax Hoffmann, Lana Plumanns, Laura Lenz, Katharina Schuster, Tobias Meisen, Sabina Jeschke. 394-405 [doi]
- The Learning Effect of Augmented Reality Training in a Computer-Based Simulation EnvironmentJung Hyup Kim, Tiffany Chan, Wei Du. 406-414 [doi]
- Virtual Music Teacher for New Music Learners with Optical Music RecognitionViet-Khoi Pham, Hai Dang Nguyen, Minh-Triet Tran. 415-426 [doi]
- The Visual Design and Implementation of an Embodied Conversational Agent in a Shared Decision-Making Context (eCoach)Scott Robertson, Rob Solomon, Mark Riedl, Theresa Wicklin Gillespie, Toni Chociemski, Viraj Master, Arun Mohan. 427-437 [doi]
- CyberPLAYce, A Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-Year-Old StorytellersArash Soleimani, Keith Evan Green, Danielle C. Herro, Ian D. Walker, Christina Gardner-McCune. 438-446 [doi]
- What Do My Colleagues Know? Dealing with Cognitive Complexity in Organizations Through VisualizationsAndré Calero Valdez, Simon Bruns, Christoph Greven, Ulrik Schroeder, Martina Ziefle. 449-459 [doi]
- From Formal to Informal 3D Learning. Assesment of Users in the EducationDavid Fonseca, Ernest Redondo, Francesc Valls, Oswaldo Daviel Gutiérrez. 460-469 [doi]
- Evolution of the Conversation and Knowledge Acquisition in Social Networks Related to a MOOC CourseFrancisco J. García-Peñalvo, Juan Cruz-Benito, Oriol Borrás Gené, Ángel Fidalgo Blanco. 470-481 [doi]
- CATALYST: Technology-Assisted Collaborative and Experiential Learning for School StudentsVikas Goel, Utkarsh Mishra, Soumya Tiwari, Ravi Mokashi Punekar, Keyur Sorathia, Kuldeep Yadav, Om Deshmukh. 482-491 [doi]
- A Study to Activate Communication by Using SNS on Mobile Phone - An Essay Lesson at the Elementary SchoolYuko Hiramatsu, Atsushi Ito, Koutaro Inagaki, Fumie Shimada, Fumihiro Sato. 492-502 [doi]
- Collaborative Tablet PC the System for Self-Active Awareness in a Dormitory EnvironmentHironobu Satoh, Shigenori Akamatsu, Masanobu Yoshida, Takumi Yamaguchi, Fuyuko Eguchi, Yuriko Higashioka. 503-509 [doi]
- A Knowledge Management System to Classify Social Educational Resources Within a Subject Using Teamwork TechniquesMaría Luisa Sein-Echaluce, Ángel Fidalgo Blanco, Francisco J. García-Peñalvo, Miguel Ángel Conde González. 510-519 [doi]
- Let's Play, Video Streams, and the Evolution of New Digital LiteracyPeter A. Smith, Alicia Sanchez. 520-527 [doi]
- Human-Human Interaction Modeling of TrainerHongjun Xue, Wenxin Zhang, Xiaoyan Zhang. 528-534 [doi]
- A Platform for Supporting the Development of Mixed Reality Environments for Educational GamesLuis Arenas, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo. 537-548 [doi]
- Can Games Motivate Urban Youth for Civic Engagement?Alma L. Culén, Sumit Pandey, Swati Srivastava, Katie Coughlin. 549-560 [doi]
- H-Treasure Hunt: A Location and Object-Based Serious Game for Cultural Heritage Learning at a Historic SiteHayun Kim, Sungeun An, Sangeun Keum, Wontack Woo. 561-572 [doi]
- Developing an Educational Game for Art Education - Gesture Recognition-Based Performance Guidance for Mozart's Opera Magic FluteHyung Sook Kim, Su Hak Oh, Yong-Hyun Park. 573-582 [doi]
- Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational AwarenessRoland Klemke, Shalini Kurapati, Heide Lukosch, Marcus Specht. 583-594 [doi]
- Gamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning SystemAna Carolina Tomé Klock, Lucas Felipe Da Cunha, Mayco Farias de Carvalho, Brayan Eduardo Rosa, Andressa Jaqueline Anton, Isabela Gasparini. 595-607 [doi]
- Good Newbie or Poor Newbie? Determinants of Video Game Skill Acquisition at an Early StageKevin Koban, Benny Liebold, Peter Ohler. 608-619 [doi]
- Inspecting Quality of Games Designed for Learning ProgrammingTihomir Orehovacki, Snjezana Babic. 620-631 [doi]
- E-Learning and Serious Games - New Trends in Architectural and Urban Design EducationFrancesc Valls, Ernest Redondo, David Fonseca. 632-643 [doi]
- Game Rhetoric: Interaction Design Model of Persuasive Learning for Serious GamesZarwina Yusoff, Amirrudin Kamsin. 644-654 [doi]
- Just-in-Case or Just-in-Time Training? - Excerpts from a Doctoral Research StudyDevshikha Bose. 657-667 [doi]
- Users and Technologies in Education: A Pending CourseCristóbal Fernández Robin, Scott McCoy, Diego Yáñez Martínez. 668-675 [doi]
- Free Software User Interfaces: Usability and AestheticsEdmund Laugasson, Mati Mõttus. 676-686 [doi]
- Impacting the Digital Divide on a Global Scale - Six Case Studies from Three ContinentsBirgy Lorenz, Savilla Irene Banister, Kaido Kikkas. 687-696 [doi]
- Differentiation of Student Perceptions for Online Courses, Over TimeMaria Mama Timotheou. 697-703 [doi]
- The Future of Electronic Textbooks from a User PerspectiveKimberly Anne Sheen, Yan Luximon. 704-713 [doi]
- Out of Classroom Instruction in the Flipped Classroom: The Tough Task of Engaging the StudentsEvangelia Triantafyllou, Olga Timcenko. 714-723 [doi]
- Understanding Nomophobia: A Modern Age Phobia Among College StudentsCaglar Yildirim, Ana-Paula Correia. 724-735 [doi]