Abstract is missing.
- Assessing the Effectiveness of an Augmented Reality Application for the Literacy Development of Arabic Children with Hearing ImpairmentsShiroq Al-Megren, Aziza Almutairi. 3-18 [doi]
- Research Model for Traditional Board Game RenaissanceErik Armayuda, Po-Hsien Lin, Rungtai Lin. 19-29 [doi]
- What Makes for Successful Game Storytelling? A Model for Evaluating Game-Adaptability of Stories in ChinaYun Gong, Bingcheng Wang, Pei-Luen Patrick Rau, Ding-Long Huang. 30-45 [doi]
- Integrated Strategies of Participatory Design and PBL Towards Collaboration QualityChenhan Jiang, Yongqi Lou. 46-59 [doi]
- Can Virtual Reality Help Children Learn Mathematics Better? The Application of VR Headset in Children's Discipline EducationXin Lei, Andong Zhang, Bingcheng Wang, Pei-Luen Patrick Rau. 60-69 [doi]
- An Innovated Design of Escape Room Game Box Through Integrating STEAM Education and PBL PrincipleJui-Ping Ma, Miao-Hsien Chuang, Rungtai Lin. 70-79 [doi]
- Designing an Application for Learning ChineseVu Thu Thi Hien, Ganta Murali, Nguyen Khanh Linh, Nguyen Hai Yen, Nguyen Thi Thu Hien, Aymen Saleh Abuzied, Zhe Chen, Lin Ma, Lin Wang. 80-94 [doi]
- Mobile VR Game Design for Stroke RehabilitationJia Yu, Rong Jiang, Yuan Feng, Meng Yuan, Yong Il Kang, Zhenyu Gu. 95-116 [doi]
- Designing Craft Learning Experience for Rural Children: A Case Study on Huayao Cross-Stitch in Southwest ChinaDuoduo Zhang, Yuanyuan Yang, Tie Ji, Huiling Xie, Yuwei He. 117-132 [doi]
- New Approach to Design in Cultural Society from ABCDE to FGHIJWen Ko Chiou, Erik Armayuda, Yang Gao, Rungtai Lin. 135-144 [doi]
- A Cheerful Journey or a Depressive Process? A Study of the Integrated Cultural and Creative Design CurriculumShu Hui Huang, Chun-Liang Chen, Po-Hsien Lin. 145-159 [doi]
- S.A.D in Education and CHEER in Practice: A Case Study of DTIT Program at NTUAJohn Kreifeldt, Hong-lin Li, Ming-Xean Sun, Wei Bi, Rungtai Lin. 160-171 [doi]
- Design Method and Application of DNA in the Design of Cultural Creative ProductsYi Li, Jin Li, Qiu Yan. 172-185 [doi]
- Teaching Thoughts and Cases Analysis of the Innovative Design of Lacquer Art Products in the Multi-disciplinary and Trans-Boundary Historical BackgroundJin Li, Yonghui Lin. 186-195 [doi]
- Research on the Professional Quality of Product Designers in the Context of the Intelligent EraYonghui Lin, Jin Li. 196-211 [doi]
- The Construction of Cultural Impressions for the Idea of Cultural ProductsPo-Hsien Lin, Mo-Li Yeh. 212-224 [doi]
- Chinese Sociocultural Perspectives and Creativity: Design Practices in the Public Transport SectorSara E. Sterling, Bingjian Liu. 225-234 [doi]
- Beijing Opera Cultural Heritage - A Service Design PerspectiveLu Wang. 235-244 [doi]
- Appearance-Behavior-Culture in Creating Consumer Products with Cultural Meaning Meant to Evoke EmotionTyan-Yu Wu, Wei-Hsiang Huang. 245-253 [doi]
- Study on Cultural and Creative Experience Model of Featured TownsWei Bi, Yang Gao, Li-Yu Chen, Shu Hua Chang. 257-265 [doi]
- Influence of Rebound Effect on Energy Saving in Smart HomesKo-jung Chen, Ziyang Li, Ta-Ping Lu, Pei-Luen Patrick Rau, Ding-Long Huang. 266-274 [doi]
- Transforming a Neighborhood into a Living Laboratory for Urban Social Innovation: A Comparative Case Study of Urban Living LabsEun-Ji Cho. 275-285 [doi]
- The Co-Regulation of TV-White Spaces: The Southern Africa Development Community ApproachSalomão David, Américo Muchanga, Marco Zennaro. 286-297 [doi]
- Experiences-Based Design for Overcoming Language Barriers in Healthcare Service: A Case StudyDing Hau Huang, Chun-Ming Yang, Gia Hue On. 298-307 [doi]
- HEDI: An Online Platform for Healthcare Engineering Design and InnovationLong Liu, Weiyu Zhang, Jinhua Li, Hua Dong. 308-319 [doi]
- Growing a Community-Supported Ecosystem of Future Living: The Case of NICE2035 Living LineYongqi Lou, Jin Ma. 320-333 [doi]
- Facilitating Gerontechnology Adoption: Observational Learning with Live ModelsLu Peng, Qi Ma, Rita W. L. Yu, Alan H. S. Chan, Pei-Lee Teh, Ka Kit So. 334-345 [doi]
- Modern Service Design Thinking on Traditional Culture-Based Services: A Case Study of the Service Businesses in Suzhou Old Town AreasXin Shen, Cheng-Hung Lo. 346-357 [doi]
- Driverless Vehicle-Based Urban Slow Transportation Service PlatformJintian Shi, Xiaohua Sun. 358-370 [doi]
- Cities as Sustainable Service Platforms - A Framework for Institutional Service Delivery in the Urban ContextJarmo Suominen. 371-390 [doi]
- The Transition to a New University Campus as an Opportunity for the Urban Regeneration of the Former Milan Expo 2015 AreasPaola Trapani, Luisa Collina, Barbara Camocini, Laura Daglio, Martina Mazzarello. 391-408 [doi]
- Bridge the Physical and Virtual Design for Hutongs - Creative Design Supports Hutongs Community ParticipationHuan Wang, Zhiyong Fu. 409-420 [doi]
- Case Studies of Designing for Ecology: Branding EVENI-Wen Wu, Hsien-Fu Lo, I-Ting Wang. 421-430 [doi]
- A Study for the Elderly-Oriented Public Rest Facility Design Based on User's Demands and Perceptual CognitionHao Yang, Yueran Wang. 431-443 [doi]
- The Research and Co-creation Model for Urban Interaction Design and PracticesYuyao Zhou, Nan Jiang. 444-454 [doi]
- Innovation Design of Rural Tourism Based on Service Design Methods - A Case Study of Beijing Lingshui VillageYanfei Zhu, Zhisheng Zhang, Chengqi Xue, Tianyang Zhu, Jie Shen. 455-471 [doi]
- Well-Being Design for an Aging SocietyMing-Ming Zong, Chen Li. 472-483 [doi]