Abstract is missing.
- Introduction: New Directions in Third Wave HCIMichael Filimowicz, Veronika Tzankova. 1-10 [doi]
- Steampunk, Survivalism and Sex Toys: An Exploration of How and Why HCI Studies Peripheral PracticesJoshua Tanenbaum, Karen Tanenbaum. 11-24 [doi]
- Autoethnography in Human-Computer Interaction: Theory and PracticeAmon Rapp. 25-42 [doi]
- Empathy-Based Design ApproachesTizneem Jiancaro. 43-60 [doi]
- Measuring ExperiencesPaul A. Cairns, Christopher Power. 61-80 [doi]
- A Holistic Approach to Measuring User EngagementHeather L. O'Brien. 81-102 [doi]
- Influencing and Measuring Behaviour in Crowdsourced ActivitiesSandy J. J. Gould, Anna L. Cox, Duncan P. Brumby. 103-130 [doi]
- Design Research: Methodological Innovation Through MessinessAlethea Blackler, Oksana Zelenko, Marianella Chamorro-Koc, Markus Rittenbruch, Gavin Sade. 131-154 [doi]
- Problematic Milieus: Individuating Speculative DesignsTyler Fox. 155-173 [doi]
- Speculative Design in HCI: From Corporate Imaginations to Critical OrientationsRichmond Y. Wong, Vera D. Khovanskaya. 175-202 [doi]
- Designing from Embodied Knowing: Practice-Based Research at the Intersection Between Embodied Interaction and SomaticsYves Candau, Thecla Schiphorst, Jules Françoise. 203-230 [doi]
- Sound, Ecological Affordances and Embodied Mappings in Auditory DisplayStephen Roddy, Brian Bridges. 231-258 [doi]
- The Methodological PivotMichael Filimowicz. 259-274 [doi]