Abstract is missing.
- Free hand stroke based virtual sketching, deformation and sculpting of NURBS surfaceHan-wool Choi, Hee Joon Kim, Jeongin Lee, Young-Ho Chai. 3-9 [doi]
- Detail sculpting using cubical marching squaresChien-Chang Ho, Cheng-Han Tu, Ming Ouhyoung. 10-15 [doi]
- BRDF estimation system for structural colorsRyo Shimada, Yoichiro Kawaguchi. 16-21 [doi]
- Distributed autonomous interface using ActiveCube for interactive multimedia contentsRyoichi Watanabe, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi. 22-29 [doi]
- Shoe-shaped interface for inducing a walking cycleJunji Watanabe, Hideyuki Ando, Taro Maeda. 30-34 [doi]
- Semantic 3D object manipulation using object ontology in multimodal interaction frameworkSylvia Irawati, Daniela Calderón, Heedong Ko. 35-39 [doi]
- Coeno: enhancing face-to-face collaborationMichael Haller, Mark Billinghurst, J. Leithinger, D. Leitner, Thomas Seifried. 40-47 [doi]
- AR registration by merging multiple planar markers at arbitrary positions and poses via projective spaceYuko Uematsu, Hideo Saito. 48-55 [doi]
- Toward immersive telecommunication: 3D video avatar with physical interactionSang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Myo-Taeg Lim, Hyoung-Gon Kim. 56-61 [doi]
- Visualization methods for outdoor see-through visionTakahiro Tsuda, Haruyoshi Yamamoto, Yoshinari Kameda, Yuichi Ohta. 62-69 [doi]
- Self-aware framework for adaptive augmented realityEduardo E. Veas, Kiyoshi Kiyokawa, Haruo Takemura. 70-77 [doi]
- Visual perception modulated by galvanic vestibular stimulationNaohisa Nagaya, Maki Sugimoto, Hideaki Nii, Michiteru Kitazaki, Masahiko Inami. 78-84 [doi]
- Visual-motor adaptation to stabilize perceptual world: its generality and specificityMichiteru Kitazaki, Akira Shimizu. 85-90 [doi]
- Development of VR-STEF system with force display glove systemKen'ichi Koyanagi, Yuki Fujii, Junji Furusho. 91-97 [doi]
- Visual support for medical communication by using projector-based augmented reality and thermal markersJérémy Bluteau, Itaru Kitahara, Yoshinari Kameda, Haruo Noma, Kiyoshi Kogure, Yuichi Ohta. 98-105 [doi]
- Augmented telexistence in smart spaceIg-Jae Kim, Sang Yup Lee, Sang Chul Ahn, Hyoung-Gon Kim. 106-111 [doi]
- Real world video avatar: real-time and real-size transmission and presentation of human figureTomohiro Tanikawa, Yasuhiro Suzuki, Koichi Hirota, Michitaka Hirose. 112-118 [doi]
- Study of a saccade-incident information display using a saccade detection deviceHideyuki Ando, Junji Watanabe, Tomohiro Amemiya, Taro Maeda. 119-124 [doi]
- VR content platform for multi-projection displays with realtime image adjustmentTakafumi Koike, Kei Utsugi, Michio Oikawa. 125-132 [doi]
- Raw emotional signalling, via expressive behaviourAnthony L. Brooks, Eva Petersson. 133-141 [doi]
- GPU-based 3D oriental color-ink renderingCrystal S. Oh, Yang-Hee Nam. 142-147 [doi]
- The immersant experience of osmose and ephémèreHarold Thwaites. 148-155 [doi]
- Sonic panoramas: experiments with interactive landscape image sonificationEric Kabisch, Falko Kuester, Simon Penny. 156-163 [doi]
- Virtual object manipulation using a mobile phoneAnders Henrysson, Mark Billinghurst, Mark Ollila. 164-171 [doi]
- Texture overlay onto deformable surface for virtual clothingJun Ehara, Hideo Saito. 172-179 [doi]
- Occlusion detection of real objects using contour based stereo matchingKenichi Hayashi, Hirokazu Kato, Shogo Nishida. 180-186 [doi]
- A vision-based AR registration method utilizing edges and vertices of 3D modelRyo Hirose, Hideo Saito. 187-194 [doi]
- Analytic determination of the tension capable workspace of cable actuated haptic interfacesEmmanuel Brau, Jean-Paul Lallemand, Florian Gosselin. 195-200 [doi]
- Phantom-DRAWN: direction guidance using rapid and asymmetric acceleration weighted by nonlinearity of perceptionTomohiro Amemiya, Hideyuki Ando, Taro Maeda. 201-208 [doi]
- Development of five-fingered haptic interface: HIRO-IIHaruhisa Kawasaki, Tetsuya Mouri, M. Osama Alhalabi, Yasutaka Sugihashi, Yoshio Ohtuka, Sho Ikenohata, Kazushige Kigaku, Vytautas Daniulaitis, Kazuyasu Hamada, Tatsuo Suzuki. 209-214 [doi]
- COSMOS: a VR-based proof-of-concept interface for advanced space robot controlJean-François Lapointe. 215-219 [doi]
- A generic virtual reality software system's architecture and applicationFrank Steinicke, Timo Ropinski, Klaus H. Hinrichs. 220-227 [doi]
- A constrained road-based VR navigation technique for travelling in 3D city modelsTimo Ropinski, Frank Steinicke, Klaus H. Hinrichs. 228-235 [doi]
- Telepresence and user-initiated controlDaniel Kerse, Holger Regenbrecht, Martin K. Purvis. 239-240 [doi]
- An AR system for haptic communicationJongeun Cha, Ian Oakley, Junhun Lee, Jeha Ryu. 241-242 [doi]
- Tankwar: AR games at GenCon Indy 2005Trond Nilsen. 243-244 [doi]
- Virtually enhancing the perception of user actionsPatrick Horain, José Marques Soares, Piyush Kumar Rai, André Bideau. 245-246 [doi]
- Videos in space: a study on presence in video mediating communication systemsAimèe Hills, Jörg Hauber, Holger Regenbrecht. 247-248 [doi]
- The tangible augmented street mapAntoni B. Moore, Holger Regenbrecht. 249-250 [doi]
- A design of cell-based pin-array tactile displayHeesook Shin, Misook Sohn, Junseok Park. 251-252 [doi]
- Combining passive haptics with redirected walkingLuv Kohli, Eric Burns, Dorian Miller, Henry Fuchs. 253-254 [doi]
- Annotation authoring in collaborative 3D virtual environmentsRieko Kadobayashi, Julian Lombardi, Mark P. McCahill, Howard Stearns, Katsumi Tanaka, Alan C. Kay. 255-256 [doi]
- OSGARToolKit: tangible + transitional 3D collaborative mixed reality frameworkRaphaël Grasset, Julian Looser, Mark Billinghurst. 257-258 [doi]
- Depth-image based full 3D modeling using trilinear interpolation and distance transformSeung Man Kim, Jeung-Chul Park, Kwan H. Lee. 259-260 [doi]
- Immediate creation of user centric interaction modelUngyeon Yang, Wookho Son, Gerard Jounghyun Kim. 261-262 [doi]
- Mesh based 3D shape deformation for image based rendering from uncalibrated multiple viewsSatoshi Yaguchi, Hideo Saito. 263-264 [doi]
- Estimation of few light sources from environment maps for fast realistic renderingNaveen Dachuri, Seung Man Kim, Kwan-Heng Lee. 265-266 [doi]
- The influence of room structure on the perceived direction of up in immersive visual displaysH. L. Jenkin, Richard Dyde, Michael R. M. Jenkin, Laurence R. Harris. 267-268 [doi]
- Prototype application with electromyogram interface in immersive virtual environmentHideaki Touyama, Koichi Hirota, Michitaka Hirose. 271 [doi]
- An emotion model using emotional memory and consciousness occupancy ratioSung June Chang, In-Ho Lee. 272 [doi]
- Age invadersKhoo Eng Tat, Shang Ping Lee, Adrian David Cheok. 273 [doi]
- Internet.PajamaJames Keng Teh, Shang Ping Lee, Adrian David Cheok. 274 [doi]
- The reduction of mental strain using with the visual sign in virtual environmentHiroshi Watanabe, Wataru Teramoto, Hiroyuki Umemura, Katsunori Matsuoka. 275 [doi]
- Appearance based prosthetic eyeNaho Inamoto, Takeo Kanade, Hideo Saito. 276 [doi]
- AirGrabber: virtual keyboard using miniature infrared camera and tilt sensorMasataka Imura, Masahiro Fujimoto, Yoshihiro Yasumuro, Yoshitsugu Manabe, Kunihiro Chihara. 277 [doi]
- Auditory saliency captures visual timing: effect of luminanceTakuro Kayahara. 278 [doi]
- A surface acoustic wave tactile display on PhantomMasaya Takasaki, Takeo Sakurada, Hiroyuki Kotani, Takeshi Mizuno. 279 [doi]
- Gaze tracking system using single camera and Purkinje imageJin-Woo Park, Yong-Moo Kwon, Kwanghoon Sohn. 280 [doi]
- The interactive virtual showcase: a four user display for museumsHendrik Wendler, Bernd Fröhlich 0001. 281 [doi]
- Head mounted display with peripheral visionJin-uk Baek, Jaehoon Jung, Gerard J. Kim. 282 [doi]
- A BCI based virtual control testbed for motion disabled peopleJayoung J. Goo, Dongjun Suh, Hyun Sang Cho, Kyoung Shin Park, Minsoo Hahn. 283 [doi]
- A simplified hand gesture interface for spherical manipulation in virtual environmentsJong Seo Lee, Seung Eun Lee, Sun Yean Jang, Kyoung Shin Park. 284 [doi]
- Constructing a physical layer of virtual cities for disaster mitigationPing Zhu, Yozo Fujino, Muneo Hori, Junji Kiyono. 285 [doi]
- Interaction system based on virtual candle lightTakashi Yagi, Shouji Sakamoto, Tetsuo Shoji, Yasuhiko Watanabe, Yoshihiro Okada. 286 [doi]
- Tuning viewing parameters for efficient and accurate 3D interactionDongwook Lee, Jinah Park. 287 [doi]
- Multi-projection based hemispherical displayGun A. Lee, Hyun Kang, Dongsik Jo, Wookho Son. 288 [doi]