Abstract is missing.
- ARPiano Efficient Music Learning Using Augmented RealityFernando Trujano, Mina Khan, Pattie Maes. 3-17 [doi]
- Improving the Skills Training by Mixed Reality Simulation Learning - A Pilot Case Study of Nasogastric Tube CareChinLun Lai, Yu-Mei Chang. 18-27 [doi]
- Using Scaffolding Strategy and Real-Time Assessment Programming Tool to Develop a VR-Based ApplicationYu-Lin Jeng, Qing Tan, Ya-Chang Wang. 28-35 [doi]
- Virtual Reality and Knowledge Rediscovery in Sub-Sahara Africa: A Review of LiteratureNewton Buliva. 36-47 [doi]
- Understanding the Effects of Online Collaborative Knowledge-Building Activities on Pre-service Teachers' Views of "Learning": A Case Study Using Triple Cross-Validation AnalysisChih Hui Seet, Huang-Yao Hong. 51-60 [doi]
- Attitude Toward Online Peer-Assessment Activity: Experiential Learning Theory ViewpointWan-Hsuan Yen, Chi-Cheng Chang. 61-70 [doi]
- Sharing the World and Sharing the Word. Using Technology for Pre-service Teachers' International CollaborationLisbet Rønningsbakk. 71-80 [doi]
- Construction of Artificial Intelligence Mechanical Laboratory with Engineering Education Based on CDIO Teaching StrategiesYu-Ting Tsai, Chi-Chang Wang, Hsin-Shu Peng, Jin H. Huang, Ching-Piao Tsai. 81-87 [doi]
- Using Educational Websites and Platforms in Russia: Cognitive Needs of Children and Problems of TeachersGulshat Shakirova, Elvira Sabirova. 91-100 [doi]
- Reducing Language Speaking Anxiety Among Adult EFL Learners with Interactive Holographic Learning Support SystemYingLing Chen. 101-110 [doi]
- The Exploration of Facial Expression Recognition in Distance Education Learning SystemAi Sun, Ying-Jian Li, Yueh-Min Huang, Qiong Li. 111-121 [doi]
- Designing and Implementing a Robot in a Digital Theater for Audience Involved Drama-Based LearningGwo-Dong Chen, Tzu-Chun Hsu, Mahesh Liyanawatta. 122-131 [doi]
- Using Constructivist Instructional Design for Flipped Classroom to Enhancing Cognitive Learning PerformanceIssara Kanjug, Niwat Srisawasdi, Sumalee Chaijaroen, Parnpitcha Kanjug. 135-145 [doi]
- Synthesis of Theoretical Framework of Constructivist Creative Thinking Massive Open Online Courses (MOOCs) for Higher EducationBenjaporn Sathanarugsawait, Charuni Samat. 146-150 [doi]
- Multimodal Learning Recommendation - Using Adaptive Neuron-Fuzzy Inference System for MicrolearningKun-Te Wang, Ming-An Lin, Tien-Chi Huang, Neil Yuwen Yen. 153-164 [doi]
- Exploring Learners' Cognitive Behavior Using E-dictionaries: An Eye-Tracking ApproachXuesong Zhai, Nanxi Meng, Jing Yuan, Yalong Yang, Lin Lin 0006. 165-171 [doi]
- Understanding Inquiry-Based Searching Behaviors Using Scan Path Analysis: A Pilot StudyWan-Ting Sun, Feng-Ru Sheu, Meng-Jung Tsai. 172-177 [doi]
- Big Data Analysis in Drug Offense Crime to Advice Education Training Course in Police AcademyKuo-Ching Wu, Yeong-Ching Lin, Chun-Yi Lu. 178-185 [doi]
- Design and Development of Learning Innovation Enhancing Learning Potential Using Brain-Based LearningSumalee Chaijaroen, Charuni Samat. 189-195 [doi]
- Designing of the Learning Innovation Enhance Learning Potential of the Learners Using Brain-Based LearningCharuni Samat, Patcharee Saengjan, Sumalee Chaijaroen, Issara Kanjug, Pornsawan Vongtathum. 196-204 [doi]
- Exploring the Correlation Between Attention and Cognitive Load of Students When Attending Different ClassesShu-Chen Cheng, Yu-Ping Cheng, Chien-Hao Huang, Yueh-Min Huang. 205-214 [doi]
- Human Connectedness to Nature: Comparison of Natural vs. Virtual ExperiencesMary D. Smith, Sean Getchell, Megan Weatherly. 215-219 [doi]
- Developing the Capability Indicators for CNC Machine R&D Staff in TaiwanDyi-Cheng Chen, Tzu-Wen Chen. 223-230 [doi]
- Enhancing Student Engagement: One Game at a TimeSunet Eybers, Marie Hattingh. 231-240 [doi]
- eModeration: The Validation of a User Experience Evaluation FrameworkCornè Johandia van Staden, Judy A. van Biljon, Jan H. Kroeze. 241-252 [doi]
- Synthesis of Designing Framework for Constructivist Learning Environments Model to Enhancing Programming Problem Solving for Connecting Internet of Thing DevicesNutthakarn Moeikao, Charuni Samat. 253-260 [doi]
- Multidisciplinary Learning Material and Effect in a Technological University - A Case Study of Technology and Life Application in General EducationKuen-Ming Shu, Chi-Cheng Chang. 261-271 [doi]
- Educational Technology in Resource-Constrained Environments: A Nigerian Case StudyJapari Ngilari. 272-281 [doi]
- The Effect of STEAM Course Applied to Science Education on Learners' Self-efficacyJan-Pan Hwang, Chun-Yi Lu, Mei-Yao Chang. 282-287 [doi]
- Future Classroom Labs in Norwegian Pre-service Teacher EducationAnn-Thérèse Arstorp. 288-292 [doi]
- Motion Capture Technology Supporting Cognitive, Psychomotor, and Affective-Social LearningAndreja Istenic Starcic, William Mark Lipsmeyer, Lin Lin 0006. 293-297 [doi]
- Teachers' Strategies in Digital and Flexible Online StudiesSynnøve Thomassen Andersen. 301-306 [doi]
- A Sentence-Wide Collocation Recommendation System with Error Detection for Academic WritingYen-Lun Chu, Tzone-I Wang. 307-316 [doi]
- Features of Personalized Teaching a Foreign Language at Non-linguistic Faculties of the UniversityElvira Sabirova, Niyaz Latypov, Agzam Valeev, Roza Valeeva. 317-328 [doi]
- Factors Related to the Use of Online Learning Resources: The Perception of Environmental and Contextual Barriers of Students with Special Educational Needs and Their PeersMaja Lebenicnik, Andreja Istenic Starcic. 329-336 [doi]
- Development of Videos for Flipped Classroom. Using Self-study as Methodology to Improve the Quality - Presentation of a Work in ProgressTove Leming. 337-341 [doi]
- Exploring Influence of Cultural Constructs and Social Network on Cross-Cultural LearningRustam Shadiev, Narzikul Shadiev, Mirzaali Fayziev. 345-350 [doi]
- Understanding the Extent of and Factors Involved in the Use of YouTube as an Informal Learning Tool by 11- to 13-Year-Old ChildrenNeliswa Dyosi, Marie Hattingh. 351-361 [doi]
- Social Media and the High School EnvironmentMorgan Carter, Andreja Istenic Starcic. 362-370 [doi]
- The Online Learning Resources Definition and Students' Use in Higher Education Across DisciplinesMaja Lebenicnik, Andreja Istenic Starcic. 371-380 [doi]
- WASS: Web-Based Annotation and Search System to Facilitate English Vocabulary Learning in Vocational High SchoolYu-Suan Ji, Nguyen-Thi Huyen, Wu-Yuin Hwang, George Ghinea. 383-392 [doi]
- A Study on the Effect of Using Digital Games for Self-learning of English in Elementary SchoolChing-I Cheng, Shih-Wei Wang, Ling-Wei Lin. 393-402 [doi]
- Mobile Applications for English Learning Performance UpgradeLiliia Agzamovna Latypova, Oksana V. Polyakova, Dilyana D. Sungatullina. 403-411 [doi]
- Exploring the Relationships Between EFL Learners' Usage of Technology and Their Approaches to Learning EnglishChing-Fang Juan, Hsin-I She, Chia-Yin Hung, Silvia Wen-Yu Lee, Jyh-Chong Liang, Kuo-En Chang, Chin-Chung Tsai. 412-420 [doi]
- Exploration of Learning Effectiveness and Cognitive Load on Interactive and Non-interactive E-book Introducing into Nursing EducationLei Chang, Ting-Ting Wu, Chen-Ying Su. 423-432 [doi]
- Exploring Learning Behavior Transformation Patterns in an AR English System: A Study of Gender DifferencesYu-Che Huang, Ting-Ting Wu, Yueh-Ming Huang, Frode Eika Sandnes. 433-442 [doi]
- Exploration of Computational Thinking Based on Bebras Performance in Webduino Programming by High School StudentsJian-Ming Chen, Ting-Ting Wu, Frode Eika Sandnes. 443-452 [doi]
- Effects of Problem-Solving Strategy Based Interactive E-Book on Measurement ConceptsYu-Hsien Huang, Po-Han Wu, Hsu-Cheng Chiang. 453-462 [doi]
- Usability Evaluation of the Game Based E-Book System on Natural Science Teaching SystemMeng-Chun Tsai, Hao-Chiang Koong Lin, Chad Lin. 463-472 [doi]
- Augmented Reality Applied to Smartphones and Wearable Devices - Virtual Furniture Simulation SystemYi-Cheng Liao, Tao-Hua Wang, Hao-Chiang Koong Lin, Kuan-Yu Lin. 473-481 [doi]
- A Board Game Designing of Serious Mini Game in Complementary ColorsYa-Lun Yu, Ting-Ting Wu. 482-489 [doi]
- The Study of Creativity, Creativity Style, Creativity Climate Applying Creativity Learning Strategies - An Example of Engineering EducationWei-Shan Liu, Yu Tzu Wu, Ting-Ting Wu. 490-499 [doi]
- The Effectiveness of Health Communication for Implement Multimedia E-Book into Large and Small GroupsYi-Chen Lu, Ting-Ting Wu, Chen-Ying Su. 500-509 [doi]
- Exploring Perceived Value Creation of MOOCs Service Systems - A Preliminary InvestigationTonny Meng-Lun Kuo, Jyun-Cheng Wang. 510-517 [doi]
- The Creation of Interactive Visual Music with Kandinsky Abstract ArtsYu-Hsuan Lin, Chad Lin, Chia-Wei Chang, Hao-Chiang Koong Lin. 518-527 [doi]
- Robot Assisted Reading: A Preliminary Study on the Robotic Storytelling Service to Children in the LibraryWei-Wei Shen, Jim-Min Lin. 528-535 [doi]
- An Extensive Reading System Built on the Basis of Comprehensible Input Principles - A Key to Rescuing the Lower-Level EFL University Students' Vocabulary AbilityWei-Wei Shen, Jim-Min Lin, Zeng-Wei Hong. 536-545 [doi]
- Research on Instructional Design Strategies for Training Students' Problem Solving AbilityZengzhao Chen, Ting Qian, Jing Zhang, Qianfan Yu, Guilin Liu. 549-560 [doi]
- Research on Collaborative Filtering Recommendation of Learning Resource Based on Knowledge AssociationHao Li, Fanfan Du, Mingyan Zhang, Libin Wang, Xue Yu. 561-567 [doi]
- Research on Result Integration Mechanism Based on Crowd Wisdom to Achieve the Correlation of Resources and Knowledge PointsXu Du, Fan Zhang, Mingyan Zhang, Shuai Xu, Mengjin Liu. 568-577 [doi]
- Two-Stage Predictive Modeling for Identifying At-Risk StudentsBrett E. Shelton, Juan Yang, Jui-Long Hung, Xu Du. 578-583 [doi]
- Behavior Data Analysis for Physical Exercise Through Sports BraceletsChuan-Yi Chang, Jun-Ming Su, Jia-Sheng Heh. 584-593 [doi]
- AI Applications on Music Technology for EdutainmentVon-Wun Soo, Chih-Fang Huang, Yu-Huei Su, Mei-Ju Su. 594-599 [doi]
- Building a Reconfigurable Subject-Free Learning Game SystemJun-Ming Su, Chia-Hao Wang. 600-605 [doi]
- Discussion on the Teaching and Learning Innovation of Higher-Order ThinkingChun-Cheng Chen, Ming-Chang Wu, Ting-Ting Wu. 609-615 [doi]
- An Adjustable Safety Device with Quick Return Structure for the Weightlifting TrainingKeter Sheu, Chun-Chen Chen. 616-624 [doi]
- An Innovative Trend of Sport Event in Environmental PerspectiveChun-Chu Yeh, Chin-Huang Huang. 625-630 [doi]
- Concept Development of Personified Digital Prosthesis Teaching Model-Fused Application of Acupoint-Located Method by Anatomical Landmark and 3D Composition MethodTzu-ching Weng, Nyan-myau Lyau. 631-639 [doi]
- Exploration on Innovative Teaching and Information Technology Integration in College Physical EducationLong-Yu Lin. 640-647 [doi]