Abstract is missing.
- Using playability evaluation techniques in first person shooter games for virtual realityYan Fontão, Tayana Conte, Juliana Saraiva. [doi]
- Truck drivers' fatigue and stress: a user study for requirements elicitation of an affective computer applicationIgor Fillippe Goldstein, Lucia Vilela Leite Filgueiras. [doi]
- A proposal to adapt the semiotic inspection method to analyze screen reader mediated interactionLucas Pedroso Carvalho, Raquel Oliveira Prates, André Pimenta Freire. [doi]
- Reclaiming human space at IoT: contributions of the socially aware designJosé Valderlei da Silva, M. Cecília C. Baranauskas, Eliana Alves Moreira, Luã Marcelo Muriana, Andressa Cristina dos Santos. [doi]
- A survey on interaction design in distributed software developmentDaniel Domingos Alves, Ecivaldo de Souza Matos. [doi]
- T-TATIL: mobile application for helping visually impaired people in reading and interpreting tactile drawingsLeonardo Zamprogno, Bruno Merlin, João Ferreira, Heleno Fülber, Allan Veras. [doi]
- An online survey design approach considering the diversity of pre-linguistic deaf respondentsPatrícia Felippe Amorim, Simone Bacellar Leal Ferreira. [doi]
- A specialized cognitive walkthrough to evaluate digital games for elderly usersFlávia de Souza Santos, Débora Maria Barroso Paiva, Renata P. M. Fortes. [doi]
- Collaborative teleoperation evaluation for dronesRafael Vitor, Breno Keller, Thiago D'Angelo, Hector Azpurua, Andrea G. C. Bianchi, Saul E. Delabrida. [doi]
- Evaluating the user experience in interactive installations: a case studyCamilla V. L. T. Brennand, Celso A. R. L. Brennand, Emanuel Felipe Duarte, Maria Cecília Calani Baranauskas. [doi]
- Investigating Google dashboard's explainability to support individual privacy decision makingMaria Clara G. de Almeida, Luciana Cardoso de Castro Salgado. [doi]
- Evaluating PIT-OSN 1 in inspecting the privacy levels of an online social networkAndrey Antonio Rodrigues, Eduardo Feitosa, Maria Lúcia Bento Villela, Natasha M. Costa Valentim. [doi]
- What are we talking about when we talk about location-based games evaluation?: a systematic mapping studyNayana Carneiro, Ticianne Darin, Windson Viana. [doi]
- USINN modeler: a web support tool for creating interaction and navigation models with USINNAlex Felipe Ferreira Costa, Anna Beatriz dos Santos Marques. [doi]
- SemTh: an approach to the design of therapeutic digital gamesPaula Maia de Souza, Kamila Rios da Hora Rodrigues, Vânia Paula de Almeida Néris. [doi]
- Types of problems encountered by automated tool accessibility assessments, expert inspections and user testing: a systematic literature mappingCarlos Alberto Silva, Arthur Floriano Barbosa Andrade de Oliveira, Delvani Antônio Mateus, Heitor Augustus Xavier Costa, André Pimenta Freire. [doi]
- Augmented reality and museum accessibility: a case study to support hard of hearing peoplePriscyla G. F. Barbosa, Patrícia F. Amorim, Simone Bacellar Leal Ferreira. [doi]
- A platform for UX assessment based on self-reporting techniquesJoão Batista da Silva Júnior, Artur Henrique Kronbauer, Jorge Campos. [doi]
- Design and evaluation of mobile applications for people with visual impairments: a compilation of usable accessibility guidelinesGiovanna Magda S. Silva, Rossana M. de Castro Andrade, Ticianne de Gois R. Darin. [doi]
- Submit or not my HCI research project to the ethics committee, that is the questionPatrícia Felippe Amorim, Carolina Sacramento, Eliane Pinheiro Capra, Patricia Zamprogno Tavares, Simone Bacellar Leal Ferreira. [doi]
- AccessibiLint: a tool for early accessibility verification for android native applicationsArthur Floriano Barbosa Andrade de Oliveira, Lucia Vilela Leite Filgueiras. [doi]
- Social dimensions in the acceptance of and access to technology: a usability study in a collaborative security applicationMateus de Oliveira, Adriana Prest Mattedi, Rodrigo Duarte Seabra. [doi]
- QUIMIVOX MOBILE 2.0: application for helping visually impaired people in learning periodic table and electron configurationAlex Santos de Oliveira, Bruno Merlin, João Elias Vidueira Ferreira, Heleno Fülber, Allan Veras. [doi]
- Talking about digital immortality: a value-oriented discussionVinícius Ferreira Galvão, Cristiano Maciel, Roberto Pereira, Isabela Gasparini, José Viterbo. [doi]
- Exploratory study on the motivation of brazilian elderly people in crowdsourcing systemsAna Maria Amorim, Vaninha Vieira. [doi]
- Identity and volition in Facebook digital memorials and the challenges of anticipating interactionThaís Justi de Toledo, Cristiano Maciel, Luã Marcelo Muriana, Patricia Cristiane de Souza, Vinícius Carvalho Pereira. [doi]
- Using ethnographic data to support preschool children's game designMarleny Luque Carbajal, M. Cecília C. Baranauskas. [doi]
- Evaluating a voice-based interaction: a qualitative analysisGuilherme Corredato Guerino, Natasha Malveira Costa Valentim. [doi]
- A framework for socio-enactive educational systems: linking learning, design, and technologyRafael Eiki Matheus Imamura, Maria Cecília Calani Baranauskas. [doi]
- Personalized interactive gesture recognition assistive technologyRúbia E. O. Schultz Ascari, Luciano Silva, Roberto Pereira. [doi]
- Do Android app users care about accessibility?: an analysis of user reviews on the Google play storeMarcelo Medeiros Eler, Leandro Orlandin, Alberto Dumont Alves Oliveira. [doi]
- Usability evaluation of a resource to read mathematical formulae in a screen reader for people with visual disabilitiesStênio Abreu, Jorge Sassaki Resende Silva, Graciela Pires dos Anjos, Hérlon Manollo Cândido Guedes, Soraia Silva Prietch, Paula Christina Figueira Cardoso, André Pimenta Freire. [doi]
- Affective state, self-esteem and technology: an exploratory study with children in hospital contextLuã Marcelo Muriana, José Valderlei da Silva, Andressa Cristina dos Santos, Maria Cecília Calani Baranauskas. [doi]
- Usability for complex systems?: an experimental evaluation with functional resonance analysis methodElaine Alves de Carvalho, Alessandro Jatobá, Paulo Victor R. de Carvalho. [doi]
- m-Motion: a mobile application for music recommendation that considers the desired emotion of the userWillian Garcias de Assunção, Vânia Paula de Almeida Néris. [doi]
- Temporal analysis of posts related to use: case study of use of an academic management systemPaloma Bispo dos Santos Silva, Thiago Hellen Oliveira da Silva, Marília Soares Mendes, Maria Elizabeth Sucupira Furtado. [doi]
- Evaluator self-efficacy analysis in a usability testAndressa Cristina dos Santos, Taffarel Brant-Ribeiro. [doi]
- Characterising volunteers' task execution patterns across projects on multi-project citizen science platformsLesandro Ponciano, Thiago Emmanuel Pereira. [doi]
- Using cultural viewpoint metaphors in the analysis of computational thinking teachingGabriela Amaral Araújo de Oliveira, Oto Braz Assunção, Raquel Oliveira Prates. [doi]
- A landscape of the adoption of empirical evaluations in the brazilian symposium on human factors in computing systemsAdson R. P. Damasceno, Andressa M. de O. Ferreira, Eliakim Gama, José Paulo Rodrigues Moraes, Lucas Vieira Alves, Marx Haron Barbosa, Matheus Lima Chagas, Emmanuel Sávio Silva Freire, Mariela Inés Cortés. [doi]
- Evaluation methodologies of assistive technology interaction devices: a participatory mapping in Portugal based on community-based researchAndréia Sias Rodrigues, A. S. Rodrigues, Marcelo Bender Machado, Ana Margarida Pisco Almeida, Jorge Ferraz de Abreu, Tatiana Aires Tavares. [doi]
- Scope and definition of user experience in Brazil: a survey to explore community's perspectivesBianca Melo, Ticianne Darin. [doi]
- Discrimination analysis of intelligent voice assistantsLanna Lima, Vasco Furtado, Elizabeth Sucupira Furtado, Virgilio Almeida, Thiago H. O. da Silva. [doi]
- COMSenso: a framework to support emergency team communication and sensemakingMarcelo Barbosa da Cruz, Paulo Victor R. de Carvalho, José Orlando Gomes. [doi]
- TangiTime: designing a (socio)enactive experience for deep time in an educational exhibitYusseli Lizeth Méndez Mendoza, M. Cecília C. Baranauskas. [doi]
- Creating chatbots to talk with humans: HCI evaluations and perspectivesVinícius Ferreira Galvão, Cristiano Maciel, Ana Cristina Bicharra Garcia. [doi]
- CargoAffect: usage of affective computing to assess stress from truck drivers' verbal communicationIgor Fillippe Goldstein, Lucia Vilela Leite Filgueiras. [doi]
- A responsible approach towards user and personal voice assistants interactionGustavo Borba, Anolan Milanés, Glívia Barbosa. [doi]
- Communicability evaluation of video-exam in libras of the ENEM platformPolianna dos Santos Paim, Soraia Silva Prietch. [doi]
- Recommendations for sharing economy design based on user trustGeanderson Esteves dos Santos, Raquel Oliveira Prates. [doi]
- Exploring how expert and novice evaluators perceive G4H to consolidate heuristic evaluationJosé Cezar de Souza Filho, Andréia Libório Sampaio, Ingrid Teixeira Monteiro, Paulyne Matthews Jucá. [doi]
- Proposal of a user interaction model in CASE tools based on metaphors and touch screen technologyMichelle C. Colin, Maurício F. Galimberti, Raul Sidnei Wazlawick. [doi]
- Participatory design with the elderly in software development: a case studyNatália Caspar Dias da Silva, Aline Marques Del Valle, Ieda Mayumi Sabino Kawashita. [doi]
- Evaluating alternative interfaces based on puff, electromyography and dwell time for mouse clickingErick M. Campos, Denis D. Diniz Martins, Suzane S. dos Santos, Renan F. Cunha, Cassio T. Batista, Nelson C. Sampaio Neto. [doi]
- Evaluation of the usability and accessibility of a keyboard for people with motor paralysis and paresthesiaTatiany Xavier de Godoi, Natasha Maveira Costa Valentim, Eduardo Filgueiras Damasceno. [doi]
- Art accessibility for blind people: a process to create and understand photographyArlindo Gómes, Cristiana Soares, Francisco Simões, Walter Correia. [doi]
- Impact of accessibility and usability barriers on the emotions of blind users in responsive web designTiago do Carmo Nogueira, Deller James Ferreira, Matheus Rudolfo Diedrich Ullmann. [doi]
- Usability assessment of the instagram application on smartphones with emphasis on elderly usersBeatriz Hencklein Giassi, Rodrigo Duarte Seabra. [doi]
- A study on customizing interaction in adaptable gamesCaio Pinheiro de Carvalho, Suzane Santos dos Santos, Gabriel de Magalhães Escudeiro, Kelly Vale Pinheiro, Nelson Cruz Sampaio Neto, Marcelle Pereira Mota. [doi]
- An analysis of MoLIC's consolidationAna Paula de Carvalho, Fabrício Horácio Sales Pereira, Oto Braz Assunção, Amanda Fernandes Pereira, Raquel Oliveira Prates. [doi]
- Proprioception and audio feedback as a means of accessible 3D interaction for the visually impairedErico de Souza Veriscimo, João Luiz Bernardes Júnior. [doi]
- How to develop accessible web interfaces for deaf people?Gênesis Medeiros do Carmo, Débora Maria Barroso Paiva, Maria Istela Cagnin. [doi]
- Open design: a systematic mappingDeogenes P. da Silva Jr., Emerson André Fedechen, Maria Cecília Calani Baranauskas, Roberto Pereira. [doi]
- CodeMaster UI design - app inventor: a rubric for the assessment of the interface design of Android apps developed with app inventorIgor da Silva Solecki, João Vitor Araujo Porto, Karla Aparecida Justen, Nathalia da Cruz Alves, Christiane Gresse von Wangenheim, Adriano Ferreti Borgatto, Jean Carlo Rossa Hauck. [doi]
- A systematic literature review on user centered design and participatory design with older peopleEzequiel Duque, Guilherme Fonseca, Heitor Vieira, Gustavo Gontijo, Lucila Ishitani. [doi]
- An intra and inter-conferences correlation analysis of the field of HCI: revealing new trends from the international and brazilian communitiesFranklin Matheus da Costa Lima, Leonardo Cunha de Miranda, Gabriel Vasiljevic Mendes, M. Cecília C. Baranauskas. [doi]
- Full mobile accessibility is a matter of respect: GuAMA update process for motor and hearing disability usersWalter Correia, Marcelo Penha, Jefté Macedo, Weynner Santos, Jonysberg P. Quintino, Marcelo Anjos, André L. M. Santos, Fabio Q. B. da Silva. [doi]
- A survey on the awareness of brazilian web development community about cognitive accessibilityTalita Cristina Pagani Britto Pichiliani, Ednaldo Brigante Pizzolato. [doi]
- Evaluation of augmented reality SDKs for classroom teachingBruno Dias, Breno Keller, Saul E. Delabrida. [doi]
- Reducing the risks of communication failures through software modelsAdriana Lopes, Tayana Conte, Clarisse Sieckenius de Souza. [doi]
- Investigating aspects of affectibility for universal access in socioenactive system scenariosAndressa Cristina dos Santos, Luã Marcelo Muriana, Josiane R. O. G. Pimenta, José V. da Silva, Eliana Alves Moreira, Júlio César dos Reis. [doi]
- USINN cards: supporting novice designers in usability modeling with USINN notationValéria Maria da S. Pinheiro, Anna Beatriz Marques. [doi]