Abstract is missing.
- On-Body tangible interaction: using the body to support tangible manipulations for immersive visualizationHoussem Saidi, Marcos Serrano, Pourang Irani, Christophe Hurter, Emmanuel Dubois 0001. 1-11 [doi]
- Could a tangible interface help a child to weigh his/her opinion on usability?Julien Veytizou, David Bertolo, Charlotte Baraudon, Alexis Olry, Stéphanie Fleck. 12-19 [doi]
- Combination of tactile devices to interact with a spreadsheet on tabletGary Perelman, Marcos Serrano, Célia Picard, Christophe Bortolaso, Mustapha Derras, Emmanuel Dubois 0001. 20-29 [doi]
- Characterize the transition from menus to hotkeysGilles Bailly, Emmanouil Giannisakis, Marion Morel, Catherine Achard. 30-41 [doi]
- Applying the entity-component-system model to interaction programmingThibault Raffaillac, Stéphane Huot. 42-51 [doi]
- Fuzzy4U: a fuzzy logic system for user interfaces adaptationTanguy Giuffrida, Sophie Dupuy-Chessa, Jean-Philippe Poli, Eric Céret. 52-62 [doi]
- Older pedestrians' user experiences with two wearable navigation devices: a study in the cityAngélique Montuwy, Béatrice Cahour, Aurélie Dommes. 63-72 [doi]
- Beyond horizon graphs: space efficient time series visualization with composite visual mappingAli Jabbari, Renaud Blanch, Sophie Dupuy-Chessa. 73-82 [doi]
- In-situ evaluation of a "What if" approach for eco-feedbackJérémy Wambecke, Georges-Pierre Bonneau, Renaud Blanch, Romain Vergne. 83-91 [doi]
- Command memorization: spatial positions versus directional gesturesBruno Fruchard, Eric Lecolinet, Olivier Chapuis. 92-99 [doi]
- Pointing techniques for distant targets in virtual realityMarc Baloup, Veïs Oudjail, Thomas Pietrzak, Géry Casiez. 100-107 [doi]
- DichotoZoom: selection technique in a 3D virtual environment displayed on smartphoneEliane Balaa, Mathieu Raynal, Florent Cabric, Emmanuel Dubois 0001. 108-118 [doi]
- Participatory design of learning analytics dashboardsJean-Marie Gilliot, Sébastien Iksal, Daniel Magloire Medou, Inès Dabbebi. 119-127 [doi]
- Participatory design for narrative and creative activity with 9-11 years old children from a perspective of activity ergonomicsLaura Anastasio Forcisi, Françoise Decortis. 128-138 [doi]
- Patterns of creative UX in immersive collaborative designStéphane Safin, Tomás Dorta, Gokce Kinayoglu. 139-148 [doi]
- Immersive sonification of protein surfaceTifanie Bouchara, Valère Raigneau, Matthieu Montes. 149-155 [doi]
- Proxemics for first aid to unconscious injured personPaulo Pérez, Philippe Roose, Marc Dalmau, Nadine Couture, Yudith Coromoto, Dominique Masson. 156-162 [doi]
- A new approach for spatio-temporal data miningSabine Cassat, Marcos Serrano, Pourang Irani, Emmanuel Dubois 0001. 163-170 [doi]
- Distributed interfaces for board games: from an experience feedback to territoriality-based design rulesAnne-Marie Pinna-Dery, Alain Giboin, Sophie Lepreux, Philippe Renevier-Gonin. 171-178 [doi]
- TaBGO: programming with tangibles blocksJean-Baptiste Marco, Nadine Baptiste-Jessel, Philippe Truillet. 179-185 [doi]
- Designing HCI for education: cultural probes interest to better know the teacher-userEstelle Perry, Charlotte Baraudon, Stéphanie Fleck. 186-194 [doi]
- A pen-based bimanual approach for interaction in multi-display environmentsElio Keddisseh, Marcos Serrano, Emmanuel Dubois 0001. 195-201 [doi]
- State model of wayfinding task with the goal to design a support system for mobility of people with intellectual disabilitiesAymen Lakehal, Sophie Lepreux, Laurie Letalle, Christophe Kolski. 202-208 [doi]
- Classifying tangible user interfaces with cladistics: criteria and forms for a collaborative inventoryStéphanie Fleck, Guillaume Rivière, Regina Ticona Herrera, Nadine Couture. 209-218 [doi]
- Personalization totem: design of a tangible interface for selecting personalized tours in museumsStéphanie Rey, Celia Picard, Pierre Mauriéras, AnkeM. Brock. 219-226 [doi]
- Fidelity of the remote partner's avatar in an immersive virtual environment: effects on spatial interactionsGuillaume Gamelin, Amine Chellali, Cédric Dumas, Samir Otmane. 227-233 [doi]
- A model of exploratory search for evaluating its systems & applicationsÉmilie Palagi, Alain Giboin, Fabien Gandon, Raphaël Troncy. 234-240 [doi]
- Tangible programming for children: state of the art, classification and opportunitiesJulie Henry, Antoine Bodart, Bruno Dumas. 241-249 [doi]
- Effects of vibrotactile signals coupled with pressure detection or timer when interacting with a touch screen in automobileEmily Guindi, Laora Kerautret, Nour Eddine El Ouardi, Stéphanie Dabic. 250-256 [doi]