Abstract is missing.
- 3D PixMix: Image Inpainting in 3D EnvironmentsShohei Mori, Jan Herling, Wolfgang Broll, Norihiko Kawai, Hideo Saito, Dieter Schmalstieg, Denis Kalkofen. 1-2 [doi]
- A First-Person Mentee Second-Person Mentor AR Interface for Surgical TelementoringChengyuan Lin, Daniel Andersen, Voicu Popescu, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Brian Mullis, Ben Zarzaur, Kathryn Anderson, Sherri Marley, Juan P. Wachs. 3-8 [doi]
- A Method to Quantitatively Evaluate Geo Augmented Reality ApplicationsThibaud Michel, Pierre Genevès, Nabil Layaïda. 9-14 [doi]
- A Single-Shot-Per-Pose Camera-Projector Calibration System for Imperfect Planar TargetsBingYao Huang, Samed Ozdemir, Ying Tang, Chunyuan Liao, Haibin Ling. 15-20 [doi]
- Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow ObjectsJesús Gimeno, Sergio Casas, Cristina Portalés, Marcos Fernández. 21-24 [doi]
- AgileSLAM: A Localization Approach for Agile Head Movements in Augmented RealityBrian M. Williamson, Andrés N. Vargas, Pat Garrity, Robert Sottilare, Joseph J. LaViola. 25-30 [doi]
- An Analysis Tool for Cooperative Mixed Reality ScenariosMichael Prilla, Lisa M. Rühmann. 31-35 [doi]
- An Explanatory Windshield Display Interface with Augmented Reality Elements for Urban Autonomous DrivingPatrick Lindemann, Tae Young Lee, Gerhard Rigoll. 36-37 [doi]
- Augmented Reality Remote Collaboration with Dense ReconstructionJakob Zillner, Erick Méndez, Daniel Wagner. 38-39 [doi]
- Augmenting a Cardiology-Patient Doctor-Dialogue Through Integrated Heartbeat-Activated Holographic DisplayRadoslaw Dukalski, Doris Aschenbrenner, Michel Dieben, Monique Jongbloed, Jouke Verlinden. 40-44 [doi]
- Back to the Future: Constructivist Learning in Virtual RealityJonny M. Collins, Holger Regenbrecht, Tobias Langlotz. 45-46 [doi]
- Browsing Spatial Photography Using Augmented ModelsFlorian Niebling, Marc Erich Latoschik. 47-48 [doi]
- Camera Time Warp: Compensating Latency in Video See-Through Head-Mounted-Displays for Reduced Cybersickness EffectsJann Philipp Freiwald, Nicholas Katzakis, Frank Steinicke. 49-50 [doi]
- Closed - Loop Calibration for Optical See-Through Near Eye Display with Infinity FocusUmberto Fontana, Fabrizio Cutolo, Nadia Cattari, Vincenzo Ferrari. 51-56 [doi]
- CNN-MonoFusion: Online Monocular Dense Reconstruction Using Learned Depth from Single ViewJiafang Wang, Haiwei Liu, Lin Cong, Zuoxin Xiahou, Liming Wang. 57-62 [doi]
- Compact Object Representation of a Non-Rigid Object for Real-Time Tracking in AR SystemsTonghan Wang, Xueying Qin, Fan Zhong, Xinmeng Tong, Baoquan Chen, Ming C. Lin. 63-68 [doi]
- Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial RobotDoris Aschenbrenner, Michael Rojkov, Florian Leutert, Jouke Verlinden, Stephan G. Lukosch, Marc Erich Latoschik, Klaus Schilling. 69-74 [doi]
- Design and Calibration of an Augmented Reality HaploscopeNate Phillips, Kristen Massey, Mohammed Safayet Arefin, J. Edward Swan. 75-76 [doi]
- Do You Know What I Mean? An MR-Based Collaborative PlatformPeng Wang, Shusheng Zhang, Xiaoliang Bai, Mark Billinghurst, Weiping He, Li Zhang, Jiaxiang Du, Shuxia Wang. 77-78 [doi]
- DualGaze: Addressing the Midas Touch Problem in Gaze Mediated VR InteractionPallavi Mohan, Wooi-Boon Goh, Chi-Wing Fu, Sai Kit Yeung. 79-84 [doi]
- Dynamic Omnidirectional Texture Synthesis for Photorealistic Virtual Content CreationChih-fan Chen, Evan Suma Rosenberg. 85-90 [doi]
- Effect of Navigation Speed and VR Devices on CybersicknessKristie K. K. Kwok, Adrian K. T. Ng, Henry Y. K. Lau. 91-92 [doi]
- Effect of Using HMDs for One Hour on Preteens Visual FatigueXingyao Yu, Dongdong Weng, Jie Guo, Haiyan Jiang, Yihua Bao. 93-96 [doi]
- Effective Free Field of View Scene Exploration in VR and ARLili Wang, Antong Cao, Zhichao Li, Xuefeng Yang, Voicu Popescu. 97-102 [doi]
- Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated InteractionsDaniel Roth, Peter Kullmann, Gary Bente, Dominik Gall, Marc Erich Latoschik. 103-108 [doi]
- Egocentric Gesture Recognition for Head-Mounted AR DevicesTejo Chalasani, Jan Ondrej, Aljosa Smolic. 109-114 [doi]
- Extended Workspace Using a Smartphone with a Depth CameraMasashi Miyazaki, Takashi Komuro. 115-116 [doi]
- Fast Depth Map Super-Resolution Using Deep Neural NetworkAlisa Korinevskaya, Ilya Makarov. 117-122 [doi]
- Filtering 3D Shared Surrounding Environments by Social Proximity in ARAlaeddin Nassani, Huidong Bai, Gun A. Lee, Tobias Langlotz, Mark Billinghurst, Robert W. Lindeman. 123-124 [doi]
- Gamifying Stereo Camera Registration for Augmented RealityAndreas Langbein, David A. Plecher, Frieder Pankratz, Chloe Eghtebas, Fabrizio Palmas, Gudrun Klinker. 125-126 [doi]
- Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone UsersUwe Gruenefeld, Tim Claudius Stratmann, Jinki Jung, Hyeopwoo Lee, Jeehye Choi, Abhilasha Nanda, Wilko Heuten. 127-131 [doi]
- HiKeyb: High-Efficiency Mixed Reality System for Text EntryHaiyan Jiang, Dongdong Weng, Zhenliang Zhang, Yihua Bao, Yufei Jia, Mengman Nie. 132-137 [doi]
- HoloLens Integration into a Multi-Kinect Tracking EnvironmentRafael Radkowski. 138-142 [doi]
- Illumination Invariant Camera Localization Using Synthetic ImagesSota Shoman, Tomohiro Mashita, Alexander Plopski, Photchara Ratsamee, Yuki Uranishi, Haruo Takemura. 143-144 [doi]
- Indirect Augmented Reality Browser for GIS DataPatrick Skinner, Jonathan Ventura, Stefanie Zollmann. 145-150 [doi]
- Industrial Augmented Reality: Requirements for an Augmented Reality Maintenance Worker Support SystemMario Lorenz 0001, Sebastian Knopp, Philipp Klimant. 151-153 [doi]
- Inverse Augmented Reality: A Virtual Agent's PerspectiveZhenliang Zhang, Dongdong Weng, Haiyan Jiang, Yue Liu, Yongtian Wang. 154-157 [doi]
- Is That Me? - Embodiment and Body Perception with an Augmented Reality MirrorChontira Nimcharoen, Stefanie Zollmann, Jonny M. Collins, Holger Regenbrecht. 158-163 [doi]
- Learning 6DoF Object Poses from Synthetic Single Channel ImagesJason R. Rambach, Chengbiao Deng, Alain Pagani, Didier Stricker. 164-169 [doi]
- Look Inside: Understanding Thermal Flux Through Augmented RealityPascal Knierim, Francisco Kiss, Albrecht Schmidt 0001. 170-171 [doi]
- Manufacturing Defects Visualization via Robust Edge-Based RegistrationAtsunori Moteki, Nobuyasu Yamaguchi, Ayu Karasudani, Yoshie Kobayashi, Toshiyuki Yoshitake, Junya Kato, Tomohiro Aoyagi. 172-173 [doi]
- Mid-Air Fingertip-Based User Interaction in Mixed RealityMeghal Dani, Gaurav Garg, Ramakrishna Perla, Ramya Hebbalaguppe. 174-178 [doi]
- MIME: A Mixed-Space Collaborative System with Three Immersion Levels and Multiple UsersInma García-Pereira, Jesús Gimeno, Manolo Pérez, Cristina Portalés, Sergio Casas. 179-183 [doi]
- Perception and Action in Peripersonal Space: A Comparison Between Video and Optical See-Through Augmented Reality DevicesGiorgio Ballestin, Fabio Solari, Manuela Chessa. 184-189 [doi]
- Precise Surface Color Estimation Using a Non-Diagonal Reflectance Matrix on an Adaptive Projector-Camera SystemMasahiro Nishizawa, Katsunori Okajima. 190-195 [doi]
- Reproducing Material Appearance of Real Objects Using Mobile Augmented RealitySeiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura. 196-197 [doi]
- Seamless Bare-Hand Interaction in Mixed RealityCaterina Battisti, Stefano Messelodi, Fabio Poiesi. 198-203 [doi]
- Seeing is Believing: Improving the Perceived Trust in Visually Embodied Alexa in Augmented RealitySteffen Haesler, Kangsoo Kim, Gerd Bruder, Greg Welch. 204-205 [doi]
- Semantic Segmentation of Geometric Primitives in Dense 3D Point CloudsAna Stanescu 0003, Philipp Fleck, Dieter Schmalstieg, Clemens Arth. 206-211 [doi]
- Sharing and Augmenting Emotion in Collaborative Mixed RealityJonathon D. Hart, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst. 212-213 [doi]
- The Deployment of a Mixed Reality Experience for a Small-Scale Exhibition in the WildKelvin Cheng, Ichiro Furusawa. 214-215 [doi]
- The Effect of AR Based Emotional Interaction Among Personified Physical Objects in Manual OperationLi Zhang, Weiping Ha, Xiaoliang Bai, Yongxing Chen, Mark Billinghurst. 216-221 [doi]
- Toward More Believable VR by Smooth Transition Between Real and Virtual Environments via Omnidirectional VideoShingo Okeda, Hikari Takehara, Norihiko Kawai, Nobuchika Sakata, Tomokazu Sato, Takuma Tanaka, Kiyoshi Kiyokawa. 222-225 [doi]
- Towards Mobile Diminished RealityGlen Queguiner, Matthieu Fradet, Mohammad Rouhani. 226-231 [doi]
- Tracking an Object-Grabbing Hand Using Occluded Depth ReconstructionWoojin Cho, Gabyong Park, Woontack Woo. 232-235 [doi]
- [Poster] Using an Industry-Ready AR HMD on a Real Maintenance Task: AR Benefits Performance on Certain Task Steps More Than OthersAndrew Princle, Abraham G. Campbell, Stefanie Hutka, Alberto Torrasso, Colin Couper, Fabian Strunden, Ján Bajana, Kamil Jastzab, Ralph Croly, Rob Quigley, Ross McKiernan, Paul Sweeney, Mark T. Keane. 236-241 [doi]
- Using Eye Tracking to Improve Information Retrieval in Virtual RealityAnn McNamara, Katherine Boyd, David Oh, Ryan Sharpe, Annie Suther. 242-243 [doi]
- Visually Induced Motion Sickness in 360° Videos: Comparing and Combining Visual Optimization TechniquesPaulo Bala, Dina Dionisio, Valentina Nisi, Nuno Nunes 0001. 244-249 [doi]
- Walking Support in Real Space Using Social Force Model When Wearing Immersive HMDKohei Kanamori, Nobuchika Sakata, Tomu Tominaga, Yoshinori Hijikata, Kensuke Harada, Kiyoshi Kiyokawa. 250-253 [doi]
- Walking-in-Place for VR Navigation Independent of Gaze Direction Using a Waist-Worn Inertial Measurement UnitChanho Park, Kyungho Jang, Junsuk Lee. 254-257 [doi]
- xyzNet: Towards Machine Learning Camera Relocalization by Using a Scene Coordinate Prediction NetworkNam-Duong Duong, Amine Kacete, Catherine Sodalie, Pierre-Yves Richard, Jérôme Royan. 258-263 [doi]
- Enterprise AR Functional Requirements WorkshopMichael Rygol, Christine Perey. 264 [doi]
- Multimodal Virtual & Augmented Reality - Editorial to the MVAR Workshop at ISMAR 2018Wolfgang Hürst, Daisuke Iwai, Klen Copic Pucihar, Matjaz Kljun. 265 [doi]
- Evaluation of Direct Manipulation Methods in Augmented Reality Environments Using Google GlassAlexander Ohlei, Thomas Winkler 0004, Daniel Wessel, Michael Herczeg. 266-269 [doi]
- User-Perspective Rendering for Handheld ApplicationsJing Yang, Shiheng Wang, Gábor Sörös. 270-274 [doi]
- VIRTOOAIR: Virtual Reality TOOlbox for Avatar Intelligent ReconstructionArmin Becher, Cristian Axenie, Thomas Grauschopf. 275-279 [doi]
- 1st International Workshop on Multimedia Analysis for Architecture, Design and Virtual Reality Games (MADVR 2018)Konstantinos Avgerinakis, Francesco Bellotti, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis. 280 [doi]
- Art and VR Technology, Creating the "Experience Society"Alejandro Martin Naranjo, Holger Sprengel. 281-286 [doi]
- Exploring Past and Present: VR Reconstruction of the Berlin GendarmenmarktJens Derdaele, Yash Shekhawat, Maarten Vergauwen. 287-292 [doi]
- From TLS Recoding to VR Environment for Documentation of the Governor's Tombs in Dayr al-Barsha, EgyptRoberto de Lima Hernandez, Maarten Vergauwen. 293-298 [doi]
- InLife Ecosystem: Creating Serious Games with IoT FeaturesPavlos Kosmides, Konstantinos P. Demestichas, Evgenia F. Adamopoulou, Nikos Koutsouris, Ioannis V. Loumiotis, Victor Ortega, Lorenzo Mureddu. 299-304 [doi]
- V4Design for Enhancing Architecture and Video Game CreationKonstantinos Avgerinakis, Georgios Meditskos, Jens Derdaele, Simon Mille, Yash Shekhawat, Luis Fraguada, Eva López, Jolan Wuyts, Anastasios Tellios, Steffen Riegas, Jesper Wachtmeister, Kriszta Doczy, Victor-Jan Vos, Nicolaus Heise, Jens Piesk, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis, Ioannis Kompatsiaris. 305-309 [doi]
- Virtual Museum for the Antikythera Mechanism: Designing an Immersive Cultural ExhibitionEleftherios Anastasovitis, Manos Roumeliotis. 310-313 [doi]
- Workshop on Creativity in Designing with & for Mixed RealityJouke Verlinden, Doris Aschenbrenner, Stephan Lukosh. 314 [doi]
- Co-Design of Gamified Mixed Reality ApplicationsIstván Koren, Benedikt Hensen, Ralf Klamma. 315-317 [doi]
- Designing Haptics: Comparing Two Virtual Reality Gloves with Respect to Realism, Performance and ComfortDaniel Shor, Bryan Zaaijer, Laura Ahsmann, Simon Immerzeel, Max Weetzel, Daniel Eikelenboom, Jess Hartcher-O'Brien, Doris Aschenbrenner. 318-323 [doi]
- RealityMedia: An Experimental Digital Book in WebXRMaria Engberg, Jay David Bolter, Blair MacIntyre. 324-327 [doi]
- Rethinking Reality: A Layered Model of Reality for Immersive SystemsGheric Speiginer, Blair MacIntyre. 328-332 [doi]
- The Trouble with Augmented Reality/Virtual Reality Authoring ToolsMichael Nebeling, Maximilian Speicher. 333-337 [doi]
- Thoughts on the Future of WebXR and the Immersive WebBlair Maclntyre, Trevor F. Smith. 338-342 [doi]
- International Workshop on Comfort Intelligence with AR for Autonomous Vehicle 2018Masayuki Kanbara, Itaru Kitahara, Kiyoshi Kiyokawa. 343 [doi]
- A Virtual Boarding System of an Autonomous Vehicle for Investigating the Effect of an AR Display on Passenger ComfortYuki Sakamura, Akitoshi Tomita, Hidehiko Shishido, Tazu Mizunami, Kazuya Inoue, Yoshinari Kameda, Etsuko T. Harada, Itaru Kitahara. 344-349 [doi]
- Comfort Intelligence for Autonomous VehiclesTaishi Sawabe, Masayuki Kanbara, Norihiro Hagita. 350-353 [doi]
- Diminished Reality System Based on Open-Source Software for Self-Driving MobilitySei Ikeda, Iwao Takemura, Asako Kimura, Fumihisa Shibata. 354-357 [doi]
- Supporting Driver Situation Awareness for Autonomous Urban Driving with an Augmented-Reality Windshield DisplayPatrick Lindemann, Tae Young Lee, Gerhard Rigoll. 358-363 [doi]
- 3rd Virtual and Augmented Reality for Good (VAR4Good) WorkshopArindam Dey, Mark Billinghurst, Gregory F. Welch, Edgar Rojas-Munoz. 364 [doi]
- Ethical Considerations for AR Experiences at Dark Tourism SitesJoshua A. Fisher, Jay David Bolter. 365-369 [doi]
- Identifying Accessibility Conditions for Children with Multiple Disabilities: A Virtual Reality Wheelchair SimulatorNancy Rodriguez 0001. 370-372 [doi]
- Interfacing with Global Collective Intelligence Using Virtual AssistantsStéphane Côté, Johanne St-Pierre. 373-376 [doi]
- Mixed-Reality Guidance for Brain Stimulation Treatment of DepressionChristoph Leuze, Grant Yang, Brian A. Hargreaves, Bruce L. Daniel, Jennifer A. McNab. 377-380 [doi]
- Opportunities for Virtual and Mixed Reality Knowledge DemonstrationRobin Horst, Ralf Dörner. 381-385 [doi]
- Viability of Augmented Content for Field PolicingHendrik Engelbrecht, Stephan G. Lukosch. 386-389 [doi]
- War Children: Using AR in a Documentary ContextChristian Zimmer 0002, Nanette Ratz, Michael Bertram, Christian Geiger. 390-394 [doi]
- A Fingertip Gestural User Interface Without Depth Data for Mixed Reality ApplicationsSrinidhi Hegde, Gaurav Garg, Ramakrishna Perla, Ramya Hebbalaguppe. 395-396 [doi]
- A Low-Latency, High-Precision Handheld Perspective Corrected DisplayFrançois Bérard, Louis Thibault. 397-398 [doi]
- Accessing BIM-Related Information Through ARMikael Uimonen, Mika Hakkarainen. 399-400 [doi]
- Augmenting Mixed Reality Applications with the Vibro Motors WearableDariusz Ruminski, Gudrun Klinker. 401-402 [doi]
- CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing PatternsSylvia Rothe, Tobias Höllerer, Heinrich Hußmann. 403-404 [doi]
- Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality GamesJonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst. 405-406 [doi]
- Face Parsing for Mobile AR ApplicationsYongzhe Yan, Benjamin Bout, Anthony Berthelier, Xavier Naturel, Thierry Chateau. 407-408 [doi]
- HoloRoyale: A Large Scale High Fidelity Augmented Reality GameDamien Hompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato. 409-410 [doi]
- Hybrid UIs for Music Exploration in AR and VRCarmine Elvezio, Pierre Amelot, Robert Boyle, Catherine Ilona Wes, Steven Feiner. 411-412 [doi]
- Live Collaborative Large-Scale Dense 3D Reconstruction Using Consumer-Grade HardwareStuart Golodetz, Tommaso Cavallari, Nicholas A. Lord, Victor Adrian Prisacariu, David W. Murray, Philip H. S. Torr. 413-414 [doi]
- Localization Service Using Sparse Visual Information Based on Recent Augmented Reality PlatformsJavier Rodriguez Puigvert, Till Krempel, Arnulph Fuhrmann. 415-416 [doi]
- Magestro: Gamification of the Data Collection Process for Development of the Hand Gesture Recognition TechnologySanna Ekneling, Tilian Sonestedt, Abraham Georgiadis, Shahrouz Yousefi, Julio Chana. 417-418 [doi]
- Probeless and Realistic Mixed Reality Application in Presence of Dynamic Light SourcesSalma Jiddi, Philippe Robert, Anthony Laurent, Matthieu Fradet, Pierrick Jouet, Caroline Baillard, Éric Marchand. 419-420 [doi]
- Reproducing Material Appearance of Real Objects Using Mobile Augmented RealitySeiji Tsunezaki, Ryota Nomura, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura. 421-422 [doi]
- Retrospective Speech Balloons on Speech-Visible AR via Head-Mounted DisplayTomoki Kurahashi, Ryota Sakuma, Keiichi Zempo, Koichi Mizutani, Naoto Wakatsuki. 423-424 [doi]
- Shading Atlas Streaming DemonstrationJoerg H. Mueller, Philip Voglreiter, Mark Dokter, Thomas Neff, Mina Makar, Markus Steinberger, Dieter Schmalstieg. 425-426 [doi]
- SoliScratch: A Radar Interface for Scratch DJsChristian Sandor, Hiraku Nakamura. 427 [doi]
- SWAG Demo: Smart Watch Assisted Gesture Interaction for Mixed Reality Head-Mounted DisplaysHyung-il Kim, Juyoung Lee, Hui-Shyong Yeo, Aaron Quigley, Woontack Woo. 428-429 [doi]
- TutAR: Semi-Automatic Generation of Augmented Reality Tutorials for Medical EducationDaniel Eckhoff, Christian Sandor, Denis Kalkofen, Ulrich Eck, Christian Lins, Andreas Hein. 430-431 [doi]