Abstract is missing.
- AVotar: exploring personalized avatars for mobile interaction with public displaysRomina Poguntke, Cagri Tasci, Olli Korhonen, Florian Alt, Stefan Schneegass. 1-8 [doi]
- RainSense: exploring the concept of a sense for weather awarenessRomina Poguntke, Francisco Kiss, Ayhan Kaplan, Albrecht Schmidt 0001, Stefan Schneegass. 9-15 [doi]
- MonoculAR: a radial light display to point towards out-of-view objects on augmented reality devicesUwe Gruenefeld, Tim Claudius Stratmann, Lars Prädel, Wilko Heuten. 16-22 [doi]
- Predicting stroke gesture input performance for users with motor impairmentsOvidiu-Ciprian Ungurean, Radu-Daniel Vatavu, Luis A. Leiva, Daniel Martín-Albo. 23-30 [doi]
- Mobile farm for software testingMaxim Mozgovoy, Evgeny Pyshkin. 31-38 [doi]
- S5: selective sensing of single sound sourcesFrancisco Kiss, Romina Poguntke, Albrecht Schmidt 0001, Pawel W. Wozniak. 39-46 [doi]
- On designing a way-finding system to assist users with respiratory ailments and track symptomsCatia Prandi, Valentina Nisi, R. J. Villaflor, Stephanie Liao, Bria Best, Victor Gavina, Nuno Nunes 0001. 47-54 [doi]
- Information push and pull in tactile pedestrian navigation supportVanessa von Jan, Sven Bertel, Eva Hornecker. 55-62 [doi]
- So you're planning a baby?: a review of preconception care appsDilisha Patel, Ann Blandford, Judith Stephenson. 63-70 [doi]
- Mixed-focus collaboration activities for designing mobile interactionsRomina Kühn, Thomas Schlegel. 71-78 [doi]
- Towards designing a mobile app that creates avatars for privacy protectionNicholas Micallef, Gaurav Misra. 79-86 [doi]
- The case for IVR-based citizen journalism in PakistanHira Ejaz, Syed Ali Hussain, Agha Ali Raza. 87-94 [doi]
- IoT for the circular economy: the case of a mobile set for video-makersGianni Forlastro, Cristina Gena, Ilaria Chiesa, Valerio Cietto. 95-102 [doi]
- Let there be LITE: design and evaluation of a label for IoT transparency enhancementAlexandr Railean, Delphine Reinhardt. 103-110 [doi]
- Virtual reality on the go?: a study on social acceptance of VR glassesValentin Schwind, Jens Reinhardt, Rufat Rzayev, Niels Henze, Katrin Wolf 0001. 111-118 [doi]
- Exploring requirements and opportunities of conversational user interfaces for the cognitively impairedMatthias Baldauf, Raffael Bösch, Christian Frei, Fabian Hautle, Marc Jenny. 119-126 [doi]
- Investigating the usability and user experiences of voice user interface: a case of Google home smart speakerAung Pyae, Tapani N. Joelsson. 127-131 [doi]
- Reinforcement based learning through communicative Android app for autism personnelIfti Azad Abeer, Anik Saha, Anik Sinha, Nova Ahmed. 132-138 [doi]
- Affective keys: towards unobtrusive stress sensing of smartphone usersMarc Exposito, Rosalind W. Picard, Javier Hernandez. 139-145 [doi]
- Wink it: investigating wink-based interactions for smartphonesPin-Sung Ku, Te-Yen Wu, Ericka Andrea Valladares Bastias, Mike Y. Chen. 146-150 [doi]
- Usability of a mood assessment smartphone prototype based on humor appreciationPegah Hafiz, Raju Maharjan, Devender Kumar. 151-157 [doi]
- Scentery: a calming multisensory environment by mixing virtual reality, sound, and scentElle Luo, Katia Vega. 158-165 [doi]
- Investigating controller less input methods for smartphone based virtual reality platformsPriya Ganapathi, Keyur Sorathia. 166-173 [doi]
- Why do smartphone users hesitate to delete unused apps?Hyanghee Park, Jinsu Eun, Joonhwan Lee. 174-181 [doi]
- Bornomala AR-bengali learning experience using augmented realityTamanna Motahar, Taskin Fatema, Rajdeep Das. 182-188 [doi]
- Privacy in the smart grid: end-user concerns and requirementsLisa Diamond, Johann Schrammel, Peter Fröhlich, Georg Regal, Manfred Tscheligi. 189-196 [doi]
- Evaluating a pervasive game for urban awarenessFederico Fabiano, Mónica Sánchez-Francisco, Paloma Díaz, Ignacio Aedo. 197-204 [doi]
- Aidme: interactive non-visual smartphone tutorialsAndré Rodrigues 0002, Leonardo Camacho, Hugo Nicolau, Kyle Montague, Tiago João Vieira Guerreiro. 205-212 [doi]
- Airbot: using a work flow model for proactive assistance in public spacesMarkus Kattenbeck, Melanie A. Kilian, Matthias Ferstl, Florian Alt, Bernd Ludwig. 213-220 [doi]
- A glimpse of mobile text entry errors and corrective behaviour in the wildAndreas Komninos, Mark D. Dunlop, Kyriakos Katsaris, John D. Garofalakis. 221-228 [doi]
- Exploring the key design functions of an overactive bladder applicationAna-Maria Salai, Lynne Baillie. 229-236 [doi]
- Walk after stroke: initial development of a step counting game for stroke survivorsCharlotte Magnusson, Kirsten Rassmus-Gröhn, Bitte Rydeman, Héctor A. Caltenco. 237-244 [doi]
- A framework to enhance the user experience of car mobile applicationsEmanuele Panizzi, Daniele Calvitti. 245-252 [doi]
- Towards the development of a tablet-based screening for cognitive symptoms of neuropsychiatric disordersSylvia Polgar, Christian Mychajliw, Franz Wortha, Manuel Ninaus, Heiko Holz. 253-260 [doi]
- Don't panic!: guiding pedestrians in autonomous traffic with augmented realityMarc Hesenius, Ingo Börsting, Ole Meyer, Volker Gruhn. 261-268 [doi]
- Design guidelines for hands-free speech interactionChristine Murad, Cosmin Munteanu, Leigh Clark, Benjamin R. Cowan. 269-276 [doi]
- On sociocultural-centered graphical passwords: an initial frameworkArgyris Constantinides, Christos Fidas, Marios Belk, George Samaras. 277-284 [doi]
- Develop a user-centered, accessible and harmonized terminology for mobile ICT - freely available in five languages - with us!Bruno von Niman, Martin Böcker, Angel Bóveda. 285-290 [doi]
- Senbay: a platform for instantly capturing, integrating, and restreaming of synchronized multiple sensor-data streamYuuki Nishiyama, Anind K. Dey, Denzil Ferreira, Takuro Yonezawa, Jin Nakazawa. 291 [doi]
- S3: environmental fingerprinting with a credit card-sized NFC powered sensor boardKennedy Opoku Asare, Tore Leikanger, Christian Schuss, Simon Klakegg, Aku Visuri, Denzil Ferreira. 298-305 [doi]
- A tablet game to target dyslexia screening in pre-readersMaria Rauschenberger, Luz Rello, Ricardo A. Baeza-Yates. 306-312 [doi]
- LETSmathSebastián Marichal, Andrea Rosales, Gustavo Sansone, Ana Cristina Pires, Ewelina Bakala, Fernando González Perilli, Bruno Fleischer, Josep Blat. 313-320 [doi]
- Affsens: a mobile platform for capturing affect in contextPete Denman, Erica Lewis, Sai Prasad, Jennifer Healey, Haroon Syed, Lama Nachman. 321-326 [doi]
- Responsive snippets: adaptive skim-reading for mobile devicesLuis A. Leiva. 327-331 [doi]
- The gravity of thought: exploring positively surprising interactionsYazan Barhoush, Miikka Mustonen, Denzil Ferreira, Georgi V. Georgiev, Daniel Nguyen, Matti Pouke. 333-338 [doi]
- PHARA: an augmented reality grocery store assistantFrancisco Gutiérrez, Katrien Verbert, Nyi Nyi Htun. 339-345 [doi]
- Sharing physical objects using smart contractsAnton Fedosov, Agon Bexheti, Egor Ermolaev, Marc Langheinrich. 346-352 [doi]
- Demonstrating palm touch: the palm as an additional input modality on commodity smartphonesHuy Viet Le, Thomas Kosch, Sven Mayer, Niels Henze. 353-358 [doi]
- Musical data: a novel approach to create music from mobile dataAlberto de Santos, Nuria Oliver. 359-364 [doi]
- Holo-mis: a mixed reality based drone mission definition systemDiego Vaquero-Melchor, Jorge García-Hospital, Ana M. Bernardos, Juan A. Besada, José R. Casar. 365-370 [doi]
- Quiri: chronic pain assessment for patients and physiciansAnnika Kaltenhauser, Isabelle Schacht. 371-378 [doi]
- Designing speech interaction for the Sony Xperia Ear and Oakley Radar Pace smartglassesMatthew P. Aylett, David A. Braude. 379-384 [doi]
- Design-led exploration of indoor parking: an industry perspectiveSven Krome, Jerome Beaurepaire, Francesco Grani, Annie Liu, Vasileios Bosdelekidis. 385-394 [doi]
- Smart glasses based intelligent trainer for factory new recruitsChang-Fu Liu, Pei-Ying Chiang. 395-399 [doi]
- Using technology acceptance models for product development: case study of a smart payment cardLisa Diamond, Marc Busch, Valentin Jilch, Manfred Tscheligi. 400-409 [doi]
- Mobile crowdsourcing in the wild: challenges from a global communityPei-Yu (Peggy) Chi, Anurag Batra, Maxwell Hsu. 410-415 [doi]
- User practices for smartphone control of TVDeborah Z. Torres. 416-424 [doi]
- Augmenting the reading experienceGavin Bailey. 425-427 [doi]
- Augmented humans interacting with an augmented worldVincent Becker. 428-429 [doi]
- Augmenting daily spaces and objects for opportunistic social interactionBeatrice Monastero. 430-432 [doi]
- Connecting across the miles: mediating emotional communication for distant loved ones through unconventional artifactsHong Li. 434-436 [doi]
- Appropriation of wearable augmented realityNiek Zuidhof, Somaya Ben Allouch, Oscar Peters, Peter-Paul Verbeek. 437-439 [doi]
- Usable transparency for enhancing privacy in mobile health appsPatrick Murmann. 440-442 [doi]
- Augmented self-presentation: supporting collocated social interactionFelix A. Epp. 443-445 [doi]
- Opportunities and challenges for creating a digital payments ecosystem: a case of auto-rickshaw and cabdrivers in IndiaSrihari Hulikal Muralidhar. 446-448 [doi]