Abstract is missing.
- Mobile Game Recommendation using Touch GesturesHao-Tsung Yang, De-Yu Chen, Ya-Xuan Hong, Kuan-Ta Chen. 1-6 [doi]
- Surgical strike: A novel approach to minimize collateral damage to game BOT detectionHyukmin Kwon, Kyungmoon Woo, Hyunchul Kim, Chong-kwon Kim, Huy Kang Kim. 1-2 [doi]
- Towards a System for Controlling Client-Server Traffic in Virtual Worlds using SDNJason Anderson, Jim Martin. 1-2 [doi]
- Dynamic Local Lag Control for Sound Synchronization in Joint Musical PerformanceMya Sithu, Yutaka Ishibashi, Norishige Fukushima. 1-2 [doi]
- On GPU Pass-Through Performance for Cloud Gaming: Experiments and AnalysisRyan Shea, Jiangchuan Liu. 1-6 [doi]
- Manycraft: Massively Distributed MinecraftMathieu Valero, Raluca Diaconu, Joaquín Keller. 1-3 [doi]
- I know what the BOTs did yesterday: full action sequence analysis using Naïve Bayesian algorithmJina Lee, Jiyoun Lim, Wonjun Cho, Huy Kang Kim. 1-2 [doi]
- Dude, the Source of Lags Is on Your ComputerDe-Yu Chen, Hao-Tsung Yang, Kuan-Ta Chen. 1-6 [doi]
- Does Online Mobile Gaming Overcharge You for The Fun?De-Yu Chen, Po-Ching Lin, Kuan-Ta Chen. 1-2 [doi]
- Loyalty or Profit? Early Evolutionary Dynamics of Online Game GroupsAh Reum Kang, Juyong Park, Huy Kang Kim. 1-6 [doi]
- Manycraft: Scaling Minecraft to MillionsRaluca Diaconu, Joaquín Keller, Mathieu Valero. 1-6 [doi]
- Network Performance Measurement Framework for Real-Time Multiplayer Mobile GamesChad Hansen, Nigel Jurgens, Dwight J. Makaroff, David Callele, Philip Dueck. 1-2 [doi]
- QoE-Aware Virtual Machine Placement for Cloud GamesHua-Jun Hong, De-Yu Chen, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu. 1-2 [doi]
- The Impact of User, System, and Context factors on Gaming QoE: a Case Study Involving MMORPGsMirko Suznjevic, Lea Skorin-Kapov, Maja Matijasevic. 1-6 [doi]
- On Preventing Sequence Breaking in Video GamesMatthew Shelley, Wei Shi, Jean-Pierre Corriveau. 1-2 [doi]
- Koekepan: Minecraft as a Research PlatformHerman Arnold Engelbrecht, Gregor Schiele. 1-3 [doi]
- Lamoth: A Message Dissemination Middleware for MMOGs in the CloudJulien Gascon-Samson, Bettina Kemme, Jörg Kienzle. 1-2 [doi]