Abstract is missing.
- Using endowed props in scenario-based designSteve Howard, Jennie Carroll, John Murphy, Jane Peck. 1-10 [doi]
- Staging a professional participatory design practice: moving PD beyond the initial fascination of user involvementSusanne Bødker, Ole Sejer Iversen. 11-18 [doi]
- Making user-centred design common sense: striving for an unambiguous and communicative UCD process modelTimo Jokela. 19-26 [doi]
- Mobile text entry using three keysI. Scott MacKenzie. 27-34 [doi]
- Oops! silly me! errors in a handwriting recognition-based text entry interface for childrenJanet C. Read, Stuart MacFarlane, Chris Casey. 35-40 [doi]
- Understanding remote presenceKonrad Tollmar, Joakim Persson. 41-50 [doi]
- An activity theory approach to affordanceKlaus B. Bærentsen, Johan Trettvik. 51-60 [doi]
- Procurer usability requirements: negotiations in contract developmentHenrik Artman. 61-70 [doi]
- Complementarity and convergence of heuristic evaluation and usability test: a case study of universal brokerage platformEffie Lai-Chong Law, Ebba Thora Hvannberg. 71-80 [doi]
- Sense-making of an emergency call: possibilities and constraints of a computerized case fileMaria Normark. 81-90 [doi]
- One for all and all for one?: case studies of using prototypes in commercial projectsNick Bryan-Kinns, Fraser Hamilton. 91-100 [doi]
- Getting access to what goes on in people s heads?: reflections on the think-aloud techniqueJanni Nielsen, Torkil Clemmensen, Carsten Yssing. 101-110 [doi]
- Bifrost inbox organizer: giving users control over the inboxOlle Bälter, Candace L. Sidner. 111-118 [doi]
- On the effects of viewing cues in comprehending distortionsAna Zanella, M. Sheelagh T. Carpendale, Michael Rounding. 119-128 [doi]
- Critical approach to 3D virtual realities for group workSamuli Pekkola. 129-138 [doi]
- Physically embodied video snippets supporting collaborative exploration of video material during design sessionsTomas Sokoler, Håkan Edeholt. 139-148 [doi]
- The design of auditory user interfaces for blind usersHilko Donker, Palle Klante, Peter Gorny. 149-156 [doi]
- Textile displays: using textiles to investigate computational technology as design materialLars Hallnäs, Linda Melin, Johan Redström. 157-166 [doi]
- Imagining and experiencing in design, the role of performancesGiulio Iacucci, Carlo Iacucci, Kari Kuutti. 167-176 [doi]
- Designing for accountabilitySara Eriksén. 177-186 [doi]
- Pivots and structured play: stimulating creative user input in concept developmentTore Urnes, Åsmund Weltzien, Anne Zanussi, Solveig Engbakk, Julie Kleppen Rafn. 187-196 [doi]
- Personas in action: ethnography in an interaction design teamÅsa Blomquist, Mattias Arvola. 197-200 [doi]
- Organisational implementation: a complex but under-recognised aspect of information-system designMorten Hertzum. 201-204 [doi]
- An evaluation of color patterns for imaging of warning signals in cockpit displaysTatiana Evreinova, Roope Raisamo. 205-208 [doi]
- The snatcher catcher : an interactive refrigeratorJonas Lundberg, Aseel Ibrahim, David Jönsson, Sinna Lindquist, Pernilla Qvarfordt. 209-212 [doi]
- Interfacing with the invisible computerKasim Rehman, Frank Stajano, George Coulouris. 213-216 [doi]
- Personality preferences in graphical interface designArvid Karsvall. 217-218 [doi]
- Searching for optimal methods of presenting dynamic text on different types of screensJari Laarni. 219-222 [doi]
- Designing for small display screensLari Kärkkäinen, Jari Laarni. 227-230 [doi]
- Developing 3D information systems for mobile users: some usability issuesTeija Vainio, Outi Kotala. 231-234 [doi]
- Wanted: a wider scope for interaction design in SwedenAstrid Selling Sjöberg, Cristian Norlin. 235-238 [doi]
- Using marking menus to develop command sets for computer vision based hand gesture interfacesSören Lenman, Lars Bretzner, Björn Thuresson. 239-242 [doi]
- A character-level error analysis technique for evaluating text entry methodsI. Scott MacKenzie, R. William Soukoreff. 243-246 [doi]
- Window frames as areas for information visualizationStaffan Björk, Johan Redström. 247-250 [doi]
- Adaptive runtime layout of hierarchical UI componentsHeikki Keränen, Johan Plomp. 251-254 [doi]
- Football animations for mobile phonesGreger Wikstrand, Staffan Eriksson. 255-258 [doi]
- Medium effects on persuasionJan Heim, Trude Asting, Trond Schliemann. 259-262 [doi]
- A semiotic-based framework to user interface designJair C. Leite. 263-266 [doi]
- User interfaces for browsing and navigation of continuous multimedia dataWolfgang Hürst, Patrick Stiegeler. 267-270 [doi]
- Exploring the embodied-mind approach to user experienceThomas Hoff, Trond Are Øritsland, Cato A. Bjørkli. 271-274 [doi]
- Experiences on a multimodal information kiosk with an interactive agentErno Mäkinen, Saija Patomäki, Roope Raisamo. 275-278 [doi]
- Instant collaboration: using context-aware instant messaging for session management in distributed collaboration toolsKlaus Marius Hansen, Christian Heide Damm. 279-282 [doi]
- The benefits of a long engagement: from contextual design to the co-realisation of work affording artefactsMark Hartswood, Rob Procter, Roger Slack, James Soutter, Alexander Voß, Mark Rouncefield. 283-286 [doi]
- The role of genre in the analysis of the use of videoconference systems at workTeresa Cerratto Pargman, Ann Lantz. 287-290 [doi]
- Ideogramic: flexibility and formality in collaborative diagrammingAnne V. Ratzer, Klaus Marius Hansen. 291-292 [doi]
- PDA s, barcodes and video-films for continuous learning at an intensive care unitEva Brandt, Erling Björgvinsson, Per-Anders Hillgren, Viktor Bergqvist, Marcus Emilson. 293-294 [doi]
- Ozlab: a simple demonstration tool for prototyping interactivityJohn Sören Pettersson, Joe Siponen. 295-296 [doi]
- SpringFlow: a digital spring-signCharlotte Axelsson, Eva Eriksson, Daniel Lindros, Marie Mattsson. 297-298 [doi]
- BeatCatch: visual and tactile rhythm boxLinus Rydberg, Johan Sandsjö. 299-302 [doi]
- The iron horse: a sound rideHanna Landin, Sus Lundgren, Johannes Prison. 303-306 [doi]
- Where is the HUMAN in HCI?: from reaction to anticipationMihai Nadin. 307 [doi]
- Enabling communicationBodil Jönsson. 309 [doi]
- Industrial interaction or interactive industrial: the merging of design disciplinesTurkka Keinonen. 311-312 [doi]