Abstract is missing.
- The Random Camera, the Coded Aperture Camera, and Other CamerasWilliam T. Freeman. 9-9 [doi]
- Global Illumination for the MassesNeil Gatenby. 11-11 [doi]
- Precomputed Radiance Transfer for Real-time Indirect Lighting using a Spectral Mesh BasisRui Wang, Jiajun Zhu, Greg Humphreys. 13-21 [doi]
- Large-Scale Data Management for PRT-Based Real-Time Rendering of Dynamically Skinned ModelsWei-Wen Feng, Liang Peng, Yuntao Jia, Yizhou Yu. 23-34 [doi]
- Precomputed Radiance Transfer for Dynamic Scenes Taking into Account Light InterreflectionKei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita. 35-44 [doi]
- Pixel-Correct Shadow Maps with Temporal Reprojection and Shadow Test ConfidenceDaniel Scherzer, Stefan Jeschke, Michael Wimmer. 45-50 [doi]
- Convolution Shadow MapsThomas Annen, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz. 51-60 [doi]
- Interactive Illumination with Coherent Shadow MapsTobias Ritschel, Thorsten Grosch, Jan Kautz, Stefan Müller 0002. 61-72 [doi]
- Ray Tracing Dynamic Scenes using Selective RestructuringSung-Eui Yoon, Sean Curtis, Dinesh Manocha. 73-84 [doi]
- A Real-time Beam Tracer with Application to Exact Soft ShadowsRyan S. Overbeck, Ravi Ramamoorthi, William R. Mark. 85-98 [doi]
- Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPUDavid Roger, Ulf Assarsson, Nicolas Holzschuch. 99-110 [doi]
- Instant Sound ScatteringNicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane. 111-120 [doi]
- General Linear Cameras with Finite ApertureAndrew Adams, Marc Levoy. 121-126 [doi]
- Scene Collages and Flexible Camera ArraysYoshikuni Nomura, Li Zhang 0003, Shree K. Nayar. 127-138 [doi]
- Dynamic Point Distribution for Stroke-based RenderingDavid Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. 139-146 [doi]
- Efficient Rendering of Human SkinEugene d Eon, David P. Luebke, Eric Enderton. 147-157 [doi]
- Dirty Glass: Rendering Contamination on Transparent SurfacesJinwei Gu, Ravi Ramamoorthi, Peter N. Belhumeur, Shree K. Nayar. 159-170 [doi]
- Material Based Splashing of Water DropsKshitiz Garg, Gurunandan Krishnan, Shree K. Nayar. 171-182 [doi]
- Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient IlluminationWan-Chun Ma, Tim Hawkins, Pieter Peers, Charles-Felix Chabert, Malte Weiss, Paul E. Debevec. 183-194 [doi]
- Microfacet Models for Refraction through Rough SurfacesBruce Walter, Stephen R. Marschner, Hongsong Li, Kenneth E. Torrance. 195-206 [doi]
- Efficient Basis Decomposition for Scattered Reflectance DataRichard Peter Weistroffer, Kristen R. Walcott, Greg Humphreys, Jason Lawrence. 207-218 [doi]
- Procedural Editing of Bidirectional Texture FunctionsGero Müller, Ralf Sarlette, Reinhard Klein. 219-230 [doi]
- Rendering Discrete Random Media Using Precomputed Scattering SolutionsJonathan T. Moon, Bruce Walter, Stephen R. Marschner. 231-242 [doi]
- Rendering Translucent Materials Using Photon DiffusionCraig Donner, Henrik Wann Jensen. 243-251 [doi]
- Physically Based Real-Time Translucency for LeavesRalf Habel, Alexander Kusternig, Michael Wimmer. 253-263 [doi]
- Soft Shadows by Ray Tracing Multilayer Transparent Shadow MapsFeng Xie, Eric Tabellion, Andrew Pearce. 265-276 [doi]
- Incremental Instant Radiosity for Real-Time Indirect IlluminationSamuli Laine, Hannu Saransaari, Janne Kontkanen, Jaakko Lehtinen, Timo Aila. 277-286 [doi]
- Photorealistic Image Rendering with Population Monte Carlo Energy RedistributionYu-chi Lai, Shaohua Fan, Stephen Chenney, Charcle Dyer. 287-295 [doi]
- An Interactive Perceptual Rendering Pipeline using Contrast and Spatial MaskingGeorge Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon. 297-308 [doi]
- Natural Image ColorizationQing Luan, Fang Wen, Daniel Cohen-Or, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum. 309-320 [doi]
- High Dynamic Range Image HallucinationLvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum. 321-326 [doi]
- Using Photographs to Enhance Videos of a Static ScenePravin Bhat, C. Lawrence Zitnick, Noah Snavely, Aseem Agarwala, Maneesh Agrawala, Michael F. Cohen, Brian Curless, Sing Bing Kang. 327-338 [doi]
- Compressed Random-Access Trees for Spatially Coherent DataSylvain Lefebvre, Hugues Hoppe. 339-349 [doi]
- Interactive Smooth and Curved Shell MappingStefan Jeschke, Stephan Mantler, Michael Wimmer. 351-360 [doi]
- Feature-Guided Dynamic Texture Synthesis on Continuous FlowsRahul Narain, Vivek Kwatra, Huai-Ping Lee, Theodore Kim, Mark Carlson, Ming C. Lin. 361-370 [doi]