Abstract is missing.
- A unified information theory framework for viewpoint selection and mesh saliencyMateu Sbert. 7 [doi]
- Visual illusions in painting, or what could computer graphics learn from art historyLadislav Kvasz. 9-20 [doi]
- Virtual sets and real time graphics in TV studios and the film industryRicardo Montesa Andrés. 21 [doi]
- Immersive image technology as a strategy of performativityPhilippe Bekaert, Kurt Vanhoutte, Eric Joris. 23-25 [doi]
- Constrained optimization with energy-minimizing curves and curve networks: a surveyMichael Hofer. 27-35 [doi]
- Movement bias in visual attention for perceptually-guided selective rendering of animationsJasminka Hasic, Alan Chalmers, Kurt Debattista, Georgia Mastoropoulou. 37-42 [doi]
- About the relation between spatial subdivisions and object hierarchies used in ray tracingVlastimil Havran. 43-48 [doi]
- Ray tracing with sparse boxesVlastimil Havran, Jirí Bittner. 49-54 [doi]
- A perceptual stopping condition for global illumination computationsNawel Takouachet, Samuel Delepoulle, Christophe Renaud. 55-62 [doi]
- Corner detection based on estimated eigenvaluesJirí Venera. 63-70 [doi]
- More effective image matching with scale invariant feature transformCosmin Ancuti, Philippe Bekaert. 71-78 [doi]
- Wide baseline stereo correspondences accelerationKaterina Tátraiová-Darílková. 79-86 [doi]
- Restoration of motion blurred imagesMichal Dobes, Libor Machala. 87-92 [doi]
- Platform for evaluation of image classifiersJana Silhavá, Vítezslav Beran, Petr Chmelar, Adam Herout, Michal Hradis, Roman Juránek, Pavel Zemcík. 93-99 [doi]
- Feature preserving depth compression of range imagesJens Kerber, Alexander G. Belyaev, Hans-Peter Seidel. 101-105 [doi]
- Robust segmentation of brain MRI using combination of registration and EM-based methodsMaria Murgasova, Leigh Dyet, Joseph V. Hajnal, Mary A. Rutherford, A. David Edwards, Daniel Rueckert. 107-114 [doi]
- On computing best flyWaqar Saleem, Wenhao Song, Alexander G. Belyaev, Hans-Peter Seidel. 115-121 [doi]
- An integrated framework for procedural modelingBjörn Ganster, Reinhard Klein. 123-130 [doi]
- Continuous improvement process in virtual realityGilles Wagner, Patric Keller, Frank Michel, Martin Bertram, Dirk Ostermayer, Hans Hagen. 131-137 [doi]
- Mutual text-image queriesTimo Götzelmann, Pere-Pau Vázquez, Knut Hartmann, Tobias Germer, Andreas Nürnberger, Thomas Strothotte. 139-146 [doi]
- Selective rendering in a multi-modal environment: scent and graphicsBelma Ramic, Alan Chalmers, Jasminka Hasic, Selma Rizvic. 147-151 [doi]
- Measurement of human cartilage geometryMarkus Grabner, Steven Millington, Ralph Wozelka, Andrea Jammernegg. 153-160 [doi]
- Wavelet analysis for progressive meshesMartin Bertram. 161-167 [doi]
- Shape smoothing with feature preserving weighted filtersLeon Kos, Joze Duhovnik. 169-174 [doi]
- Iso-contouring in time-varying meshesSlavomír Petrík, Václav Skala. 175-182 [doi]
- Implicit modeling by metamorphosis of 2d shapesJúlius Parulek, Milos Srámek. 183-190 [doi]
- Smoothed particle hydrodynamics in complex shapesTakahiro Harada, Seiichi Koshizuka, Yoichiro Kawaguchi. 191-197 [doi]
- Multiresolution half-edgesPierre Kraemer, David Cazier, Dominique Bechmann. 199-206 [doi]
- Efficient computation of histograms on the GPUAlexander Kubias, Frank Deinzer, Matthias Kreiser, Dietrich Paulus. 207-212 [doi]
- Interactive local tone mapping operator with the support of graphics hardwareBenjamin Roch, Alessandro Artusi, Despina Michael, Yiorgos Chrysanthou, Alan Chalmers. 213-218 [doi]
- Comparison of color spaces for face detection in digitized paintingsElena Sikudová. 219-224 [doi]
- Seamless interconnection of distributed virtual worldsIoannis Kotziampasis, Alan Chalmers. 225-231 [doi]
- Path planning in dynamic environment using an adaptive meshPetr Broz, Ivana Kolingerová, Premysl Zítka, Russel Ahmed Apu, Marina L. Gavrilova. 233-239 [doi]