Abstract is missing.
- iPad mini-games connected to an educational social networking websiteMadhuri Koushik, Eun-Jung Lee, Laura Pieroni, Emily Sun, Chun-Wei Yeh. [doi]
- Car tracking and vibration test rig using Neo-FreerunnerSriranjan Rasakatla, Kashyap Kompella, Krishna Koundinya. [doi]
- Optimization of cloth simulation parameters by considering static and dynamic featuresShoji Kunitomo, Shinsuke Nakamura, Shigeo Morishima. [doi]
- Brain activity underlying third person and first person perspective training in virtual environmentsTej Tadi, Patrick Salamin, Frédéric Vexo, Daniel Thalmann, Olaf Blanke. [doi]
- Image retrieval using collaborative filtering and visual navigationKai-Uwe Barthel, Sebastian Müller, David Backstein, Dirk Neumann, Klaus Jung. [doi]
- Carnival: a modular framework for automated facial animationMichael Berger, Gregor Hofer, Hiroshi Shimodaira. [doi]
- Bloom: an interactive, organic visualization of starred emailsAmy Martin, Wendy Ju. [doi]
- Cognitive games as therapy for children with FASDavid Bartle, Sam Rossoff, David Whittaker, Bruce Gooch, Kim Kerns, Jenny MacSween. [doi]
- Implementation of a tabletop 3D display based on light field reproductionShunsuke Yoshida, Sumio Yano, Hiroshi Ando. [doi]
- A scripting language for Digital Content Creation applicationsMohammed Yousef, Ahmed Hashem, Hassan Saad, Amr Gamal, Osama Galal, Khaled F. Hussain. [doi]
- Marker-less object recognition for surface computingShiro Ozawa, Takao Abe, Noriyuki Naruto, Toshihiro Nakae, Makoto Nakamura, Naoya Miyashita, Mitsunori Hirano, Kazuhiko Tanaka. [doi]
- The online customer-built WEB3D middleware system for arts and craftsJunfeng Yao, Xiaobiao Xie, Fengchun Lin, Xufa Ji, Xiaoyan Lin, Andy Ju An Wang. [doi]
- Narrative image composition using objective and subjective taggingAnusha Indrajith Withana, Rika Matsui, Maki Sugimoto, Kentaro Harada, Masa Inakage. [doi]
- Photochromic canvas drawing with patterned lightTomoko Hashida, Yasuaki Kakehi, Takeshi Naemura. [doi]
- Visualizing empires declinePedro Cruz, Penousal Machado. [doi]
- ThermoGame: video game interaction system that offers dynamic temperature sensation to usersTetsuaki Baba, Kumiko Kushiyama, Kouki Doi. [doi]
- Approximate ambient occlusion for dynamic scenes using the GPUShailen Agrawal, Subodh Kumar. [doi]
- Mod-Leg a modular legged robotic systemSriranjan Rasakatla, K. Madhava Krishna, Bipin Indurkhya. [doi]
- Improving program productivity, performance and portability through a high level language for graphics and game developmentJames R. Geraci, Erek R. Speed. [doi]
- GPU ray casting of virtual globesPatrick Cozzi, Frank Stoner. [doi]
- Navigation and exploration of large data-sets using a haptic feedback deviceStephen D. Laycock, M. B. Stocks, S. Hayward. [doi]
- QR-code calibration for mobile augmented reality applications: linking a unique physical location to the digital worldTsouknidas Nikolaos, Kiyoshi Tomimatsu. [doi]
- Using interactive evolution to discover camouflage patternsCraig Reynolds. [doi]
- Gesture controlled interactive whiteboard based on SVM and fuzzy logicMichal Lech, Bozena Kostek. [doi]
- Moving Slit Light Field DisplayHideaki Nii, James Keng Soon Teh, Adrian David Cheok. [doi]
- A physical rendering model for human teethSudarshanram Shetty, Mike Bailey. [doi]
- Visual mining of neuro-metaspacesShantanu H. Joshi, Ian Bowman, Robin Jennings, David Hasson, Zhizhong Liu, Arthur W. Toga, John D. Van Horn. [doi]
- Using mediator objects to easily and robustly teach visual objects to a robotPierre Rouanet, Pierre-Yves Oudeyer, David Filliat. [doi]
- Designing a new toy to fit other toy pieces: a shape-matching toy design based on existing building blocksYuki Igarashi, Hiromasa Suzuki. [doi]
- Blind-folded recognition of bank notes on the mobile phoneStavros Papastavrou, Demetris Hadjiachilleos, Georgios Stylianou. [doi]
- DECO: a designing editor for line stone decorationYuki Igarashi. [doi]
- Physical modeling of heterogeneous embedded deformable object deformationSara Farag, Wael Abdelrahman. [doi]
- MathmorphMing Tabg, Jonathon Anderson. [doi]
- Force reflecting porous media with dynamic elasticity changeYoshihiro Kuroda, Hirotoshi Ashida, Masataka Imura, Yoshiyuki Kagiyama, Osamu Oshiro. [doi]
- Generating and rendering expressive caricaturesMohammad Obaid, Ramakrishnan Mukundan, Mark Billinghurst. [doi]
- Curvature depended local illumination approximation of ambient occlusionTomohito Hattori, Hiroyuki Kubo, Shigeo Morishima. [doi]
- Real-time compositing framework for interactive stereo fMRI displaysFiona M. Rivera, Phil L. Watten, Patrick Holroyd, Felix Beacher, Katerina Mania, Hugo D. Critchley. [doi]
- SMA motion display: ::::plant::::Akira Nakayasu, Kiyoshi Tomimatsu. [doi]
- Birds-eye view ray scan system for flatbed autostereoscopic displaysYoshiharu Momonoi, Masahiro Sekine, Tatsuo Saishu, Yasunobu Yamauchi. [doi]
- 2020 3D media: new directions in immersive entertainmentSanti Fort. [doi]
- GPS comics: ::::seeing thru walls::::Özge Samanci, Anuj Tewari. [doi]
- Fast soft shadow by depth peelingXuehui Liu, Xiaoguang Hao, Meng-Cheng Huang, Fang Liu, Mingquan Zhou, Hanqiu Sun, Enhua Wu. [doi]
- Screen-space Percentage-Closer Soft ShadowsMahdi MohammadBagher, Jan Kautz, Nicolas Holzschuch, Cyril Soler. [doi]
- How would you like to live?Robert B. Trempe Jr.. [doi]
- TapShot: screenshot snippets as GUI shortcutsKristian Gohlke, Michael Hlatky, Jörn Loviscach. [doi]
- The effect of desktop illumination realism on a user's sense of presence in a virtual learning environmentJustin Ehrlich. [doi]
- Multi-interfaces based refractive renderingLei Ma, Shuangjiu Xiao, Xubo Yang. [doi]
- A real-time video 2D-to-3D with the bilateral gridChun-Te Wu, Wei-Hao Huang, Chih-Hao Liu, Wei-Jia Huang, Kai-Che Liu, Ludovie J. Angot. [doi]
- Easy-Tagging Cam: using social tagging to augment memoryKoh Sueda, Kazushi Kotani, Jun Rekimoto. [doi]
- WorldSeedStefan Elsen. [doi]
- A backward compatible HDR encoding schemeIshtiaq Rasool Khan. [doi]
- Breathe brushYoung-Mi Kim, Jong-Soo Choi. [doi]
- A work-efficient GPU algorithm for level set segmentationMike Roberts, Mario Costa Sousa, Joseph Ross Mitchell. [doi]
- Robust movement detection based on a new similarity index for HDR imagingZhengguo Li, Susanto Rahardja, Shiqian Wu, Zijian Zhu, Shoulie Xie. [doi]
- I want my virtual friends to be life size!: adapting Second Life to multi-screen projected environmentsKip Haynes, Jacquelyn Ford Morie, Eric Chance. [doi]
- Combining spherical harmonics and point-source illumination for efficient image-based relightingBorom Tunwattanapong, Abhijeet Ghosh, Paul E. Debevec. [doi]
- Cyclic twill-woven objectsErgun Akleman, Jianer Chen, Yen-Lin Chen, Qing Xing. [doi]
- High speed 3D shape and motion capturing systemDung A. Nguyen, Zhaoyang Wang. [doi]
- Long-term memory retention and recall of collected personal memoriesNorbert Gyorbíró, Henry Larkin, Michael Cohen. [doi]
- Meta cookieTakuji Narumi, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- Fluid-body simulations using vortex particle operationsMichael J. Gourlay. [doi]
- 3D human face identity transfer using deformation gradientTanasai Sucontphunt, Zhigang Deng, Ulrich Neumann. [doi]
- Rapid surface and volume mesh generation from depth-augmented visual hullsJames Gregson, Zheng Wang. [doi]
- Artistic sketching with a painterly rendering algorithmLesley Northam, Joe Istead, Craig Kaplan. [doi]
- Ink-and-wash painting oriental cymbidium drawn with the tip of the fingersYoung-Mi Kim, Jong-Soo Choi. [doi]
- The Orikao Method: 3D scene reconstruction from Japanese beauty portraitsYuka Kubo, Hiroyuki Shindo, Koichi Hirota. [doi]
- 3D audio-visual display using mobile devicesKotaro Takahashi, Tomohito Yamamoto. [doi]
- Low cost 3D perception sensorsSriranjan Rasakatla. [doi]
- GRENDL: grid enabled distribution and control for Laptop OrchestrasStephen David Beck, Shantenu Jha, Brygg Ullmer, Chris Branton, Sharath Maddineni. [doi]
- Temperature design display device to use peltier elements and liquid crystal thermograph sheet: Thermo-Pict neo Kumiko Kushiyama, Tetsuaki Baba, Kouki Doi, Shinji Sasada. [doi]
- Playing the QWERTY keyboardMarcelo Cicconet, Paulo Cezar Pinto Carvalho. [doi]
- Virtual face sculptingJean Charles Bazin, Soonkee Chung, Roger Blanco Ribera, Quang Pham, Inso Kweon. [doi]
- Virtual Yamahoko parade in virtual KyotoWoong Choi, Takahiro Fukumori, Kohei Furukawa, Kozaburo Hachimura, Takanobu Nishiura, Keiji Yano. [doi]
- Automatic muscle generation for physically-based facial animationOlusola Olumide Aina, Jian-Jun Zhang. [doi]
- Perception of perspective distortions of man-made virtual objectsFrank Steinicke, Gerd Bruder, Scott Kuhl. [doi]
- A full HDR pipeline from acquisition to projectionPedro Santos, Thomas Gierlinger, Rafael Huff, Martin Ritz, André Stork. [doi]
- Rebecca Findlay's Pixel Pusher: poster abstractRebecca Findlay. [doi]
- 24X7@PHL: CodifyRobert B. Trempe Jr.. [doi]
- Exploring global illumination for virtual realityRoger V. Hoang, Steven Koepnick, Joseph D. Mahsman, Matthew R. Sgambati, Cody J. White, Daniel S. Coming. [doi]
- A mathematical model of deforming manifolds and their visualizations by CG animationIppei Takauchi, Yuta Hara, Hiromu Saito, Ryo Asakura, Motofumi Hattori. [doi]
- A framework for multifunctional Augmented Reality based on 2D barcodesTai-Wei Kan, Chin-Hung Teng. [doi]
- Integrated space: authoring in an immersive environment with 3D body trackingPaulo F. U. Gotardo, Alan Price. [doi]
- Faster accurate reflections throught quadric mirrorsNuno Gonçalves, Ana Catarina Nogueira. [doi]
- TRENDS: a content-based information retrieval system for designersJieun Kim, Carole Bouchard, Jean-François Omhover, Améziane Aoussat. [doi]
- TYPEFACEMary Huang. [doi]
- A shape-free, designable 6-DoF marker tracking methodHiroki Nishino. [doi]
- WBSDF for simulating wave effects of light and audioTom Cuypers, Se Baek Oh, Tom Haber, Philippe Bekaert, Ramesh Raskar. [doi]
- Digital writing ductus: a visual representation of individual writing stylesDaniel Tauber. [doi]
- An integrated interactive visualization and analysis environment to study the impact of fire on building structuresDilip Banerjee, John Gross, Pradeep Reddy Gaddam, Marc Olano, William Hess, Judith E. Terrill, Terence J. Griffin, John G. Hagedorn, John T. Kelso, Steven G. Satterfield. [doi]
- A 3-D flowering simulation based on botany characteristics and random generation algorithmJunfeng Yao, Xiaobiao Xie, Ming Zhang, Hui Zhang, Andy Ju An Wang. [doi]
- Content-adaptive parallax barriers for automultiscopic 3D displayDouglas Lanman, Matthew Hirsch, Yunhee Kim, Ramesh Raskar. [doi]
- A framework for GPU accelerated needle insertion simulation using meshfree methodsAria Shahingohar, Roy Eagleson. [doi]
- Darwin s Lake: sketch-based creature creation system enables users to collaborate with contents designersKazuhiko Yamamoto, Toki Takeda, Ryoichi Ando, Syota Kawano. [doi]
- Motion texture animation of water surfaceYasuyuki Tomita, Reiji Tsuruno. [doi]
- Practical 3D decoration on flat media with anisotropic reflectionEriko Kimura, Naoki Kawai, Kazunori Miyata. [doi]
- Spinnability simulation of viscoelastic fluidNobuhiko Mukai, Kentaro Ito, Masashi Nakagawa, Makoto Kosugi. [doi]
- Self-assembled artRussell Deaton. [doi]
- SocioCrowd: a social-network-based framework for crowd simulationCheng-Te Li, Hsun-Ping Hsieh, Tsung-Ting Kuo, Shou-de Lin. [doi]
- A development environment for designing interactive characters with sensorimotor modelsShunsuke Matsuyama, Hironori Mitake, Shoichi Hasegawa. [doi]
- Voronoi diagram computation for protein molecules using graphics hardwareKu-Jin Kim, Jung-Eun Lee, Nakhoon Baek. [doi]
- Floral melody: flower arrangement as music interfaceHiroki Yamada. [doi]
- Guitar-leading bandMarcelo Cicconet, Luiz Velho, Paulo Cezar Pinto Carvalho, G. Cabral. [doi]
- Motion scoringAdriana Schulz, Marcelo Cicconet, Luiz Velho. [doi]
- Lions and tigers and bears: investigating cues for expressive creature motionMeredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi. [doi]
- Controlled metamorphosis of animated meshes using polygonal-functional hybridsDenis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos. [doi]
- The visible electricity device: visible breadboardYoichi Ochiai. [doi]
- A skinning technique considering the shape of human skeletonsHirofumi Suda, Kentaro Yamanaka, Shigeo Morishima. [doi]
- Forecast and visualization of future expenditure with logging and analyzing receiptsToshiki Takeuchi, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- Computational holography: the real 3-D by fast wave-field rendering in ultra high resolutionKyoji Matsusima, Masaki Nakamura, Sumio Nakahara, Ichiroh Kanaya. [doi]
- Colorful Touch PaletteYuki Hirobe, Shinobu Kuroki, Katsunari Sato, Takumi Yoshida, Kouta Minamizawa, Susumu Tachi. [doi]
- Basic elements on game design for interactive museum exhibitionsLiliana Vega Zazueta, Griselda Ledezma, Anayeli Hidalgo, Eduardo Ruiz, Omar Pinto, Ricardo Rafael Quintero Meza, Leopoldo Zenaido Zepeda Sánchez. [doi]
- Simple gamma correction for fringe projection profilometry systemThang M. Hoang. [doi]
- Shadow WIM: a multi-touch, dynamic world-in-miniature interface for exploring biomedical dataDane M. Coffey, Daniel F. Keefe. [doi]
- Parallelization of the x264 encoder using OpenCLErich Marth, Guillermo Marcus. [doi]
- O-Link: augmented object system for intergenerational communicationToshihiro Nakae, Shiro Ozawa, Naoya Miyashita. [doi]
- A new multiplex content displaying system compatible with current 3D projection technologyKoki Nagano, Takeru Utsugi, Mika Hirano, Takeo Hamada, Akihiko Shirai, Masayuki Nakajima. [doi]
- ::::Agritainment::::: 3D collaborative space for training agricultural experience with entertainment elementsHwan-Soo Yoo, Seong-Whan Kim. [doi]
- Non-photorealistic rendering in stereoscopic 3D visualizationDaniel Makoto Tokunaga, Cléber Gimenez Corrêa, Ricardo Nakamura, Fátima L. S. Nunes, Romero Tori. [doi]
- Lip synchronization by acoustic inversionGregor Hofer, Korin Richmond, Michael Berger. [doi]
- Shaboned display: an interactive substantial display using soap bubblesShiho Hirayama, Yasuaki Kakehi. [doi]
- Chroma keying between integral photography imagesKazuhisa Yanaka, Akifumi Momose, Masahiko Yoda. [doi]
- Temporally coherent video mattingSun-Young Lee, Jong-Chul Yoon, In-Kwon Lee. [doi]
- How people tend to organize sensory information into unified wholes in haptic phone?: focusing on cross modality interactionJi-Hye An, Su-Jin Lee. [doi]
- ATI Stream Profiler: a tool to optimize an OpenCL kernel on ATI Radeon GPUsBudirijanto Purnomo, Norman Rubin, Michael Houston. [doi]
- Warping the space around an animated objectDaniele Federico, Damien Fagnou, Tom Reed. [doi]
- Automated 3D mesh segmentation using 2D footprintsWael Abdelrahman, Sara Farag. [doi]
- FASTCD: fracturing-aware stable collision detectionJae-Pil Heo, Duksu Kim, Joon-Kyung Seong, Jeong-Mo Hong, Min Tang, Sung-Eui Yoon. [doi]
- Belief propagation optical flow for high-resolution image morphingChristian Lipski, Christian Linz, Marcus A. Magnor. [doi]
- Tiny Dreamy Stories: interactive paper book capable of changing the storylinesHiroki Yamada. [doi]
- Digital display case: the exhibition sysytem for conveying the background informationTakashi Kajinami, Oribe Hayashi, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- HCCMeshes: hierarchical-culling oriented compact meshesTae Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang Moon, Seungyong Lee, Sung-Eui Yoon. [doi]
- Quality-preserving image downsizingMatthew Trentacoste, Rafal Mantiuk, Wolfgang Heidrich. [doi]
- Multi-level segmentation of dance motion by piecewise regressionTakeshi Miura, Kazutaka Mitobe, Takaaki Kaiga, Takashi Yukawa, Toshiyuki Taniguchi, Hideo Tamamoto, Noboru Yoshimura. [doi]
- Data driven in-betweening for hand drawn rotating faceHiroaki Gohara, Shiori Sugimoto, Shigeo Morishima. [doi]
- Camera-based calibration for scalable immersive renderingWilliam C. Thibault. [doi]
- LLP+: multi-touch sensing using cross plane infrared laser light for interactive based displaysJae Hee Park, Tack-Don Han. [doi]
- Artwork evolutionPaul D. Solt. [doi]
- Fast efficient algorithm for enhancement of low lighting videoXuan Dong, Yi Pang, Jiangtao Wen. [doi]
- Photo zoom: high resolution from unordered image collectionsMartin Eisemann, Elmar Eisemann, Hans-Peter Seidel, Marcus A. Magnor. [doi]
- Multi-image interpolation based on graph-cuts and symmetric optical flowChristian Linz, Christian Lipski, Marcus A. Magnor. [doi]
- Evaluating performance in immersive displaysMegha Davalath, Mat Sanford, Anton Agana, Ann McNamara, Frederic I. Parke. [doi]
- A web system for creating and sharing 3D auditory contentsSeiya Matsuda, Tomohito Yamamoto. [doi]
- Depth-based Anisotropic Kuwahara FilteringJeong-ho Ahn, Jong-Chul Yoon, In-Kwon Lee. [doi]
- Thermal design display device to use the thermal tactile illusions: Thermo-Paradox Kumiko Kushiyama, Tetsuaki Baba, Kouki Doi, Shinji Sasada. [doi]
- Dynamic ambient occlusion from volumetric proxiesAndrew Cox, Jan Kautz. [doi]
- MusicSpace: you play the musicChun-Yu Tsai, Hung-Jung Lin, Tzu-Hao Kuo, Kai-Yin Cheng, I-Chao Shen, Bing-Yu Chen, Rung-Huei Liang. [doi]
- A stereo one-shot multi-band camera system for accurate color reproductionMasaru Tsuchida, Toru Takahashi, Koichi Ito, Takahito Kawanishi, Junji Yamato, Takafumi Aoki. [doi]
- Visualization of multiple people s lifelog: collecting Ant s-eye view to generate Bird s-eye view Kunihiro Nishimura, Jun ichi Nakano, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- LOD +: augmenting LOD with skeletonsBenoit Lange, Nancy Rodriguez. [doi]