Abstract is missing.
- A hybrid object/image space approach for efficient and robust line drawingsLong Zhang 0001, Ying He 0001, Hock Soon Seah, Wolfgang Müller-Wittig. [doi]
- A practical visualization strategy for large-scale supernovae CFD simulationsDerek K. Gerstmann, Toby Potter, Michael Houston, Paul Bourke, Kwan-Liu Ma, Andreas Wicenec. [doi]
- Translucent material transfer based on single imagesChao Li, Weiming Dong, Ning Zhou, Xiaopeng Zhang 0001, Jean-Claude Paul. [doi]
- Video-based toon character from surface performance captureYann Savoye. [doi]
- Face recognition and clustering for home photosChe-Hua Yeh, Pei-Ruu Shih, Kuan-Ting Liu, Huang-Ming Chang, Ming Ouhyoung. [doi]
- Fractal strokesRuimin Lv, Shouqian Sun, Kejun Zhang. [doi]
- Bidirectional light transport with vertex mergingIliyan Georgiev, Jaroslav Krivánek, Philipp Slusallek. [doi]
- Scalable motion-aware panoramic videosLeonardo Sacht, Luiz Velho, Diego Nehab, Marcelo Cicconet. [doi]
- Stereoscopic 3D experience optimization using cropping and warpingHong-Shang Lin, Shuen-Huei Guan, Chu-Tien Lee, Ming Ouhyoung. [doi]
- VolVision: high-speed capture in unconstrained camera motionHideki Takeoka, Yushi Moko, Carson Reynolds, Takashi Komuro, Yoshihiro Watanabe, Masatoshi Ishikawa. [doi]
- A parallel constraint solver for a rigid body simulationTakahiro Harada. [doi]
- A system for editing sky images using an image databaseAyumi Ono, Yoshinori Dobashi, Tsuyoshi Yamamoto. [doi]
- A space-efficient and hardware-friendly implementation of PtexSujeong Kim, Karl Hillesland, Justin Hensley. [doi]
- Heterogeneous particle-based simulationTakahiro Harada. [doi]
- Efficient calculation method of spherical signed distance function for real-time rendering of dynamic scenesWataru Furuya, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita. [doi]
- Synthesizing rope patterns of Jomon ware in a virtual spaceShinji Mizuno, Kengo Takai, Hiroaki Sawano, Makoto Ueda, Ryuji Takaki. [doi]
- Stretchable cartoon editing for skeletal captured animationsYann Savoye. [doi]
- Towards hairstyle reconstruction using thermal imagingTomás Lay Herrera, Arno Zinke, Andreas Weber 0004. [doi]
- Capturing shape and reflectance of foodChristopher Schwartz, Michael Weinmann, Roland Ruiters, Arno Zinke, Ralf Sarlette, Reinhard Klein. [doi]
- Interactive procedural modeling of pebble mosaicsNaoki Kita, Kazunori Miyata. [doi]
- Spline motion transitions in linear subspacesTomohiko Mukai. [doi]
- Screen space animation of fireMartin Guay, Fabrice Colin, Richard Egli. [doi]
- O(1) all pairs geodesic distance query on triangle meshesShi-Qing Xin, Xiang Ying, Ying He 0001. [doi]
- Distribution-aware image color transferFuzhang Wu, Weiming Dong, Xing Mei, Xiaopeng Zhang 0001, Xiaohong Jia, Jean-Claude Paul. [doi]
- Efficient search of lightcuts by spatial clusteringGuangwei Wang, Guofu Xie, Wencheng Wang. [doi]
- Tangible imagesShahzad Rasool, Alexei Sourin. [doi]
- Effective despeckling of HDR imagesAnthony Pajot, Loïc Barthe, Mathias Paulin. [doi]
- Fast global illumination baking via ray-bundlesYusuke Tokuyoshi, Takashi Sekine, Shinji Ogaki. [doi]
- Interactive 2D and volume image segmentation using level sets of probabilitiesYugang Liu, Yizhou Yu. [doi]
- Hardware instancing for real-time realistic forest renderingGuanbo Bao, Weiliang Meng, Hongjun Li 0002, Jia Liu, Xiaopeng Zhang 0001. [doi]
- Fast multiresolution terrain rendering with symmetric cluster setsJohn Judnich, Nam Ling. [doi]
- Beady: interactive beadwork design and constructionYuki Igarashi, Takeo Igarashi, Jun Mitani. [doi]
- Free fall motion synthesisHaoran Xie 0002, Kazunori Miyata. [doi]
- Enabling on-set stereoscopic MR-based previsualization for 3D filmmakingShohei Mori, Ryosuke Ichikari, Fumihisa Shibata, Asako Kimura, Hideyuki Tamura. [doi]
- A sketch-based interface to script comics readingJérémy Raulet, Vincent Boyer 0001. [doi]
- Flexible texture compression using bounded integer sequence encodingJørn Nystad, Anders Lassen, Thomas J. Olson. [doi]
- Extinction transmittance mapsPascal Gautron, Cyril Delalandre, Jean-Eudes Marvie. [doi]
- Non-local image reconstruction for efficient BTF synthesisKai Schröder, David Möller, Reinhard Klein, Arno Zinke. [doi]
- Fast and automatic 3D full head synthesis using iPhoneHong Thai Nguyen, Ee Ping Ong, Zhiyong Huang 0001. [doi]
- Ambient Wall: Smart Wall Display interface which can be controlled by simple gesture for smart homeHark-Joon Kim, Kyungho Jeong, Seon-Kyo Kim, Tack-Don Han. [doi]
- Parallel and accurate Poisson disk sampling on arbitrary surfacesYing Xiang, Shi-Qing Xin, Qian Sun, Ying He 0001. [doi]
- Automatic generation of 3-D building models by straight skeletonKenichi Sugihara. [doi]
- Interactive climbing route design using a simulated virtual climberJonas Pfeil, Jun Mitani, Takeo Igarashi. [doi]
- 3D animation education in the US and Japan: different environments, similar issuesMiho Aoki, Wobbe F. Koning, Ayumi Miyai, Takahito Kamihira. [doi]