Abstract is missing.
- Finding Four-leaf Clovers while Supported by AITakeo Hamada, Yasuhira Chiba, JongMoon Choi, Noboru Koshizuka. [doi]
- Tactile Scaling: An MR System for Experiencing Virtual Body ScalingYoshiyuki Kawaraya, Ryouta Kubo, Akihiro Matsuura. [doi]
- Projection Mapped Gimmick Picture Book by Optical Illusion-Based Stereoscopic VisionSayaka Toda, Hiromitsu Fujii. [doi]
- Deep Specular Highlight Removal for Single Real-world ImageZhongqi Wu, Chuanqing Zhuang, Jian Shi, Jun Xiao, Jianwei Guo. [doi]
- Wireless Embedded System on a Glove for Hand Motion Capture and Tactile Feedback in 3D EnvironmentsMichael Efraimidis, Katerina Mania. [doi]
- Variable Rate Ray Tracing for Virtual RealityJinyuan Yang, Xiaoli Li, Abraham G. Campbell. [doi]
- I Need to Step Back from It! Modeling Backward Movement from Multimodal Sensors in Virtual RealitySeungwon Paik, Kyungsik Han. [doi]
- Immersive 3D Body Painting SystemYoon-Seok Choi, Soonchul Jung, Jin-Seo Kim. [doi]
- Construction of Virtual Large-Scale Road Environment for Developing Control Algorithms for Autonomous and Electric VehiclesYasuo Kawai, Masaki Ogasawara, Takehisa Kaito, Keita Nagao. [doi]
- Indoor Scene Semantic Modeling for Virtual RealitySheng-Han Wu, Hsin-Wei Yu, Cheng-Wei Lin, Ping-Hsuan Han, Kuan-Wen Chen. [doi]
- Digital Twin of the Australian Square Kilometre Array (ASKAP)Tomasz Bednarz, Dominic Branchaud, Florence Wang, Justin Baker, Malte Marquarding. [doi]
- Creating a Virtual Space Globe Using the Hipparcos CatalogYasuo Kawai. [doi]
- Growth-based 3D modelling using stem-voxels encoded in digital-DNA structuresThomas Raymond, Vladislav Li, Vasileios Argyriou. [doi]
- Detailed 3D Face Reconstruction from Single Images Via Self-supervised Attribute LearningMingxin Yang, Jianwei Guo, Juntao Ye, Xiaopeng Zhang. [doi]
- The Induced Finger Movements EffectAgata Marta Soccini. [doi]
- Creating Virtual Reality Cartoons from Traditional CartoonsKyungjin Han, Jieun Hwang, Jong Weon Lee. [doi]
- FeatureNet: Upsampling of Point Cloud and it's Associated FeaturesShanthika Naik, Uma Mudenagudi, Ramesh Ashok Tabib, Adarsh Jamadandi. [doi]
- GPU-based Motion Matching for Crowds in the Unreal EngineNagaraj Raparthi, Eric Acosta, Alan Liu, Tim McLaughlin. [doi]
- Casual Real-World VR using Light FieldsYusuke Tomoto, Srinivas Rao, Tobias Bertel, Krunal Chande, Christian Richardt, Stefan Holzer, Rodrigo Ortiz Cayon. [doi]
- Spatial and Photometric Consistent Matching for Structure-from-Motion in Highly Ambiguous ScenesSzu-Chun Su, Ze-Yiou Chen, Kuan-Wen Chen. [doi]
- A Robust Low-cost Mocap System with Sparse SensorsSeong Uk Kim, Hanyoung Jang, Jongmin Kim. [doi]
- Colored Cast Shadows for Improved Visibility in Optical See-Through ARChun Wei Ooi, John Dingliana. [doi]
- Sound Reactive Bio-Inspired Snake Robot SimulationSriranjan Rasakatla, Ikuo Mizuuchi, Bipin Indurkhya. [doi]
- Deferred Neural Rendering for View ExtrapolationTobias Bertel, Yusuke Tomoto, Srinivas Rao, Rodrigo Ortiz Cayon, Stefan Holzer, Christian Richardt. [doi]
- Pressure Simulation in the Heart with Valve Interlocking and Isovolumetric ContractionNobuhiko Mukai, Kazuhiro Aoyama, Youngha Chang. [doi]
- Label360: An Annotation Interface for Labeling Instance-Aware Semantic Labels on Panoramic Full ImagesLiang-Han Lin, Hao-Kai Wen, Man-Hsin Kao, Evelyn Chen, Tse-Han Lin, Ming Ouhyoung. [doi]
- PaperTracker: A Gamified Music & Tech Teaching ToolTristan Bunn, Jon He, Andre Murnieks, Radek Rudnicki. [doi]
- Generation of Origami Folding Animations from 3D Point Cloud Using Latent Space InterpolationChiaki Nakagaito, Takanori Nishino, Kazuya Takeda. [doi]
- To touch or not to touch? Comparing Touch, mid-air gesture, mid-air haptics for public display in post COVID-19 societyShaoyan Huang, Sakthi P. B. Ranganathan, Isaac Parsons. [doi]
- Refining SfM Reconstructed Models of Indian Heritage SitesT. Santoshkumar, Deepti Hegde, Ramesh Ashok Tabib, Uma Mudenagudi. [doi]
- HEY!: Exploring Virtual Character Interaction for Immersive Storytelling via ElectroencephalographyYi-Hsuan Tseng, Tian-Jyun Lin, Tzu-Hsuan Yang, Ping-Hsuan Han, Saiau-Yue Tsau. [doi]
- Creation of Interactive Dollhouse with Projection Mapping and Measurement of Distance and Pressure SensorsMakoto Jimbu, Minori Yoshida, Hiro Bizen, Yasuo Kawai. [doi]
- Enhanced Direct Delta MushSerguei Kalentchouk, Michael Hutchinson, Deepak Tolani. [doi]
- Playable Cartography: Emerging Creative Cartographic PracticesLibby Clarke. [doi]
- SHARIdeas: A Visual Representation of Intention Sharing Between Designer and Executor Supporting AR AssemblyZhuo Wang, Xiaoliang Bai, Shusheng Zhang, Weiping He, Peng Wang 0083, Xiangyu Zhang 0009, Yuxiang Yan. [doi]
- Interactive 3D Model Generation from Character IllustrationNozomi Isami, Yuji Sakamoto. [doi]
- Exploring Social Interactions for Live Performance in Virtual RealityShuo Yan, Xuning Yan, Xukun Shen. [doi]
- Free-Viewpoint Facial Re-Enactment from a Casual CaptureSrinivas Rao, Rodrigo Ortiz Cayon, Matteo Munaro, Aidas Liaudanskas, Krunal Chande, Tobias Bertel, Christian Richardt, Alexander J. B. Trevor, Stefan Holzer, Abhishek Kar. [doi]
- Translation between Dance and MusicBorou Yu, Konrad Kaczmarek, Jiajian Min. [doi]