GPU-based Motion Matching for Crowds in the Unreal Engine

Nagaraj Raparthi, Eric Acosta, Alan Liu, Tim McLaughlin. GPU-based Motion Matching for Crowds in the Unreal Engine. In SIGGRAPH Asia 2020 Posters, SA 2019, Virtual Event, Republic of Korea, December 4-13, 2020. ACM, 2020. [doi]

Abstract

Abstract is missing.