Abstract is missing.
- LitNeRF: Intrinsic Radiance Decomposition for High-Quality View Synthesis and Relighting of FacesKripasindhu Sarkar, Marcel C. Bühler, Gengyan Li, Daoye Wang, Delio Vicini, Jérémy Riviere, Yinda Zhang 0001, Sergio Orts-Escolano, Paulo F. U. Gotardo, Thabo Beeler, Abhimitra Meka. [doi]
- Bézier Spline Simplification Using Locally Integrated Error MetricsSiqi Wang, Chenxi Liu, Daniele Panozzo, Denis Zorin, Alec Jacobson. [doi]
- Text-Guided Vector Graphics CustomizationPeiying Zhang, Nanxuan Zhao, Jing Liao 0001. [doi]
- Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion CaptureShaohua Pan, Qi Ma, Xinyu Yi, Weifeng Hu, Xiong Wang, Xingkang Zhou, Jijunnan Li, Feng Xu. [doi]
- FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution FusionZhihua Zhong, Jingsen Zhu, Yuxin Dai, Chuankun Zheng, Guanlin Chen, Yuchi Huo, Hujun Bao, Rui Wang 0004. [doi]
- Learning Contact Deformations with General Collider DescriptorsCristian Romero, Dan Casas, Maurizio M. Chiaramonte, Miguel A. Otaduy. [doi]
- Single-Image 3D Human Digitization with Shape-guided DiffusionBadour Albahar, Shunsuke Saito, Hung-Yu Tseng, Changil Kim 0001, Johannes Kopf 0001, Jia-Bin Huang 0001. [doi]
- MyStyle++: A Controllable Personalized Generative PriorLibing Zeng, Lele Chen, Yi Xu, Nima Khademi Kalantari. [doi]
- Neural Collision Fields for Triangle PrimitivesRyan S. Zesch, Vismay Modi, Shinjiro Sueda, David I. W. Levin. [doi]
- RMIP: Displacement ray tracing via inversion and oblong boundingTheo Thonat, Iliyan Georgiev, François Beaune, Tamy Boubekeur. [doi]
- SinMPI: Novel View Synthesis from a Single Image with Expanded Multiplane ImagesGuo Pu, Peng-Shuai Wang, Zhouhui Lian. [doi]
- Neural Caches for Monte Carlo Partial Differential Equation SolversZilu Li, Guandao Yang, Xi Deng, Christopher De Sa, Bharath Hariharan, Steve Marschner. [doi]
- Zero-Shot 3D Shape CorrespondenceAhmed Abdelreheem 0002, Abdelrahman Eldesokey, Maks Ovsjanikov, Peter Wonka. [doi]
- Example-Based Sampling with Diffusion ModelsBastien Doignies, Nicolas Bonneel, David Coeurjolly, Julie Digne, Loïs Paulin, Jean Claude Iehl, Victor Ostromoukhov. [doi]
- Multi-color Holograms Improve Brightness in Holographic DisplaysKoray Kavakli, Liang Shi, Hakan Urey, Wojciech Matusik, Kaan Aksit. [doi]
- 360° Reconstruction From a Single Image Using Space Carved OutpaintingNuri Ryu, Minsu Gong, Geonung Kim, Joo-Haeng Lee, Sunghyun Cho. [doi]
- A Locality-based Neural Solver for Optical Motion CaptureXiaoyu Pan, Bowen Zheng, Xinwei Jiang, Guanglong Xu, Xianli Gu, Jingxiang Li, Qilong Kou, He Wang, Tianjia Shao, Kun Zhou 0001, Xiaogang Jin 0001. [doi]
- ExtraSS: A Framework for Joint Spatial Super Sampling and Frame ExtrapolationSongyin Wu, SungYe Kim, Zheng Zeng 0005, Deepak Vembar, Sangeeta Jha, Anton Kaplanyan, Lingqi Yan 0001. [doi]
- Repurposing Diffusion Inpainters for Novel View SynthesisYash Kant, Aliaksandr Siarohin, Michael Vasilkovsky, Riza Alp Güler, Jian Ren, Sergey Tulyakov, Igor Gilitschenski. [doi]
- Subspace Mixed Finite Elements for Real-Time Heterogeneous ElastodynamicsTy Trusty, Otman Benchekroun, Eitan Grinspun, Danny M. Kaufman, David I. W. Levin. [doi]
- Lock-free Vertex Clustering for Multicore Mesh ReductionNima Fathollahi, Sean Chester. [doi]
- An Architecture and Implementation of Real-Time Sound Propagation Hardware for Mobile DevicesEunjae Kim, Sukwon Choi, Jiyoung Kim, Jae-Ho Nah, Woonam Jung, Tae-Hyeong Lee, Yeon-Kug Moon, Woo-Chan Park. [doi]
- Anti-Aliased Neural Implicit Surfaces with Encoding Level of DetailYiyu Zhuang, Qi Zhang, Ying Feng, Hao Zhu, Yao Yao, Xiaoyu Li, Yan-Pei Cao, Ying Shan, Xun Cao. [doi]
- HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single ImageTong Wu, Zhibing Li, Shuai Yang, Pan Zhang, Xingang Pan, Jiaqi Wang 0003, Dahua Lin, Ziwei Liu 0002. [doi]
- An Implicitly Stable Mixture Model for Dynamic Multi-fluid SimulationsYanrui Xu, Xiaokun Wang, Jiamin Wang, Chongming Song, Tiancheng Wang, Yalan Zhang, Jian Chang, Jian-Jun Zhang, Jirí Kosinka, Alexandru C. Telea, Xiaojuan Ban. [doi]
- Differentiable Dynamic Visible-Light TomographyKaizhang Kang, Zoubin Bi, Xiang Feng, Yican Dong, Kun Zhou 0001, Hongzhi Wu. [doi]
- ActRay: Online Active Ray Sampling for Radiance FieldsJiangkai Wu, Liming Liu, Yunpeng Tan, Quanlu Jia, Haodan Zhang, Xinggong Zhang. [doi]
- PSDR-Room: Single Photo to Scene using Differentiable RenderingKai Yan, Fujun Luan, Milos Hasan, Thibault Groueix, Valentin Deschaintre, Shuang Zhao. [doi]
- ShaDDR: Interactive Example-Based Geometry and Texture Generation via 3D Shape Detailization and Differentiable RenderingQimin Chen, Zhiqin Chen, Hang Zhou, Hao Zhang. [doi]
- Neural Stochastic Poisson Surface ReconstructionSilvia Sellán, Alec Jacobson. [doi]
- Sparse Stress Structures from Optimal Geometric MeasuresDylan Rowe, Albert Chern. [doi]
- Neural Motion GraphHongyu Tao, Shuaiying Hou, Changqing Zou, Hujun Bao, Weiwei Xu. [doi]
- Discovering Fatigued Movements for Virtual Character AnimationNoshaba Cheema, Rui Xu, Nam-Hee Kim, Perttu Hämäläinen, Vladislav Golyanik, Marc Habermann, Christian Theobalt, Philipp Slusallek. [doi]
- SeamlessNeRF: Stitching Part NeRFs with Gradient PropagationBingchen Gong, Yuehao Wang, Xiaoguang Han 0001, Qi Dou 0001. [doi]
- ReparamCAD: Zero-shot CAD Re-Parameterization for Interactive ManipulationMilin Kodnongbua, Benjamin T. Jones, Maaz Bin Safeer Ahmad, Vladimir G. Kim, Adriana Schulz. [doi]
- MatFusion: A Generative Diffusion Model for SVBRDF CaptureSam Sartor, Pieter Peers. [doi]
- Texture Atlas Compression Based on Repeated Content RemovalYuzhe Luo, Xiaogang Jin 0001, Zherong Pan, Kui Wu 0003, Qilong Kou, Xiajun Yang, Xifeng Gao. [doi]
- Towards Practical Capture of High-Fidelity Relightable AvatarsHaotian Yang, Mingwu Zheng, Wanquan Feng, Haibin Huang, Yu-Kun Lai, Pengfei Wan, Zhongyuan Wang 0006, Chongyang Ma. [doi]
- A Physically-inspired Approach to the Simulation of Plant WiltingFilippo Maggioli, Jonathan Klein, Torsten Hädrich, Emanuele Rodolà, Wojtek Palubicki, Sören Pirk, Dominik L. Michels. [doi]
- MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFsKunal Gupta, Milos Hasan, Zexiang Xu, Fujun Luan, Kalyan Sunkavalli, Xin Sun, Manmohan Chandraker, Sai Bi. [doi]
- Break-A-Scene: Extracting Multiple Concepts from a Single ImageOmri Avrahami, Kfir Aberman, Ohad Fried, Daniel Cohen-Or, Dani Lischinski. [doi]
- Intrinsic Harmonization for Illumination-Aware Image CompositingChris Careaga, S. Mahdi H. Miangoleh, Yagiz Aksoy. [doi]
- MOCHA: Real-Time Motion Characterization via Context MatchingDeok-Kyeong Jang, Yuting Ye, Jungdam Won, Sung Hee Lee. [doi]
- Second-Order Finite Elements for Deformable SurfacesQiqin Le, Yitong Deng, Jiamu Bu, Bo Zhu 0002, Tao Du 0001. [doi]
- Pose and Skeleton-aware Neural IK for Pose and Motion EditingDhruv Agrawal, Martin Guay, Jakob Buhmann, Dominik Borer, Robert W. Sumner. [doi]
- Curl Noise JitteringJakob Andreas Bærentzen, Jeppe Revall Frisvad, Jonàs Martínez. [doi]
- Diffusion-based Holistic Texture Rectification and SynthesisGuoqing Hao, Satoshi Iizuka, Kensho Hara, Edgar Simo-Serra, Hirokatsu Kataoka, Kazuhiro Fukui. [doi]
- Quantum Ray Marching: Reformulating Light Transport for Quantum ComputersLogan Mosier, Morgan McGuire, Toshiya Hachisuka. [doi]
- Subspace-Preconditioned GPU Projective Dynamics with Contact for Cloth SimulationXuan Li, Yu Fang, Lei Lan, Huamin Wang, Yin Yang, Minchen Li, Chenfanfu Jiang. [doi]
- ShapeSonic: Sonifying Fingertip Interactions for Non-Visual Virtual Shape PerceptionJialin Huang, Alexa Siu, Rana Hanocka, Yotam I. Gingold. [doi]
- Rerender A Video: Zero-Shot Text-Guided Video-to-Video TranslationShuai Yang, Yifan Zhou, Ziwei Liu, Chen Change Loy. [doi]
- Face0: Instantaneously Conditioning a Text-to-Image Model on a FaceDani Valevski, Danny Lumen, Yossi Matias, Yaniv Leviathan. [doi]
- Input-Dependent Uncorrelated Weighting for Monte Carlo DenoisingJonghee Back, Binh-Son Hua, Toshiya Hachisuka, Bochang Moon. [doi]
- What is the Best Automated Metric for Text to Motion Generation?Jordan Voas, Yili Wang, Qixing Huang, Raymond Mooney. [doi]
- C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based CharactersZhiyang Dou, Xuelin Chen, Qingnan Fan, Taku Komura, Wenping Wang. [doi]
- GroundLink: A Dataset Unifying Human Body Movement and Ground Reaction DynamicsXingjian Han, Benjamin Senderling, Stanley To, Deepak Kumar, Emily Whiting, Jun Saito. [doi]
- Real-time Height-field Simulation of Sand and Water MixturesHaozhe Su, Siyu Zhang, Zherong Pan, Mridul Aanjaneya, Xifeng Gao, Kui Wu 0003. [doi]
- SimpleNeRF: Regularizing Sparse Input Neural Radiance Fields with Simpler SolutionsNagabhushan Somraj, Adithyan Karanayil, Rajiv Soundararajan. [doi]
- SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and RelightingJia-Mu Sun, Tong Wu 0009, Yong-Liang Yang, Yu-Kun Lai, Lin Gao 0004. [doi]
- Nonlinear Ray Tracing for Displacement and Shell MappingShinji Ogaki. [doi]
- Adaptive Recurrent Frame Prediction with Learnable Motion VectorsZhizhen Wu, Chenyu Zuo, Yuchi Huo, Yazhen Yuan, Yifan Peng, Guiyang Pu, Rui Wang 0003, Hujun Bao. [doi]
- Explorable Mesh Deformation Subspaces from Unstructured 3D Generative ModelsArman Maesumi, Paul Guerrero, Noam Aigerman, Vladimir G. Kim, Matthew Fisher, Siddhartha Chaudhuri, Daniel Ritchie. [doi]
- ViCMA: Visual Control of Multibody AnimationsDoug L. James, David I. W. Levin. [doi]
- LiCROM: Linear-Subspace Continuous Reduced Order Modeling with Neural FieldsYue Chang, Peter Yichen Chen, Zhecheng Wang, Maurizio M. Chiaramonte, Kevin Carlberg, Eitan Grinspun. [doi]
- VMesh: Hybrid Volume-Mesh Representation for Efficient View SynthesisYuan-Chen Guo, Yan-Pei Cao, Chen Wang 0049, Yu He, Ying Shan, Song-Hai Zhang. [doi]
- Reach For the Spheres: Tangency-aware surface reconstruction of SDFsSilvia Sellán, Christopher Batty, Oded Stein. [doi]
- ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman CharactersTianyu Li, Jungdam Won, Alexander Clegg, Jeonghwan Kim, Akshara Rai, Sehoon Ha. [doi]
- RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance FieldsZixi Shu, Ran Yi, Yuqi Meng, Yutong Wu, Lizhuang Ma. [doi]
- Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D InputDonglai Xiang, Fabian Prada, Zhe Cao, Kaiwen Guo, Chenglei Wu, Jessica K. Hodgins, Timur M. Bagautdinov. [doi]
- Neural Stress Fields for Reduced-order Elastoplasticity and FractureZeshun Zong, Xuan Li, Minchen Li, Maurizio M. Chiaramonte, Wojciech Matusik, Eitan Grinspun, Kevin Carlberg, Chenfanfu Jiang, Peter Yichen Chen. [doi]
- Constructive Solid Geometry on Neural Signed Distance FieldsZoë Marschner, Silvia Sellán, Hsueh-Ti Derek Liu, Alec Jacobson. [doi]
- Multiple-bounce Smith Microfacet BRDFs using the Invariance PrincipleYuang Cui, Gaole Pan, Jian Yang, Lei Zhang, Ling-Qi Yan, Beibei Wang. [doi]
- AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image CollectionsYue Wu 0012, Sicheng Xu, Jianfeng Xiang, Fangyun Wei, Qifeng Chen, Jiaolong Yang, Xin Tong 0001. [doi]
- Shadow Harmonization for Realistic CompositingLucas Valença, Jinsong Zhang, Michaël Gharbi, Yannick Hold-Geoffroy, Jean-François Lalonde. [doi]
- Simultaneous Color Computer Generated HolographyEric Markley, Nathan Matsuda, Florian Schiffers, Oliver Cossairt, Grace Kuo. [doi]
- Transparent Object Reconstruction via Implicit Differentiable Refraction RenderingFangzhou Gao, Lianghao Zhang, Li Wang, Jiamin Cheng, Jiawan Zhang. [doi]
- Diffusing Colors: Image Colorization with Text Guided DiffusionNir Zabari, Aharon Azulay, Alexey Gorkor, Tavi Halperin, Ohad Fried. [doi]
- Perceptual Requirements for World-Locked Rendering in AR and VRPhillip Guan, Eric Penner, Joel Hegland, Benjamin Letham, Douglas Lanman. [doi]
- Perceptually Adaptive Real-Time Tone MappingTaimoor Tariq, Nathan Matsuda, Eric Penner, Jerry Jia, Douglas Lanman, Ajit Ninan, Alexandre Chapiro. [doi]
- Extended Path Space Manifolds for Physically Based Differentiable RenderingJiankai Xing, Xuejun Hu, Fujun Luan, Ling-Qi Yan 0001, Kun Xu 0003. [doi]
- Ego3DPose: Capturing 3D Cues from Binocular Egocentric ViewsTaeho Kang, Kyungjin Lee, Jinrui Zhang, Youngki Lee. [doi]
- Emotional Speech-Driven Animation with Content-Emotion DisentanglementRadek Danecek, Kiran Chhatre, Shashank Tripathi, YanDong Wen, Michael J. Black, Timo Bolkart. [doi]
- A Hessian-Based Field Deformer for Real-Time Topology-Aware Shape EditingYunxiao Zhang, Zixiong Wang, Zihan Zhao, Rui Xu 0016, Shuang-Min Chen, Shiqing Xin, Wenping Wang, Changhe Tu. [doi]
- VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural RenderingLinus Franke, Darius Rückert, Laura Fink, Matthias Innmann, Marc Stamminger. [doi]
- Neural Gradient Learning and Optimization for Oriented Point Normal EstimationQing Li 0032, Huifang Feng 0002, Kanle Shi, Yi Fang, Yu-Shen Liu, Zhizhong Han. [doi]
- Efficient Human Motion Reconstruction from Monocular Videos with Physical Consistency LossLin Cong, Philipp Ruppel, Yizhou Wang, Xiang Pan, Norman Hendrich, Jianwei Zhang. [doi]
- Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head AvatarCong Wang, Di Kang, Yan-Pei Cao, Linchao Bao, Ying Shan, Song-Hai Zhang. [doi]
- Compact Neural Graphics Primitives with Learned Hash ProbingTowaki Takikawa, Thomas Müller 0013, Merlin Nimier-David, Alex Evans, Sanja Fidler, Alec Jacobson, Alexander Keller 0001. [doi]
- SFLSH: Shape-Dependent Soft-Flesh AvatarsPablo Ramón, Cristian Romero, Javier Tapia, Miguel A. Otaduy. [doi]
- High-Fidelity and Real-Time Novel View Synthesis for Dynamic ScenesHaotong Lin, Sida Peng, Zhen Xu, Tao Xie, Xingyi He, Hujun Bao, Xiaowei Zhou. [doi]
- Close the Design-to-Manufacturing Gap in Computational Optics with a 'Real2Sim' Learned Two-Photon Neural Lithography SimulatorCheng Zheng, Guangyuan Zhao, Peter T. C. So. [doi]
- Fast-MSX: Fast Multiple Scattering ApproximationEnrique Rosales, Fatemeh Teimury, Joshua Horacsek, Aria Salari, Xuebin Qin, Adi Bar-Lev, Xiaoqiang Zhe, Ligang Liu. [doi]
- Content-based Search for Deep Generative ModelsDaohan Lu, Sheng-yu Wang, Nupur Kumari, Rohan Agarwal, Mia Tang, David Bau, Jun-Yan Zhu. [doi]
- Domain-Agnostic Tuning-Encoder for Fast Personalization of Text-To-Image ModelsMoab Arar, Rinon Gal, Yuval Atzmon, Gal Chechik, Daniel Cohen-Or, Ariel Shamir, Amit H. Bermano. [doi]
- CLIPXPlore: Coupled CLIP and Shape Spaces for 3D Shape ExplorationJingyu Hu, Ka-Hei Hui, Zhengzhe Liu, Hao Zhang, Chi-Wing Fu. [doi]
- DeepBasis: Hand-Held Single-Image SVBRDF Capture via Two-Level Basis Material ModelLi Wang, Lianghao Zhang, Fangzhou Gao, Jiawan Zhang. [doi]
- SAME: Skeleton-Agnostic Motion Embedding for Character AnimationSunmin Lee, Taeho Kang, Jungnam Park, Jehee Lee, Jungdam Won. [doi]
- Inovis: Instant Novel-View SynthesisMathias Harrer, Linus Franke, Laura Fink, Marc Stamminger, Tim Weyrich. [doi]
- Hand Pose Estimation with Mems-Ultrasonic SensorsQiang Zhang, Yuanqiao Lin, Yubin Lin, Szymon Rusinkiewicz. [doi]
- VR-NeRF: High-Fidelity Virtualized Walkable SpacesLinning Xu, Vasu Agrawal, William Laney, Tony Garcia, Aayush Bansal, Changil Kim 0001, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder, Aljaz Bozic, Dahua Lin, Michael Zollhöfer, Christian Richardt. [doi]
- A Micrograin BSDF Model for the Rendering of Porous LayersSimon Lucas, Mickaël Ribardière, Romain Pacanowski, Pascal Barla. [doi]
- Joint Sampling and Optimisation for Inverse RenderingMartin Bálint, Karol Myszkowski, Hans-Peter Seidel, Gurprit Singh. [doi]
- Computational Design of Wiring Layout on Tight Suits with Minimal Motion ResistanceKai Wang, Xiaoyu Xu, Yinping Zheng, Da Zhou, Shihui Guo, Yipeng Qin, Xiaohu Guo. [doi]
- Holographic Near-eye Display with Real-time Embedded RenderingAntonin Gilles, Pierre Le Gargasson, Grégory Hocquet, Patrick Gioia. [doi]
- DreamEditor: Text-Driven 3D Scene Editing with Neural FieldsJingyu Zhuang, Chen Wang, Liang Lin, Lingjie Liu, Guanbin Li. [doi]
- Light-Efficient Holographic Illumination for Continuous-Wave Time-of-Flight ImagingDorian Chan, Matthew O'Toole. [doi]
- Animating Street ViewMengyi Shan, Brian Curless, Ira Kemelmacher-Shlizerman, Steven M. Seitz. [doi]
- Adaptive Tracking of a Single-Rigid-Body Character in Various EnvironmentsTaesoo Kwon, Taehong Gu, Jaewon Ahn, Yoonsang Lee 0001. [doi]
- Efficient Graphics Representation with Differentiable IndirectionSayantan Datta, Carl Marshall, Zhao Dong 0001, Zhengqin Li, Derek Nowrouzezahrai. [doi]
- An Implicit Physical Face Model Driven by Expression and StyleLingchen Yang, Gaspard Zoss, Prashanth Chandran, Paulo F. U. Gotardo, Markus H. Gross, Barbara Solenthaler, Eftychios Sifakis, Derek Bradley. [doi]
- The effect of display capabilities on the gloss consistency between real and virtual objectsBin Chen, Akshay Jindal, Michal Piovarci, Chao Wang, Hans-Peter Seidel, Piotr Didyk, Karol Myszkowski, Ana Serrano, Rafal K. Mantiuk. [doi]
- DROP: Dynamics Responses from Human Motion Prior and Projective DynamicsYifeng Jiang 0002, Jungdam Won, Yuting Ye, C. Karen Liu. [doi]
- Perceptual error optimization for Monte Carlo animation renderingMisa Korac, Corentin Salaün, Iliyan Georgiev, Pascal Grittmann, Philipp Slusallek, Karol Myszkowski, Gurprit Singh. [doi]
- Self-Calibrating, Fully Differentiable NLOS Inverse RenderingKiseok Choi, Inchul Kim, Dongyoung Choi, Julio Marco, Diego Gutierrez, Min H. Kim 0001. [doi]
- LiveNVS: Neural View Synthesis on Live RGB-D StreamsLaura Fink, Darius Rückert, Linus Franke, Joachim Keinert, Marc Stamminger. [doi]
- Neural Spectro-polarimetric FieldsYoungchan Kim, Wonjoon Jin, Sunghyun Cho, Seung-Hwan Baek. [doi]
- Conditional Resampled Importance Sampling and ReSTIRMarkus Kettunen, Daqi Lin, Ravi Ramamoorthi, Thomas Bashford-Rogers, Chris Wyman. [doi]
- MuscleVAE: Model-Based Controllers of Muscle-Actuated CharactersYusen Feng, Xiyan Xu, Libin Liu 0002. [doi]
- UVDoc: Neural Grid-based Document UnwarpingFloor Verhoeven, Tanguy Magne, Olga Sorkine-Hornung. [doi]
- Learning Gradient Fields for Scalable and Generalizable Irregular PackingTianyang Xue, Mingdong Wu, Lin Lu, Haoxuan Wang, Hao Dong 0003, Baoquan Chen. [doi]
- Interactive Story Visualization with Multiple CharactersYuan Gong, Youxin Pang, Xiaodong Cun, Menghan Xia, Yingqing He, Haoxin Chen, Longyue Wang, Yong Zhang, Xintao Wang, Ying Shan, Yujiu Yang. [doi]
- Anything to Glyph: Artistic Font Synthesis via Text-to-Image Diffusion ModelChangshuo Wang 0003, Lei Wu 0002, Xiaole Liu, Xiang Li, Lei Meng, Xiangxu Meng. [doi]