Abstract is missing.
- TRANSFORM: Beyond Tangible Bits, Towards Radical AtomsHiroshi Ishii. 1 [doi]
- Comparison of Device-Based, One and Two-Handed 7DOF Manipulation TechniquesJinbo Feng, Isaac Cho, Zachary Wartell. 2-9 [doi]
- Factors Affecting Mouse-Based 3D Selection in Desktop VR SystemsRobert J. Teather, Wolfgang Stuerzlinger. 10-19 [doi]
- BlowClick: A Non-Verbal Vocal Input Metaphor for ClickingDaniel Zielasko, Sebastian Freitag, Dominik Rausch, Yuen C. Law, Benjamin Weyers, Torsten W. Kuhlen. 20-23 [doi]
- Evaluating Mid-air List Interaction for Spatial Audio InterfacesChristina Dicke, Jörg Müller. 24-33 [doi]
- Models for Rested Touchless Gestural InteractionDarren Guinness, Alvin Jude, G. Michael Poor, Ashley Dover. 34-43 [doi]
- Evaluation of Docking Task Performance Using Mid-air Interaction TechniquesVanessa Vuibert, Wolfgang Stuerzlinger, Jeremy R. Cooperstock. 44-52 [doi]
- A Study on Proximity-based Hand Input for One-handed Mobile InteractionFlorian Müller, Mohammadreza Khalilbeigi, Niloofar Dezfuli, Alireza Sahami Shirazi, Sebastian Günther, Max Mühlhäuser. 53-56 [doi]
- Duet: Improvising Spatial Dialogues with an Artificially Intelligent AgentStephanie Andrews, Jordan Beth Vincent, John McCormick. 57-60 [doi]
- Attracting User's Attention in Spherical Image by Angular Shift of Virtual Camera DirectionRyohei Tanaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 61-64 [doi]
- Spatial Constancy of Surface-Embedded Layouts across Multiple EnvironmentsBarrett Ens, Eyal Ofek, Neil Bruce, Pourang Irani. 65-68 [doi]
- Design and Evaluation of an "Around the SmartPhone" Technique for 3D Manipulations on Distant DisplayLouis-Pierre Bergé, Emmanuel Dubois, Mathieu Raynal. 69-78 [doi]
- Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze InputSimon Voelker, Andrii Matviienko, Johannes Schöning, Jan O. Borchers. 79-88 [doi]
- GyroWand: IMU-based Raycasting for Augmented Reality Head-Mounted DisplaysJuan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura. 89-98 [doi]
- Comparing Direct Off-Screen Pointing, Peephole, and Flick & Pinch Interaction for Map NavigationKhalad Hasan, David Ahlström, Pourang P. Irani. 99-102 [doi]
- Upper Body Leaning can affect Forward Self-Motion Perception in Virtual EnvironmentsErnst Kruijff, Bernhard E. Riecke, Christina Trekowski, Alexandra Kitson. 103-112 [doi]
- Creature Teacher: A Performance-Based Animation System for Creating Cyclic MovementsAndreas Fender, Jörg Müller, David Lindlbauer. 113-122 [doi]
- NaviChair: Evaluating an Embodied Interface Using a Pointing Task to Navigate Virtual RealityAlexandra Kitson, Bernhard E. Riecke, Abraham M. Hashemian, Carman Neustaedter. 123-126 [doi]
- Controller-less Interaction Methods for Google CardboardSooJeong Yoo, Callum Parker. 127 [doi]
- Differences in Perspective and Software ScalingGraeme Browning, Robert J. Teather, Jacques Carette. 128 [doi]
- Effects of Bezel Size in Large Tiled Display GamingGeneva Smith, Robert J. Teather, Jordan Lass, Jacques Carette. 129 [doi]
- Exocentric Rendering of "Reality Distortion" User Interface to Illustrate Egocentric ReprojectionMichael Cohen, Tomohiro Oyama. 130 [doi]
- Gesture-based Sound Localization and ManipulationShashank Ranjan, Kyla McMullen. 131 [doi]
- Making Static Figures Posable: An Interactive Figure Transformation System For Naive UsersShao-Chi Lee, Pei-Ying Chiang. 132 [doi]
- Modeling Mid-air Gestures With Spherical CoordinatesDarren Guinness, Andrew Seung, Ashley Dover, G. Michael Poor, Alvin Jude. 133 [doi]
- Oncall Piano Sensei: Portable AR Piano Training SystemPei-Ying Chiang, Chung-Hsuan Sun. 134 [doi]
- Spatial Audio Feedback for Hand Gestures in GamesWenjie Wu, Stefan Rank. 135 [doi]
- TAMGeF: Touch-midAir-Motion Framework for Spatial InputFrancisco R. Ortega, Naphtali Rishe, Armando Barreto. 136 [doi]
- Transition Times for Manipulation Tasks in Hybrid InterfacesPer Bjerre, Allan Christensen, Simon André Pedersen, Andreas Køllund Pedersen, Wolfgang Stuerzlinger. 137 [doi]
- Gesture-based Sound Localization and ManipulationShashank Ranjan, Kyla McMullen. 138 [doi]
- HaptoClone (Haptic-Optical Clone): Mid-air Haptic-Optical Human-Human Interaction with Perfect SynchronizationYasutoshi Makino, Yoshikazu Furuyama, Hiroyuki Shinoda. 139 [doi]
- OpenUIX Demo: A Sneak Peek at a Novel HCI Model for AR SystemsMikel Salazar Gonzalez, Carlos Laorden, Pablo Garcia Bringas. 140 [doi]