Abstract is missing.
- 'Here's Looking At You, Kid': Interactive Entertainment In The Age Of Machine-Readable HumansWijnand A. IJsselsteijn. 1 [doi]
- Media Multitasking at Home: A Video Observation Study of Concurrent TV and Mobile Device UsageJacob M. Rigby, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox. 3-10 [doi]
- How People Multitask While Watching TVAuriana Shokrpour, Michael J. Darnell. 11-19 [doi]
- Countering Contextual Bias in TV Watching Behavior: Introducing Social Trend as External Contextual Factor in TV RecommendersFelix Lorenz, Jing Yuan, Andreas Lommatzsch, Mu Mu, Nicholas J. P. Race, Frank Hopfgartner, Sahin Albayrak. 21-30 [doi]
- How Millennials and Teens Consume Mobile VideoJennifer McNally, Beth Harrington. 31-39 [doi]
- The Social Construction of Targeted Television Advertising: The Importance of "Social Arrangements" in the Development of Targeted Television Advertising in FlandersIris Jennes, Wendy Van den Broeck. 41-50 [doi]
- Let's Play My Way: Investigating Audience Influence in User-Generated Gaming Live-StreamsPascal Lessel, Michael Mauderer, Christian Wolff, Antonio Krüger. 51-63 [doi]
- User Experience of Panoramic Video in CAVE-like and Head Mounted Display Viewing ConditionsAdam Philpot, Maxine Glancy, Peter J. Passmore, Andrew Wood, Bob Fields. 65-75 [doi]
- Integrating Mid-Air Haptics into Movie ExperiencesDamien Ablart, Carlos Velasco, Marianna Obrist. 77-84 [doi]
- Project Orpheus A Research Study into 360° Cinematic VRMirjam Vosmeer, Ben A. M. Schouten. 85-90 [doi]
- Enhancing Interaction with Dual-Screen Television Through Display CommonalitiesTimothy Neate, Michael Evans, Matt Jones. 91-103 [doi]
- On Time or Not on Time: A User Study on Delays in a Synchronised Companion-Screen ExperienceChristoph Ziegler, Christian Keimel, Rajiv Ramdhany, Vinoba Vinayagamoorthy. 105-114 [doi]
- Don't Leave: Combining Sensing Technology and Second Screens to Enhance the User Experience with TV ContentDaniela Huber, Daniel Buschek, Florian Alt. 115-121 [doi]
- Understanding Secondary Content Practices for Television ViewingFrank R. Bentley. 123-128 [doi]
- Virtual Reality and the Future of Immersive EntertainmentArthur van Hoff. 129 [doi]
- Emerging TV Experiences: How VR, Voice, and Emerging Audiences Have Changed the TV LandscapeIsha Dandavate, Kerwell Liao, Lettie Malan, Nibha Jain. 131-133 [doi]
- Converging User-Generated Material with Professional Video User ExperiencesMichael Evans, George Margetis, Stavroula Ntoa, Rajitha Weerakkody. 135-137 [doi]
- Workshop on Interactive Digital Storytelling in Broadcasting EnvironmentSebastian Arndt, Veli-Pekka Räty, Wendy Ann Mansilla, Francisco Ibanez, Scott Davies, Andrew Perkis. 139-140 [doi]
- In-Programme Personalization for Broadcast: IPP4BJeremy D. Foss, Ben Shirley, Benedita Malheiro, Sara Kepplinger, Alexandre Ulisses, Mike Armstrong. 141-142 [doi]
- ACM TVX Asia Forum 2017: A Brand New Game of Online Digital Marketing in AsiaHokyoung Ryu, Jieun Kim, Shuichi Aoki, Donghun Chung. 143 [doi]