Abstract is missing.
- Designing Learning Systems for an Interactive AgeKurt Squire. 13-14
- MMOGames-Based LearningConstance Steinkuehler. 15-18
- The Elektra Project: Towards a New Learning ExperienceMichael D. Kickmeier-Rust, Daniel Schwarz, Dietrich Albert, Dominique Verpoorten, Jean-Loup Castaigne, Matthias Bopp. 19-48
- Enhancing eLearning: Using Computer Games to Teach Requirements Collection and AnalysisThomas M. Connolly, Mark Stansfield. 49-60
- Reaching for the Usability and Utility of M-Learning ? Experiences from an M-Learning ProjectDavid Ahlström, Martin Hitz, Gerhard Leitner. 61-74
- A Design Space for Interactive Digital StorytellingMarkus Specker, Jörg Niesenhaus, Jürgen Ziegler. 75-96
- Human-centered Design for 'Casual' Information and Learning in Micromedia EnvironmentsMartin Lindner. 97-120
- Long-Term, Large-Scale Usability Evaluation Methods - An Empirical StudyBettina Thurnher, Thomas Kment, Jesper Kjeldskov. 121-136
- Wikis: Do They Need Usability Engineering?Michael D. Kickmeier-Rust, Martin Ebner, Andreas Holzinger. 137-144
- A Multimethod Usability Approach to Evaluating Elearning Applications ? A Case StudyMarcel Vervenne, Mark Bormann, Michael Kerres. 145-154
- Measuring Cultural Differences in Human Computer Interaction as Preparatory Work for Cultural Adaptivity in Navigation SystemsRüdiger Heimgärtner. 155-166
- Interregional Differences in User Cognition: A Practical Approach for Information ArchitecturePhilipp von Hellberg, Walter Ritter, Guido Kempter. 167-174
- Qualifiying Lecturers: The eTeaching Qualification MatrixAngelika Müller, Stefanie Lämmle, Stephanie Leimer, Sabine Rathmayer. 189-198
- Applying Active Online- Tutoring to Motivate Online Learners in a Work Based EnvironmentFranz Reichl, Jutta Jerlich, Eva Obermüller, Ilona Herbst. 199