Abstract is missing.
- Multi-Dimensional Transfer Function Design Using Sorted HistogramsClaes Lundström, Patric Ljung, Anders Ynnerman. 1-8 [doi]
- Discontinuous Displacement Mapping for Volume GraphicsCarlos D. Correa, Deborah Silver, Min Chen. 9-16 [doi]
- Volumetric Density Capture From a Single ImageChristian Fuchs 0004, Tongbo Chen, Michael Goesele, Holger Theisel, Hans-Peter Seidel. 17-22 [doi]
- GPU-Accelerated D2VRFang Xu, Klaus Mueller. 23-30 [doi]
- An Image-Based Modelling Approach To GPU-based Unstructured Grid Volume RenderingNaeem Shareef, Teng-Yok Lee, Han-Wei Shen, Klaus Mueller. 31-38 [doi]
- Adaptive Sampling in Single Pass, GPU-based Raycasting of Multiresolution VolumesPatric Ljung. 39-46 [doi]
- GPU-assisted Multi-field Video Volume VisualizationRalf P. Botchen, Min Chen, Daniel Weiskopf, Thomas Ertl. 47-54 [doi]
- Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement DataJoachim E. Vollrath, Tobias Schafhitzel, Thomas Ertl. 55-58 [doi]
- SIMD-Aware Ray-CastingWarren Leung, Neophytos Neophytou, Klaus Mueller. 59-62 [doi]
- Pre-integrated Flow Illustration for Tetrahedral MeshesNikolai A. Svakhine, David S. Ebert, Eduardo Tejada, Thomas Ertl, Kelly Gaither. 63-66 [doi]
- Contour Nest: A Two-dimensional Representation for Three-dimensional IsosurfacesShinobu Mizuta, Toshiki Ono, Tetsuya Matsuda. 67-70 [doi]
- Capture and Review of Interactive Volumetric Manipulations for Surgical TrainingThomas Kerwin, Han-Wei Shen, Don Stredney. 71-74 [doi]
- Enabling Haptic Interaction with Volumetric MRI Data Through Knowledge-based Tissue SeparationKarljohan Lundin, Claes Lundström, Matthew D. Cooper, Anders Ynnerman. 75-78 [doi]
- Complementary Shape Comparison with Additional PropertiesXiaoyu Zhang. 79-86 [doi]
- Live SurfaceChristopher J. Armstrong, William A. Barrett, Brian L. Price. 87-94 [doi]
- Contour-Based Surface Reconstruction using Implicit Curve Fitting, and Distance Field Filtering and InterpolationJeffrey Marker, Ilya Braude, Ken Museth, David E. Breen. 95-102 [doi]
- GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement SimulationsRalf Kähler, John Wise, Tom Abel, Hans-Christian Hege. 103-110 [doi]
- Interactive 3D seismic fault detection on the Graphics HardwareWon-Ki Jeong, Ross T. Whitaker, Mark Dobin. 111-118 [doi]
- Diffusion-Based Tractography: Visualizing Dense White Matter Connectivity from 3D Tensor FieldsShigeru Muraki, Issei Fujishiro, Yasuko Suzuki, Yuriko Takeshima. 119-126 [doi]