Abstract is missing.
- VR - Past, Present and FutureJim Foley. [doi]
- Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path IntegrationBernhard E. Riecke, Jan Malte Wiener. 3-10 [doi]
- Elucidating Factors that can Facilitate Veridical Spatial Perception in Immersive Virtual EnvironmentsVictoria Interrante, Brian Ries, Jason Lindquist, Lee Anderson. 11-18 [doi]
- Grasp Recognition with Uncalibrated Data Gloves - A Comparison of Classification MethodsGuido Heumer, Heni Ben Amor, Matthias Weber, Bernhard Jung. 19-26 [doi]
- Interscopic User Interface Concepts for Fish Tank Virtual Reality SystemsFrank Steinicke, Timo Ropinski, Gerd Bruder, Klaus Hinrichs. 27-34 [doi]
- Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design ImplicationsJoseph L. Gabbard, J. Edward Swan II, Deborah Hix, Si-Jung Kim, Greg Fitch. 35-42 [doi]
- Laparoscopic Virtual Mirror: New Interaction Paradigms for Monitor Based Augmented RealityNassir Navab, Marco Feuerstein, Christoph Bichlmeier. 43-50 [doi]
- A Taxonomy of 3D Occlusion Management TechniquesNiklas Elmqvist, Philippas Tsigas. 51-58 [doi]
- The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual EnvironmentXun Luo, Robert V. Kenyon, Derek Kamper, Daniel J. Sandin, Thomas A. DeFanti. 59-66 [doi]
- Indoor Marker-based Localization Using Coded Seamless Pattern for Interior DecorationShigeru Saito, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose. 67-74 [doi]
- GroundCam: A Tracking Modality for Mobile Mixed RealityStephen DiVerdi, Tobias Höllerer. 75-82 [doi]
- Balanced Hierarchies for Collision Detection between Fracturing ObjectsMiguel A. Otaduy, Olivier Chassot, Denis Steinemann, Markus H. Gross. 83-90 [doi]
- Real-time Path Planning for Virtual Agents in Dynamic EnvironmentsAvneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha. 91-98 [doi]
- Pose Synthesis Using the Inverse of Jacobian Matrix Learned from ExamplesChunpeng Li, Shihong Xia, Zhaoqi Wang. 99-106 [doi]
- On the Characterization of Peer-To-Peer Distributed Virtual EnvironmentsSilvia Rueda, Pedro Morillo, Juan M. Orduña, José Duato. 107-114 [doi]
- Effective Cooperative Haptic Interaction over the InternetMashhuda Glencross, Caroline Jay, Jeff Feasel, Luv Kohli, Mary C. Whitton, Roger J. Hubbold. 115-122 [doi]
- Variability-Aware Latency Amelioration in Distributed EnvironmentsAlexey Tumanov, Robert S. Allison, Wolfgang Stürzlinger. 123-130 [doi]
- A GPU Sub-pixel Algorithm for Autostereoscopic Virtual RealityRobert Kooima, Tom Peterka, Javier Girado, Jinghua Ge, Daniel J. Sandin, Thomas A. DeFanti. 131-137 [doi]
- Non-Uniform Crosstalk Reduction for Dynamic ScenesFerdi A. Smit, Robert van Liere, Bernd Froehlich. 139-146 [doi]
- A Personal Surround Environment: Projective Display with Correction for Display Surface Geometry and Extreme Lens DistortionTyler Johnson, Florian Gyarfas, Rick Skarbez, Herman Towles, Henry Fuchs. 147-154 [doi]
- Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR DisplayTom Peterka, Robert Kooima, Javier Girado, Jinghua Ge, Daniel J. Sandin, Andrew E. Johnson, Jason Leigh, Jürgen P. Schulze, Thomas A. DeFanti. 155-162 [doi]
- Collision Awareness Using Vibrotactile ArraysAaron Bloomfield, Norman I. Badler. 163-170 [doi]
- Designing and Evaluating a Haptic System for Biomolecular EducationPetter Bivall Persson, Matthew D. Cooper, Lena A. E. Tibell, Shaaron Ainsworth, Anders Ynnerman, Bengt-Harald Jonsson. 171-178 [doi]
- Improvement of olfactory display using solenoid valvesTakamichi Nakamoto, Hai Pham Dinh Minh. 179-186 [doi]
- Walking into Images: Virtual Plane Mosaics for Plenoptic ModelingBin Sheng, Enhua Wu. 187-194 [doi]
- Multi-Frame Rate Rendering and DisplayJan P. Springer, Stephan Beck, Felix Weiszig, Dirk Reiners, Bernd Froehlich. 195-202 [doi]
- Low Distortion Shell Map GenerationKai Ye, Kun Zhou, Zhigeng Pan, Yiying Tong, Baining Guo. 203-208 [doi]
- Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime InteractionsHironori Mitake, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato. 211-214 [doi]
- Can Immersive Virtual Humans Teach Social Conversational Protocols?Sabarish Babu, Evan A. Suma, Tiffany Barnes, Larry F. Hodges. 215-218 [doi]
- Augmented Reality Scouting for Interactive 3D ReconstructionBernhard Reitinger, Christopher Zach, Dieter Schmalstieg. 219-222 [doi]
- Rapid Animation of Laser-scanned HumansEdilson de Aguiar, Christian Theobalt, Carsten Stoll, Hans-Peter Seidel. 223-226 [doi]
- Analyzing urban daylighting ambiences by walking in a virtual citySouha Tahrani, Guillaume Moreau. 227-230 [doi]
- The IllusionHole for Medical ApplicationsYoshifumi Kitamura, Takashi Nakashima, Keisuke Tanaka, Takeshi Johkoh. 231-234 [doi]
- Muddleware for Prototyping Mixed Reality Multiuser GamesDieter Wagner, Dieter Schmalstieg. 235-238 [doi]
- Flexible Abstraction Layers for VR Application DevelopmentGerwin de Haan, Michal Koutek, Frits H. Post. 239-242 [doi]
- VRFire: an Immersive Visualization Experience for Wildfire Spread AnalysisWilliam R. Sherman, Michael Penick, Simon Su, Timothy J. Brown, Frederick C. Harris Jr.. 243-246 [doi]
- Real-time Volumetric Haptic and Visual Burrhole SimulationEric Acosta, Alan Liu. 247-250 [doi]
- Magic Mirror System with Hand-held and Wearable AugmentationsMark Fiala. 251-254 [doi]
- Single View Camera Calibration for Augmented Virtual EnvironmentsLu Wang, Suya You, Ulrich Neumann. 255-258 [doi]
- A Nested Marker for Augmented RealityKeisuke Tateno, Itaru Kitahara, Yuichi Ohta. 259-262 [doi]
- Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated RobotsAditya Nawab, Keshav Chintamani, R. Darin Ellis, Gregory Auner, Abhilash Pandya. 263-266 [doi]
- MARA - A Mobile Augmented Reality-Based Virtual AssistantAndreas Schmeil, Wolfgang Broll. 267-270 [doi]
- Parallel Adaptive Octree Carving for Real-time 3D ModelingLuciano P. Soares, Clément Ménier, Bruno Raffin, Jean-Louis Roch. 273-274 [doi]
- Stepping Over Virtual Obstacles with an Actuated Gait OrthosisMathias Wellner, Joachim von Zitzewitz, Alexander Duschau-Wicke, Robert Riener. 275-276 [doi]
- Registered, Sensor-Integrated Virtual Reality for Surgical ApplicationsBrady W. King, Luke A. Reisner, Michael D. Klein, Gregory Auner, Abhilash Pandya. 277-278 [doi]
- Harness Mechanisms for Full-Body Motions in Virtual EnvironmentsRoger E. Kaufman. 279-280 [doi]
- Development of an Integrated Multi-Axis Tactile Sensor: Distributed Preprocessing for Tactile RecognitionsShunsuke Yoshida, Terukazu Mizota, Haruo Noma. 281-282 [doi]
- Automatic Selective Disassembly and Path Planning for the Simulation of Maintenance OperationsIker Aguinaga, Diego Borro, Luis M. Matey. 283-284 [doi]
- Pointman - A New Control for Simulating Tactical Infantry MovementsJames N. Templeman, Linda E. Sibert, Robert C. Page, Patricia S. Denbrook. 285-286 [doi]
- Rapid Acquisition of Persistent Object TexturesMathias Kölsch. 287-288 [doi]
- Virtual Reality based Paint Spray Training SystemUngyeon Yang, Gun A. Lee, Seonhyung Shin, Sunyu Hwang, Wookho Son. 289-290 [doi]
- The Influence of Visual Appearance of User s Avatar on the Manipulation of Objects in Virtual EnvironmentsAbdelmajid Kadri, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir. 291-292 [doi]
- Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive EnvironmentsRobert Scheibe, Mathias Moehring, Bernd Froehlich. 293-294 [doi]
- MACBETH: The avatar which I see before me and its movement toward my handEric Burns, Sharif Razzaque, Mary C. Whitton, Frederick P. Brooks Jr.. 295-296 [doi]
- Sensor Enhanced Virtual Reality Teleoperation in Dynamic EnvironmentMuthukkumar S. Kadavasal, James H. Oliver. 297-298 [doi]
- VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for EvaluationShih-Ching Yeh, Jill Stewart, Margaret McLaughlin, Thomas D. Parsons, Carolee J. Winstein, Albert A. Rizzo. 299-300 [doi]
- AMMP-EXTN: Managing User Privacy and Cooperation Demand in a Collaborative Molecule Modeling Virtual SystemWenjun Ma, Wing Zhu, Robert W. Harrison, G. Scott Owen. 301-302 [doi]
- Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual EnvironmentsDmitri K. Lemmerman, Joseph J. LaViola Jr.. 303-304 [doi]
- Semantic Reflection for Intelligent Virtual EnvironmentsMarc Erich Latoschik, Christian Fröhlich. 305-306 [doi]
- Visualizing Spray Paint Deposition in VR TrainingDaeseok Kim, Youngwoo Yoon, Sunyu Hwang, Geehyuk Lee, Jinah Park. 307-308 [doi]
- VR Support of Clinical Applications: Collaboration, Politics, and EthicsGrigore C. Burdea, Zohara A. Cohen, Henry Fuchs, Richard M. Satava. 311-312
- Student Panel: Building the Future of and a Career in VRBenjamin Lok, Nicholas F. Polys, Kyle Johnsen, Sharif Razzaque, Catherine A. Zanbaka. 313-314
- Spatial Perception in Immersive Virtual Environments: New Theories and Current ControversiesVictoria Interrante, Joseph K. Kearney, Dennis Proffitt, J. Edward Swan II, William B. Thompson. 315-316
- Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented RealityJ. Edward Swan II, Stephen R. Ellis, Bernard D. Adelstein. 319
- Tutorial 1: Virtual Reality Technology - An IntroductionGrigore C. Burdea. 319
- Tutorial 3: Integration of Haptics in Virtual Environments - A Perception-Based ApproachAnatole Lécuyer, Matthias Harders, Günter Niemeyer, Lynette A. Jones, Miguel A. Otaduy, Dinesh K. Pai. 320
- Tutorial 4a: Navigation - Theoretical Foundations and Techniques for TravelRoy A. Ruddle. 320
- Tutorial 5: Handheld Augmented RealityDaniel Wagner, István Barakonyi, Mark Billinghurst, Blair MacIntyre. 321
- Tutorial 4b: Navigation - Aiding and Evaluating NavigationRoy A. Ruddle. 321
- Workshop 1: The Future Standards for Immersive VRNicholas F. Polys, Anthony Steed, Johannes Behr, Donald P. Brutzman. 322-323
- Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, AdaptationRaimund Dachselt, Pabol Figueroa, Irma Lindt, Wolfgang Broll. 324-325
- Workshop 3: Trends and Issues in Tracking for Virtual EnvironmentsGabriel Zachmann. 326