Abstract is missing.
- Keynote: VR Technology and Basic Research on HumansNat Durlach. 2 [doi]
- Human behavior-oriented adaptive texture mapping: a time-critical approach for image-based virtual showroomsIssei Fujishiro, Rika Tanaka, Tomoko Maruyama. 4-11 [doi]
- Smooth levels of detailDieter Schmalstieg, Gernot Schaufler. 12-19 [doi]
- An adaptive multi-resolution modeling technique based on viewing and animation parametersRynson W. H. Lau, Danny S. P. To, Mark Green. 20-29 [doi]
- Navigating through virtual flight environments using brain-body-actuated controlW. Todd Nelson, Lawrence J. Hettinger, James A. Cunningham, Merry M. Roe, Michael W. Haas, Leon B. Dennis. 30-37 [doi]
- Evaluation of the effects of frame time variation on VR task performanceBenjamin Watson, Victoria A. Spaulding, Neff Walker, William Ribarsky. 38-44 [doi]
- Travel in immersive virtual environments: an evaluation of viewpoint motion control techniquesDoug A. Bowman, David Koller, Larry F. Hodges. 45-53 [doi]
- Virtual reality training simulation for palpation of subsurface tumorsMichael Dinsmore, Noshir A. Langrana, Grigore C. Burdea, Jumoke Ladeji. 54-60 [doi]
- Virtual environments for shipboard firefighting trainingDavid L. Tate, Linda E. Sibert, Tony King. 61-68 [doi]
- Gorillas in the bitsDon Allison, Brian Wills, Larry F. Hodges, Jean Wineman. 69-77 [doi]
- Panel-human performance in virtual environments (Panel)Jessica K. Hodgins. 78 [doi]
- An introduction of a direct vestibular display into a virtual environmentJeffrey D. Cress, Lawrence J. Hettinger, James A. Cunningham, Gary E. Riccio, Grant R. McMillan, Michael W. Haas. 80-86 [doi]
- Development and testing of a measure of the kinesthetic position sense used to assess the aftereffects from virtual environment exposureKay M. Stanney, Robert S. Kennedy. 87-94 [doi]
- The sensitivity of presence to collision responseS. Uno, Mel Slater. 95-105 [doi]
- An extensible interactive visualization framework for the virtual windtunnelSteve Bryson, Sandy Johan, Leslie E. Schlecht. 106-113 [doi]
- Visualizing the structure of virtual objects using head tracked stereoscopic displaysWoodrow Barfield, Claudia M. Hendrix, Karl-Erik Bystrom. 114-120 [doi]
- Distributed virtual reality for everyone - a framework for networked VR on the InternetWolfgang Broll. 121-129 [doi]
- Transition between virtual environment and workstation environment with projective head mounted displayRyugo Kijima, Takeo Ojika. 130-137 [doi]
- Factors influencing operator interaction with virtual objects viewed via head-mounted see-through displays: viewing conditions and rendering latencyStephen R. Ellis, F. Breant, B. Manges, Richard H. Jacoby, Bernard D. Adelstein. 138-145 [doi]
- An optical tracker for augmented reality and wearable computersDohyung Kim, Scott W. Richards, Thomas P. Caudell. 146-150 [doi]
- Design Principles for Online Communities: Lessons from Early SettlementsPeter Kollock. 152 [doi]
- Panel on Virtual Humans - AbstractJessica K. Hodgins, Sharon A. Stansfield, Daniel Thalman. 154 [doi]
- Interpolation synthesis for articulated figure motionDouglas J. Wiley, James K. Hahn. 156-160 [doi]
- A dead-reckoning algorithm for virtual human figuresTolga K. Çapin, Igor S. Pandzic. 161-169 [doi]
- Virtual actors and avatars in a flexible user-determined-scenario environmentDan M. Shawver. 170-179 [doi]
- Shape identification performance and pin-matrix density in a 3 dimensional tactile displayMakoto Shimojo, Masami Shinohara, Yukio Fukui. 180-187 [doi]
- Haptic display of visual imagesYunling Shi, Dinesh K. Pai. 188-191 [doi]
- Contact sensation in the synthetic environment using the ISU force reflecting exoskeletonGreg R. Luecke, Young-Ho Chai. 192-198 [doi]
- Texture presentation by vibratory tactile display-image based presentation of a tactile textureYasushi Ikei, Kazufumi Wakamatsu, Shuichi Fukuda. 199-207 [doi]
- A distributed virtual driving simulatorRonald R. Mourant, Naizhoung Qiu, Susan A. Chiu. 208 [doi]
- The use of a virtual environment for FE analysis of vehicle crash worthinessSven Kuschfeldt, Martin Schulz 0005, Thomas Ertl, Thomas Reuding, Michael Holzner. 209 [doi]
- A haptic object-oriented texture rendering systemJason Fritz. 210 [doi]
- Crossing Streets: a K-12 virtual reality application for understanding knowledge acquisitionFrank R. Rusch, D. S. Millar, Robert E. Cimera, Debra L. Shelden, Umesh Thakkar, D. A. Chapman, Y. H. Khan, D. D. Moore, J. S. LeBoy. 211 [doi]