Abstract is missing.
- Real Face Communication in a Virtual WorldWon-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann. 1-13 [doi]
- Animated Impostors for Real-Time Display of Numerous Virtual HumansAmaury Aubel, Ronan Boulic, Daniel Thalmann. 14-28 [doi]
- Can We Define Virtual Reality? The M::R::IC ModelDidier Verna, Alain Grumbach. 29-41 [doi]
- Distortion in Distributed Virtual EnvironmentsMatthew D. Ryan, Paul M. Sharkey. 42-48 [doi]
- VRML Based Behaviour Database EditorJohn F. Richardson. 49-62 [doi]
- The Scan&Track Virtual EnvironmentSudhanshu Kumar Semwal, Jun Ohya. 63-80 [doi]
- CyberGlass: Vision-Based VRML2 NavigatorChisato Numaoka. 81-87 [doi]
- Work Task Analysis and Selection of Interaction Devices in Virtual EnvironmentsThomas Flaig. 88-96 [doi]
- Effect of Stereoscopic Viewing on Human Tracking Performance in Dynamic Virtual EnvironmentsPaul Richard, Philippe Hareux, Philippe Coiffet, Grigore C. Burdea. 97-106 [doi]
- Interactive Movie: A Virtual World with NarrativesRyohei Nakatsu, Naoko Tosa, Takeshi Ochi. 107-116 [doi]
- Real-Image-Based Virtual StudioJong-Il Park, Seiki Inoue. 117-122 [doi]
- Pop-Out VideosGianpaolo U. Carraro, John T. Edmark, J. Robert Ensor. 123-128 [doi]
- Color Segmentation and Color Correction Using Lighting and White Balance ShiftsPhilippe Gerard, Clifton B. Phillips, Ramesh Jain. 129-142 [doi]
- Designing Emergence in Animated Artificial Life WorldsJeffrey Ventrella. 143-155 [doi]
- ALife Meets Web: Lessons LearnedLuigi Pagliarini, Ariel Dolan, Filippo Menczer, Henrik Hautop Lund. 156-167 [doi]
- Information Flocking: Data Visualisation in Virtual Worlds Using Emergent BehavioursGlenn Proctor, Chris Winter. 168-176 [doi]
- Nerve Garden: A Public Terrarium in CyberspaceBruce Damer, Karen Marcelo, Frank Revi. 177-185 [doi]
- A Two Dimensional Virtual World to Explain the Genetic Code Structure?Jean-Luc Tyran. 186-192 [doi]
- Grounding Agents in EMud Artificial WorldsAntony Robert, Fabrice Chantemargue, Michèle Courant. 193-204 [doi]
- Towards Virtual Experiment Laboratories: How Multi-Agent Simulations Can Cope with Multiple Scales of Analysis and ViewpointsDavid Servat, Edith Perrier, Jean-Pierre Treuil, Alexis Drogoul. 205-217 [doi]
- A Model for the Evolution of EnvironmentsClaude Lattaud, Cristina Cuenca. 218-228 [doi]
- ARéVi: A Virtual Reality Multiagent PlatformPatrick Reignier, Fabrice Harrouet, Serge Morvan, Jacques Tisseau, Thierry Duval. 229-240 [doi]
- Investigating the Complex with Virtual SoccerItsuki Noda, Ian Frank. 241-253 [doi]
- Webots: Symbiosis Between Virtual and Real Mobile RobotsOlivier Michel. 254-263 [doi]
- Vision Sensors on the Webots SimulatorYuri López de Meneses, Olivier Michel. 264-273 [doi]
- Grounding Virtual Worlds in RealityGuillaume Hutzler, Bernard Gortais, Alexis Drogoul. 274-285 [doi]
- Growing Virtual Communities in 3D Meeting SpacesFrédéric Kaplan, Angus McIntyre, Chisato Numaoka, Silvère Tajan. 286-297 [doi]
- A Mixed 2D/3D Interface for Music SpatializationFrançois Pachet, Olivier Delerue. 298-307 [doi]
- Organizing Information in 3DClaudia Cavallar, Daniel Dögl. 308-314 [doi]
- Human Centered Virtual Interactive Image World for Image RetrievalHaruo Kimoto. 315-322 [doi]
- Virtual Great Barrier Reef: A Theoretical Approach Towards an Evolving, Interactive VR Environment Using a Distributed DOME and CAVE SystemScot Thrane Refsland, Takeo Ojika, Thomas A. DeFanti, Andrew E. Johnson, Jason Leigh, Carl Loeffler, Xiaoyuan Tu. 323-336 [doi]
- The Development of an Intelligent Haulage Truck Simulator for Improving the Safety of Operation in Surface MinesMatthew Williams, Damian Schofield, Bryan Denby. 337-344 [doi]
- Navigation in Large VR Urban ModelsVassilis Bourdakis. 345-356 [doi]
- Art and Virtual WorldsOlga Kisseleva. 357-359 [doi]
- Las Meninas in VR: Storytelling and the Illusion in ArtHisham Bizri, Andrew E. Johnson, Christina Vasilakis. 360-372 [doi]
- Mitologies: Medieval Labyrinth Narratives in Virtual RealityMaria Roussos, Hisham Bizri. 373-383 [doi]
- Aggregate Worlds: Virtual Architecture AftermathVladimir Muzhesky. 384-393 [doi]
- Zeuxis vs RealityEngine: Digital Realism and Virtual WorldsLev Manovich. 394-405 [doi]
- Avatars: New Fields of ImplicationRaphael Hayem, Tancrede Fourmaintraux, Keran Petit, Nicolas Rauber, Olga Kisseleva. 406-410 [doi]