Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 12, Issue 6

675 -- 679Hanyun Huang, Louis Leung. Instant Messaging Addiction among Teenagers in China: Shyness, Alienation, and Academic Performance Decrement
681 -- 684Luca Milani, Dania Osualdella, Paola Di Blasio. Quality of Interpersonal Relationships and Problematic Internet Use in Adolescence
685 -- 689Chris Fullwood, Natasha Sheehan, Wendy Nicholls. Blog Function Revisited: A Content Analysis of MySpace Blogs
691 -- 697Ute Ritterfeld, Cuihua Shen, Hua Wang, Luciano Nocera, Wee Ling Wong. Multimodality and Interactivity: Connecting Properties of Serious Games with Educational Outcomes
699 -- 705Alessandra Gorini, José Luis Mosso, Dejanira Mosso, Erika Pineda, Norma Leticia Ruíz, Miriam Ramíez, José Luis Morales, Giuseppe Riva. Emotional Response to Virtual Reality Exposure across Different Cultures: The Role of the Attribution Process
707 -- 711Kimberly J. Mitchell, Chiara Sabina, David Finkelhor, Melissa Wells. Index of Problematic Online Experiences: Item Characteristics and Correlation with Negative Symptomatology
713 -- 715Yoram Eshet-Alkalai, Eran Chajut. Changes Over Time in Digital Literacy
717 -- 721Seung-A. Annie Jin. Modality Effects in Second Life: The Mediating Role of Social Presence and the Moderating Role of Product Involvement
723 -- 727Seung-A. Annie Jin, Namkee Park. Parasocial Interaction with My Avatar: Effects of Interdependent Self-Construal and the Mediating Role of Self-Presence in an Avatar-Based Console Game, Wii
729 -- 733Namsu Park, Kerk F. Kee, Sebastián Valenzuela. Being Immersed in Social Networking Environment: Facebook Groups, Uses and Gratifications, and Social Outcomes
735 -- 739Lukas Blinka, David Smahel. Fourteen Is Fourteen and a Girl Is a Girl: Validating the Identity of Adolescent Bloggers
741 -- 745Neil Matthews, Bill Farnsworth, Mark D. Griffiths. A Pilot Study of Problem Gambling among Student Online Gamblers: Mood States as Predictors of Problematic Behavior
747 -- 753Zaheer Hussain, Mark D. Griffiths. The Attitudes, Feelings, and Experiences of Online Gamers: A Qualitative Analysis
755 -- 759Emma L. Pelling, Katherine M. White. The Theory of Planned Behavior Applied to Young People's Use of Social Networking Web Sites
761 -- 765Seung-A. Annie Jin. Wii Fit
767 -- 771Skip Rizzo. CyberSightings
773 -- 0Giuseppe Riva, Alessandra Gorini. CyberEurope