Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 23, Issue 10

655 -- 656Brenda K. Wiederhold. Teletherapy: The New Norm?
657 -- 666Ian Kwok, Annie B. Wescott. Cyberintimacy: A Scoping Review of Technology-Mediated Romance in the Digital Age
667 -- 676Sara Ventura, Laura Badenes-Ribera, Rocio Herrero, Ausias Cebolla, Laura Galiana, Rosa Baños. Virtual Reality as a Medium to Elicit Empathy: A Meta-Analysis
677 -- 682Piper Liping Liu. COVID-19 Information Seeking on Digital Media and Preventive Behaviors: The Mediation Role of Worry
683 -- 688Miguel Barreda-Ángeles, Sara Aleix-Guillaume, Alexandre Pereda-Baños. An "Empathy Machine" or a "Just-for-the-Fun-of-It" Machine? Effects of Immersion in Nonfiction 360-Video Stories on Empathy and Enjoyment
689 -- 696Hilde A. M. Voorveld, Theo B. Araujo. How Social Cues in Virtual Assistants Influence Concerns and Persuasion: The Role of Voice and a Human Name
697 -- 701Jorge Peña, Dillon Hill. Examining Identity Shift Effects in Virtual Reality
702 -- 707Boyu Qiu, Shuangju Zhen, Cui Zhou, Jianping Hu, Wei Zhang. Short-Term Prosocial Video Game Exposure Influences Attentional Bias Toward Prosocial Stimuli
708 -- 714Wenjie Duan, Chen He, Xiaoqing Tang. Why Do People Browse and Post on WeChat Moments? Relationships among Fear of Missing Out, Strategic Self-Presentation, and Online Social Anxiety
715 -- 720Joon Hee Kwon, Narae Hong, Kwanguk (Kenny) Kim, Jiwoong Heo, Jae-Jin Kim, EunJoo Kim. Feasibility of a Virtual Reality Program in Managing Test Anxiety: A Pilot Study
721 -- 722Giuseppe Riva, Eleonora Riva. Perceive 3D: Augmented Reality Software Kicks Off a New Phase in Knee Surgery and Rehabilitation
723 -- 0. Introduction: Abstracts from the 25th Anniversary International CyberPsychology, CyberTherapy & Social Networking Conference