Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 23, Issue 3

141 -- 142Brenda K. Wiederhold. How Virtual Reality Is Changing the Reality of Aging
143 -- 149Kuo-Ting Huang. Exergaming Executive Functions: An Immersive Virtual Reality-Based Cognitive Training for Adults Aged 50 and Older
150 -- 156Pedro Gamito, Jorge Oliveira, Catarina Alves, Nuno Santos, Cátia Coelho, Rodrigo Brito. Virtual Reality-Based Cognitive Stimulation to Improve Cognitive Functioning in Community Elderly: A Controlled Study
157 -- 164Qian Liu, Yanyun Wang, Mike Z. Yao, Qingyang Tang, Yuting Yang. The Effects of Viewing an Uplifting 360-Degree Video on Emotional Well-Being Among Elderly Adults and College Students Under Immersive Virtual Reality and Smartphone Conditions
165 -- 170Rachel E. Brimelow, Bronwyn Dawe, Nadeeka Dissanayaka. Preliminary Research: Virtual Reality in Residential Aged Care to Reduce Apathy and Improve Mood
171 -- 178Sarika Gopalakrishnan, Chris Elsa Samson Jacob, Meenakshi Kumar, Vijay Karunakaran, Rajiv Raman 0004. Comparison of Visual Parameters Between Normal Individuals and People with Low Vision in a Virtual Environment
179 -- 184Baibing Li, Hang Chu, Li Yan, Brenda K. Wiederhold, Mark D. Wiederhold, Yan Lu. Individualized Visual Reality Training Improves Visual Acuity and Visual Field Defects in Patients with Glaucoma: A Preliminary Study Report
185 -- 191Wendy Powell, Vaughan Powell, Marc Cook. The Accessibility of Commercial Off-The-Shelf Virtual Reality for Low Vision Users: A Macular Degeneration Case Study
192 -- 193Giuseppe Riva, Eleonora Riva. SYMBIO-TIC: Safer Human-Robot Collaboration for Workplaces of the Future