Journal: Cyberpsy., Behavior, and Soc. Networking

Volume 25, Issue 1

1 -- 2Brenda K. Wiederhold. Ready (or Not) Player One: Initial Musings on the Metaverse
3 -- 4Brenda K. Wiederhold. Call for Special Issue Papers: Virtual Consumerism: Deadline for Manuscript Submission: April 1, 2022
5 -- 13Paraskevi S. Lampropoulou, Konstantinos Siomos, Georgios Floros 0001, Nikos Christodoulou. Effectiveness of Available Treatments for Gaming Disorders in Children and Adolescents: A Systematic Review
14 -- 26Renato Montaleão Brum Alves, Mônica Ferreira da Silva, Eber Assis Schmitz, Antonio Juarez Alencar. Trends, Limits, and Challenges of Computer Technologies in Attention Deficit Hyperactivity Disorder Diagnosis and Treatment
27 -- 36Woojin Kim, Yuhosua Ryoo. Hypocrisy Induction: Using Chatbots to Promote COVID-19 Social Distancing
37 -- 42Zhaocai Jiang, Keke Qi, Yue Zhao, Jin Liu, Chengcheng Lv. Other-Dehumanization Rather Than Self-Dehumanization Mediates the Relationship Between Violent Video Game Exposure and Aggressive Behavior
43 -- 50Kyung-shick Choi, Hannarae Lee, Gibeom Park, Chiho Han. Virtual Reality Program in Cybercrime Investigation: A Pilot Study Examining Search and Seizure of Digital Evidence Practice
51 -- 58Qianqian Li, Yuanyuan Tan, Yan Chen, Chun Li, Xiaoqing Ma, Lixia Wang, Chuanhua Gu. Is Self-Control an "Angel" or a "Devil"? The Effect of Internet Game Disorder on Adolescent Subjective Well-Being
59 -- 65Xingqiao Li, Yinghua Ye. Fear of Missing Out and Irrational Procrastination in the Mobile Social Media Environment: A Moderated Mediation Analysis
66 -- 71Phillip Brown, Wendy A. Powell, Neil Dansey, Miznah Al-Abbadey, Brett Stevens, Vaughan Powell. Virtual Reality as a Pain Distraction Modality for Experimentally Induced Pain in a Chronic Pain Population: An Exploratory Study
72 -- 76Julia Y. Gorday, Joseph R. Bardeen. Problematic Smartphone Use Influences the Relationship Between Experiential Avoidance and Anxiety
77 -- 78Cosimo Tuena, Giuseppe Riva. Active Navigation Training: An Innovative Embodied-Based Training System for Spatial Navigation in Aging
79 -- 80. Acknowledgment of Reviewers 2021