| 623 | -- | 624 | Brenda K. Wiederhold. Tech Addiction? Take a Break Addressing a Truly Global Phenomenon |
| 625 | -- | 633 | Han Zheng, Shaohai Jiang. Linking the Pathway from Exposure to Online Vaccine Information to Cyberchondria During the COVID-19 Pandemic: A Moderated Mediation Model |
| 634 | -- | 640 | Shuai Chen, Zhenshuo Yi, Mingchen Wei, Yanling Liu. Deviant Peer Affiliation: A Newly Verified Mechanism by Which Violent Video Game Exposure Affect Aggressive and Prosocial Behavior |
| 641 | -- | 648 | Lei Zheng, Jincheng Cai, Fang Wang, Chenhan Ruan, Mingxing Xu, Miao Miao. How Health-Related Misinformation Spreads Across the Internet: Evidence for the "Typhoon Eye" Effect |
| 649 | -- | 656 | Hyo-Jin Lee, Holly E. R. Morrell, Kevin J. Lee. Development and Psychometric Validation of a Novel Self-Report Measure of ICD-11 Gaming Disorder |
| 657 | -- | 665 | Katja Prevodnik, Marina Trkman, Darja Groselj, Jost Bartol, Andraz Petrovcic. An Assessment of the Structural Validity and Measurement Invariance of the Web-Use Skills Scale for Aging Internet Users |
| 666 | -- | 671 | Ivana Frigione, Gemma Massetti, Matteo Girondini, Roberta Etzi, Giulia Wally Scurati, Francesco Ferrise, Alice Chirico, Andrea Gaggioli, Alberto Gallace. An Exploratory Study on the Effect of Virtual Environments on Cognitive Performances and Psychophysiological Responses |
| 672 | -- | 677 | Zhengyang Tao, Hongwei Deng, Hang Chu, Mark D. Wiederhold, Brenda K. Wiederhold, Huahong Zhong, Zefeng Kang, Jun Zhao, Mei Xiong, Minjuan Zhu, Zhihong Lin, Jiao Wang. Exploring the Relationship Between Binocular Imbalance and Myopia: Refraction with a Virtual Reality Platform |
| 678 | -- | 685 | Kazuma Mori, Hugo Hadjur, Masahiko Haruno. Natural Language Content Mediates the Association Between Active Interactions on Social Network Services and Subjective Well-Being |
| 686 | -- | 687 | Sara Ventura, Giada Lullini, Giuseppe Riva 0001. Cognitive Rehabilitation in the Metaverse: Insights from the Tele-Neurorehab Project |