| 767 | -- | 768 | Brenda K. Wiederhold. The MetaPharmacy: What Happens When Big Pharma Goes Virtual? |
| 769 | -- | 775 | Shangde Gao, Yan Wang 0066, Gregory D. Webster. Causal Modeling of Descriptive Social Norms from Twitter and the Physical World on Expressed Attitudes Change: A Case Study of COVID-19 Vaccination |
| 776 | -- | 783 | Sen-chi Yu. The More COVID-19 Information We Shared; the More Anxious We Got? The Associations Among Social Media Use, Anxiety, and Coping Strategies |
| 784 | -- | 792 | Ruimei Sun, Qiufeng Gao, Yanhui Xiang. Perceived Parental Monitoring of Smartphones and Problematic Smartphone Use in Adolescents: Mediating Roles of Self-Efficacy and Self-Control |
| 793 | -- | 801 | Vasileios Stavropoulos, Trent Footitt, Daniel Zarate, Maria Prokofieva, Mark D. Griffiths. The Online Flow Questionnaire: An Item Response Theory Examination |
| 802 | -- | 809 | Zrnka Kovacic Petrovic, Tina Peraica, Mirta Blazev, Lea Tomasic, Dragica Kozaric-Kovacic. Problematic Internet Use, Anxiety, Depression, and Stress Symptoms in Adults with COVID-19 Pandemic and Earthquake Experience: Insights from Croatian Online Survey |
| 810 | -- | 813 | Nicole Poladian, Angela Maron, Tania Ghazarian, Yadi Fernandez-Sweeny, Anita L. Nelson. Unmet Needs Discussed on Reddit by Women with Premenstrual Dysphoric Disorder |
| 814 | -- | 820 | Aislin R. Mushquash, Jaidyn K. Charlton, Angela Macisaac, Kendra Ryan. Romance Behind the Screens: Exploring the Role of Technoference on Intimacy |
| 821 | -- | 827 | Jane Shawcroft, Sarah M. Coyne, Braden Bradshaw. An Analysis of the Social Context of Video Games, Pathological Gaming, and Depressive Symptoms |
| 828 | -- | 833 | Yunxin Zhao, Jingyi Xu, Jinyu Zhou, Hui Zhang. Resilience and Internet Addiction: A Moderated Mediation Model of Loneliness and Resting Respiratory Sinus Arrhythmia |
| 834 | -- | 835 | Elisa Pancini, Daniela Villani, Giuseppe Riva 0001. The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being |