125 | -- | 127 | Bengt-Olaf Schneider, Andreas Schilling. Guest editors introduction |
129 | -- | 142 | Martin White, Mike Bassett, Dairsie Latimer, Shaun McCann, Alex Makris, Marcus D. Waller, Graham J. Dunnett, Joachim Binder, Paul F. Lister. The TAYRA 3-D graphics raster processor |
143 | -- | 149 | K. Bennebroek, I. Ernst, H. Rüsseler, O. Wittig. Design principles of hardware-based phong shading and bump-mapping |
151 | -- | 157 | Stephen D. Jordan, Philip E. Jensen, Barthold B. A. Lichtenbelt. An architecture for high-performance 2-D image display |
159 | -- | 169 | Donald McManus, Carl J. Beckmann. Optimal static 2-dimensional screen subdivision for parallel rasterization architectures |
171 | -- | 177 | David C. Banks. The imageswitcher: a design for reducing VR lag via parallel image generation |
179 | -- | 187 | M. De Boer, A. Gröpl, Jürgen Hesser, Reinhard Männer. Latency- and hazard-free volume memory architecture for direct volume rendering |
189 | -- | 198 | M. De Boer, Jürgen Hesser, A. Gröpl, T. Günther, Christoph Poliwoda, C. Reinhart, Reinhard Männer. Evaluation of a real-time direct volume rendering system |
199 | -- | 208 | Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider. Implementations of cube-4 on the teramac custom computing machine |
209 | -- | 214 | Václav Skala. A fast algorithm for line clipping by convex polyhedron in E:::3::: |
215 | -- | 223 | Marc Vigo Anglada. An improved incremental algorithm for constructing restricted delaunay triangulations |
225 | -- | 236 | Carlos Ureña, Xavier Pueyo, Juan Carlos Torres. A formalization and classification of global illumination methods |
237 | -- | 252 | Markus H. Gross, Lars Lippert, R. Dittrich, S. Häring. Two methods for wavelet-based volume rendering |
253 | -- | 262 | Satish Chandra. A tutorial and diagnostic tool for chaotic oscillators and time series |
263 | -- | 271 | Clifford A. Reiter. Attractors with dueling symmetry |