Journal: The Computer Games Journal

Volume 2, Issue 3

3 -- 4Tony Maude. Rise early, work hard, strike oil, maximise your opportunity
5 -- 14Euan Black. Entrepreneurialism, the games industry and universities
15 -- 21Adam Green. I messed up a lot in Year 1...and it was awesome
22 -- 51Myriam Davidovici-Nora. Innovation in business models in the video game industry: Free-To-Play or the gaming experience as a service
52 -- 76John Sutherland 0001. A personal reflection by a serial entrepreneur on the failings of the digital media company, TuDocs Ltd
77 -- 102Malcolm Sutherland. Four interviews with young Scottish students and graduates from a 1990s Scottish university who set up new-start computer games studios
103 -- 109Allan Taylor, Charles Malone. 'Control-alt-delete' management: democratisation under the social interaction of the internet