Journal: The Computer Games Journal

Volume 7, Issue 2

45 -- 47Michael James Heron. The Things That Unite Us
49 -- 61Amy Wilson, Michael Crabb. W3C Accessibility Guidelines for Mobile Games
63 -- 74Ian Hamilton. A Practitioner Reflection on Accessibility in Virtual Reality Environments
75 -- 95Michael James Heron, Pauline Belford, Hayley Reid, Michael Crabb. Eighteen Months of Meeple Like Us: An Exploration into the State of Board Game Accessibility
97 -- 114Michael James Heron, Pauline Belford, Hayley Reid, Michael Crabb. Meeple Centred Design: A Heuristic Toolkit for Evaluating the Accessibility of Tabletop Games
115 -- 130Alastair Lansley, Peter Vamplew 0001, Cameron Foale, Philip Smith. SoniFight: Software to Provide Additional Sonification Cues to Video Games for Visually Impaired Players
131 -- 147Peter A. Smith, Matt Dombrowski, Ryan Buyssens, Paul Barclay. The Impact of a Custom Electromyograph (EMG) Controller on Player Enjoyment of Games Designed to Teach the Use of Prosthetic Arms