Journal: IJDET

Volume 11, Issue 4

1 -- 16Ming-Shiou Kuo, Tsung-Yen Chuang. Developing a 3D Game Design Authoring Package to Assist Students' Visualization Process in Design Thinking
17 -- 29Chih-Hung Lai, Chih-Ming Chu, Hsiang Hsuan Liu, Shun-Bo Yang, Wei-Hsuan Chen. An Examination of Game-Based Learning from Theories of Flow Experience and Cognitive Load
30 -- 44Lorna Uden, Gwo-Jen Hwang. Activity Theory Approach to Developing Context-Aware Mobile Learning Systems for Understanding Scientific Phenomenon and Theories
45 -- 62Juan Zhou, Mikihiko Mori, Hiroshi Ueda, Hajime Kita. Quiz Making Activities Using the Multi-Mouse Quiz System in an Elementary School
63 -- 80Brendan Flanagan, Chengjiu Yin, Sachio Hirokawa, Kiyota Hashimoto, Yoshiyuki Tabata. An Automated Method to Generate e-Learning Quizzes from Online Language Learner Writing
81 -- 96Jingyun Wang, Takahiko Mendori, Juan Xiong. A Customizable Language Learning Support System Using Ontology-Driven Engine
97 -- 111K. Sumangali, Ch. Aswani Kumar. Critical Analysis on Open Source LMSs using FCA
112 -- 135Stefania Cuccurullo, Rita Francese, Ignazio Passero, Genoveffa Tortora. A 3D Serious City Building Game on Waste Disposal