1 | -- | 18 | Sandra Crespo, Vincent Melfi, Shalom M. Fisch, Richard Lesh, Elizabeth Motoki. Television, Games, and Mathematics: Effects of Children s Interactions with Multiple Media |
19 | -- | 33 | James J. Cummings, Travis L. Ross. Optimizing the Psychological Benefits of Choice: Information Transparency and Heuristic Use in Game Environments |
34 | -- | 53 | Carrie Heeter, Yu-Hao Lee, Brian Magerko, Ben Medler. Impacts of Forced Serious Game Play on Vulnerable Subgroups |
54 | -- | 68 | Konstantin Mitgutsch. Playful Learning Experiences: Meaningful Learning Patterns in Players' Biographies |
69 | -- | 81 | John Murphy, José Pablo Zagal. Videogames and the Ethics of Care |
82 | -- | 90 | Ben Sawyer. Research Essay: What Will Serious Games of the Future Look Like? |