5 | -- | 7 | Francisco Mochón, Juan Carlos Gonzalvez-Cabañas. "IJIMAI Editor's Note - Vol. 3 Issue 2" |
9 | -- | 16 | Sonia Benito, Rebeca de Juan, Ricardo Gómez, Francisco Mochón. Differences in Measuring Market Risk in Four Subsectors of the Digital Economy |
17 | -- | 25 | Teófilo Redondo. The Digital Economy: Social Interaction Technologies - an Overview |
26 | -- | 32 | Jesús Iglesias Feijoo, Guillermo Amat Gomariz. New Challenges on Crossplatform Digital Contents |
33 | -- | 39 | Héctor Cordobés, Luis F. Chiroque, Antonio Fernández Anta, Rafael A. García Leiva, Philippe Morere, Lorenzo Ornella, Fernando Pérez, Agustín Santos. Empirical Comparison of Graph-based Recommendation Engines for an Apps Ecosystem |
40 | -- | 48 | Raúl Lara-Cabrera, Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva. Procedural Content Generation for Real-Time Strategy Games |
51 | -- | 56 | José del Campo-Ávila, Ricardo Conejo, Francisco Triguero Ruiz, Rafael Morales Bueno. Mining Web-based Educational Systems to Predict Student Learning Achievements |
57 | -- | 62 | Fernando Sánchez, Samuel Benavides, Fernando Moreno, Guillermo Garzón, María del Mar Roldán García, Ismael Navas Delgado, José Francisco Aldana Montes. A Repository of Semantic Open EHR Archetypes |
63 | -- | 68 | Luis Daniel Lledó, Arturo Bertomeu, Jorge Díez, Francisco Javier Badesa, Ricardo Morales, José María Sabater, Nicolás García Aracil. Auto-adaptative Robot-aided Therapy based in 3D Virtual Tasks controlled by a Supervised and Dynamic Neuro-Fuzzy System |
69 | -- | 76 | Álvaro Arranz, Manuel Alvar. GPGPU Implementation of a Genetic Algorithm for Stereo Refinement |