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Journal: IJMBL
Home
Index
Info
Issue
Volume
10
, Issue
3
1
--
10
Eun-Sok Won
,
Jeong-Ryeol Kim
.
The Effectiveness of Self-Directed English Learning through SNS: Adopting Facebook based on Gamification
11
--
22
Ma Byong Yoon
,
Je-eun Baek
.
Development and Application of the STEAM Education Program Based on the Soccer Robot for Elementary Students
23
--
37
Xueying Ma
,
Lu Ye
.
Career Goal-based E-Learning Recommendation Using Enhanced Collaborative Filtering and PrefixSpan
38
--
45
Lae-Ok Jeong
,
Yong-Myeong Kim
,
Mun Koo Kang
.
The Analysis of Flipped Learning Centered on Prospective Study
46
--
57
Jin Ok Kim
,
Jinsoo Kim
.
Development and Application of Art Based STEAM Education Program Using Educational Robot
58
--
75
Min Jeong Song
,
Euna Ha
,
Sang-Kwon Goo
,
JaeKyung Cho
.
Design and Development of 3D Printed Teaching Aids for Architecture Education
76
--
89
Bok-Myung Chang
.
The Effects of Cross-Cultural Distance Learning Model on the Linguistic and Affective Domain of EFL Learners in Korea