567 | -- | 568 | Sue Greener. Research limitations: the need for honesty and common sense |
569 | -- | 582 | Yuan-Hsuan Lee. Scripting to enhance university students' critical thinking in flipped learning: implications of the delayed effect on science reading literacy |
583 | -- | 596 | Wenyeh Huang, Jonathan C. Ho. Improving moral reasoning among college students: a game-based learning approach |
597 | -- | 612 | Youhyun Shin, Junghyuk Park, Sang-goo Lee. Improving the integrated experience of in-class activities and fine-grained data collection for analysis in a blended learning class |
613 | -- | 620 | Therese Gunn, Lee Jones, Pete Bridge, Pam Rowntree, Lisa Nissen. The use of virtual reality simulation to improve technical skill in the undergraduate medical imaging student |
621 | -- | 637 | Noga Magen-Nagar, Miri Shonfeld. The impact of an online collaborative learning program on students' attitude towards technology |
638 | -- | 653 | Bahadir Namdar, Ji Shen. Knowledge organization through multiple representations in a computer-supported collaborative learning environment |
654 | -- | 663 | Erdem Çekmez, Buket Özüm Bülbül. An example of the use of dynamic mathematics software to create problem-solving environments that serve multiple purposes |
664 | -- | 681 | Chia-Chen Chen, Chien-Yi Chen. Exploring the effect of learning styles on learning achievement in a u-Museum |
682 | -- | 694 | Betul Sekendiz. Utilisation of formative peer-assessment in distance online education: a case study of a multi-model sport management unit |
695 | -- | 708 | Yu-Hsuan Chen, Chang-Hwa Wang. Learner presence, perception, and learning achievements in augmented-reality-mediated learning environments |
709 | -- | 711 | . Special issue: the innovative use of crowdsourcing in education |
712 | -- | 715 | . Special Issue on Educational Big Data and Learning Analytics |