Journal: Interactive Learning Environments

Volume 28, Issue 8

945 -- 947Pericles 'Asher' Rospigliosi. Digital transformation of education: can an online university function fully?
948 -- 963Liang-Yi Li, Wen-Lung Huang, Chin-Chung Tsai. Development and evaluation of a video playing interface with headings and table of contents
964 -- 990Sameer M. Alnajdi, Malek Q. Alrashidi, Khalid S. Almohamadi. The effectiveness of using augmented reality (AR) on assembling and exploring educational mobile robot in pedagogical virtual machine (PVM)
991 -- 1002I-Chiu Chang, Chih-Yu Lin, Chia-Hsien Wen, Huan-Kuei Lo, Tsung-Jung Ho. Students' intention to use a 3D e-learning platform in traditional Chinese medicine education
1003 -- 1021I. Pozón-López, Zoran Kalinic, Elena Higueras-Castillo, Francisco J. Liébana-Cabanillas. A multi-analytical approach to modeling of customer satisfaction and intention to use in Massive Open Online Courses (MOOC)
1022 -- 1035Morteza Mellati, Marzieh Khademi. MOOC-based educational program and interaction in distance education: long life mode of teaching
1036 -- 1047Eva Maria Luef, Bethel Ghebru, Lynn Ilon. Apps for language learning: their use across different languages in a Korean context
1048 -- 1063Ramón Zataraín Cabada, María Lucía Barrón-Estrada, José Mario Ríos-Félix, Giner Alor-Hernández. A virtual environment for learning computer coding using gamification and emotion recognition
1064 -- 1077Thomas Howard Morris. Experiential learning - a systematic review and revision of Kolb's model

Volume 28, Issue 7

806 -- 807Sue Greener. Student wellbeing in the learning zone
808 -- 820Elif Taslibeyaz. The effect of scenario-based interactive videos on English learning
821 -- 830Jaap Glerum, Sofie M. M. Loyens, Remy M. J. P. Rikers. Is an online mindset intervention effective in vocational education?
831 -- 846Hsin-Hui Lin, Yu-Yin Wang, Yi-Shun Wang, Yu-Min Wang. Measuring perceived physiological vulnerability to IT usage: an initial test in a virtual reality-based learning environment
847 -- 864Khe Foon Hew, Chung Kwan Lo. Comparing video styles and study strategies during video-recorded lectures: effects on secondary school mathematics students' preference and learning
865 -- 875Tara Liley, Elaine Ryan, Kristal Lee, Matthew Dimmock, John W. Robinson, Sarah J. Lewis. Student perceptions of remote access simulated learning in computed tomography
876 -- 889Zeynep Gecu-Parmaksiz, Ömer Delialioglu. The effect of augmented reality activities on improving preschool children's spatial skills
890 -- 901Horng-Ji Lai. Investigating older adults' decisions to use mobile devices for learning, based on the unified theory of acceptance and use of technology
902 -- 914José Ramón Calvo-Ferrer. Exploring digital nativeness as a predictor of digital game-based L2 vocabulary acquisition
915 -- 929Shao-Chen Chang, Ting-Chia Hsu, Yen-Ni Chen, Morris Siu Yung Jong. The effects of spherical video-based virtual reality implementation on students' natural science learning effectiveness
930 -- 944I-Jui Lee. Using augmented reality to train students to visualize three-dimensional drawings of mortise-tenon joints in furniture carpentry

Volume 28, Issue 6

656 -- 657S. L. Greener. COVID-19: a stimulus to 2020 vision
658 -- 670Sebastian H. D. Fiedler, Terje Väljataga. Modeling the personal adult learner: the concept of PLE re-interpreted
671 -- 684Pablo Schwarzenberg, Jaime Navón. Supporting goal setting in flipped classes
685 -- 697Kuo-En Chang, Jia Zhang, Yang-Sheng Huang, Tzu-Chien Liu, Yao-Ting Sung. Applying augmented reality in physical education on motor skills learning
698 -- 712Omid Noroozi, Javad Hatami, Arash Bayat, Stan van Ginkel, Harm J. A. Biemans, Martin Mulder. Students' online argumentative peer feedback, essay writing, and content learning: does gender matter?
713 -- 728Christothea Herodotou, Dave K. Muirhead, Maria Aristeidou, Malcolm John Hole, Simon Kelley, Eileen Scanlon, Marcus Duffy. Blended and online learning: a comparative study of virtual microscopy in Higher Education
729 -- 743Ozlem Midik, Ozlem Coskun. Medical students' conceptualisation of health advocacy in an interactive programme
744 -- 761Wanqing Su, Tianyu Zhao, Zhichong Zou, Jian Kang 0002, Jianhua Su. A grounded theory approach to the understanding of creativity in common spaces of universities
762 -- 778Hyun Jin Cha, Mi-Lee Ahn. Design and development of a smart-tool prototype to promote differentiated instruction: a user-centered design approach
779 -- 794Xiaoshu Xu, Fai Man Chan, Sun Yilin. Personal learning environment: an experience with ESP teacher training
795 -- 805Kate E. Robinson, Peter James Allen, Michelle Quail, Janet Beilby. Virtual patient clinical placements improve student communication competence

Volume 28, Issue 5

539 -- 542Minjuan Wang, Jungwoo Ryoo, Kurt Winkelmann. Preface to the special issue on Cross Reality (XR) and Immersive Learning Environments (ILE) in education
543 -- 559Qiongli Zhu, Minjuan Wang. Team-based mobile learning supported by an intelligent system: case study of STEM students
560 -- 573Su Cai, Enrui Liu, Yang Shen, Changhao Liu, Shuhui Li, Yihua Shen. Probability learning in mathematics using augmented reality: impact on student's learning gains and attitudes
574 -- 585Mengqian Wang, Wenge Guo, Huixiao Le, Bo Qiao. Reply to which post? An analysis of peer reviews in a high school SPOC
586 -- 601Xuesong Zhai, Minjuan Wang, Usman Ghani. The SOR (stimulus-organism-response) paradigm in online learning: an empirical study of students' knowledge hiding perceptions
602 -- 619Yonghe Wu, Shou-Chao Guo, Lijuan Zhu. Design and implementation of data collection mechanism for 3D design course based on xAPI standard
620 -- 634Kurt Winkelmann, Wendy Keeney-Kennicutt, Debra Fowler, Maria Lazo Macik, Paola Perez Guarda, Connor Joan Ahlborn. Learning gains and attitudes of students performing chemistry experiments in an immersive virtual world
635 -- 655Hai Zhang, Luyao Yu, Mengxue Ji, Yulu Cui, Dongping Liu, Yan Li 0045, Haiqiao Liu, Yining Wang. Investigating high school students' perceptions and presences under VR learning environment

Volume 28, Issue 4

383 -- 384Pericles 'Asher' Rospigliosi. How the coronavirus pandemic may be the discontinuity which makes the difference in the digital transformation of teaching and learning
385 -- 403Yun-Fang Tu, Gwo-Jen Hwang. Trends and research issues of mobile learning studies in hospitality, leisure, sport and tourism education: a review of academic publications from 2002 to 2017
404 -- 418Slavica Radosavljevic, Vitomir Radosavljevic, Biljana Grgurovic. The potential of implementing augmented reality into vocational higher education through mobile learning
419 -- 437Qi Fan Yang, Gwo-Jen Hwang, Han-Yu Sung. Trends and research issues of mobile learning studies in physical education: a review of academic journal publications
438 -- 450Gary Ka Wai Wong, Ho-Yin Cheung. Exploring children's perceptions of developing twenty-first century skills through computational thinking and programming
451 -- 463Su-ju Lu, Ying-Chieh Liu, Po-Ju Chen, Mu-Rong Hsieh. Evaluation of AR embedded physical puzzle game on students' learning achievement and motivation on elementary natural science
464 -- 481Chung Kwan Lo, Khe Foon Hew. A comparison of flipped learning with gamification, traditional learning, and online independent study: the effects on students' mathematics achievement and cognitive engagement
482 -- 496Alexander Mikroyannidis, Aitor Gómez-Goiri, Andrew Smith, John Domingue. PT Anywhere: a mobile environment for practical learning of network engineering
497 -- 511Laura A. Pasquini, Kim A. Brillante Knight, Jessica L. Knott. Weaving critical theory, fashion, electronics, and makerspaces in learning: fashioning circuits - a case study
512 -- 525Kung-Teck Wong, Gwo-Jen Hwang, Pauline Swee Choo Goh, Siti Khadijah Mohd Arrif. Effects of blended learning pedagogical practices on students' motivation and autonomy for the teaching of short stories in upper secondary English
526 -- 538Erdem Çekmez. Using dynamic mathematics software to model a real-world phenomenon in the classroom

Volume 28, Issue 3

264 -- 271Michelle Hoda Wilkerson, Cynthia M. D'Angelo, Breanne K. Litts. Stories from the field: locating and cultivating computational thinking in spaces of learning
272 -- 283Kathryn M. Rich, Elizabet Spaepen, Carla Strickland, Cheryl Moran. Synergies and differences in mathematical and computational thinking: implications for integrated instruction
284 -- 301Debora Lui, Justice T. Walker, Sheri Hanna, Yasmin B. Kafai, Deborah A. Fields, Gayithri Jayathirtha. Communicating computational concepts and practices within high school students' portfolios of making electronic textiles
302 -- 315Breanne K. Litts, Whitney Lewis, Chase K. Mortensen. Engaging youth in computational thinking practices through designing place-based mobile games about local issues
316 -- 327José Antonio Rodríguez-Martínez, José Antonio González-Calero, José-Manuel Sáez-López. Computational thinking and mathematics using Scratch: an experiment with sixth-grade students
328 -- 346Douglas B. Clark, Pratim Sengupta. Reconceptualizing games for integrating computational thinking and science as practice: collaborative agent-based disciplinarily-integrated games
347 -- 361Nichole Pinkard, Caitlin Kennedy Martin, Sheena Erete. Equitable approaches: opportunities for computational thinking with emphasis on creative production and connections to community
362 -- 382Maya Israel, Todd Lash. From classroom lessons to exploratory learning progressions: mathematics + computational thinking

Volume 28, Issue 2

142 -- 147Nian-Shing Chen, Chengjiu Yin, Pedro Isaias, Joseph Psotka. Educational big data: extracting meaning from data for smart education
148 -- 165Juan Li, Fengzhan Ma, Yannan Wang, Ruoxi Lan, Yanrong Zhang, Xiaotong Dai. Pre-school children's behavioral patterns and performances in learning numerical operations with a situation-based interactive e-book
166 -- 190Luiz Antonio Macarini, Henrique Lemos dos Santos, Cristian Cechinel, Xavier Ochoa, Virgínia Rodés, Alén Pérez Casas, Pedro Pablo Lucas, Ricardo Maya, Guillermo Ettlin Alonso, Patricia Díaz. Towards the implementation of a countrywide K-12 learning analytics initiative in Uruguay
191 -- 205Juan Li, Zhe Li, Shuo-Fang Liu, Meng Cheng. Applying a fuzzy, multi-criteria decision-making method to the performance evaluation scores of industrial design courses
206 -- 230Anna Y.-Q. Huang, Owen H. T. Lu, Jeff C. H. Huang, Chengjiu Yin, Stephen J. H. Yang. Predicting students' academic performance by using educational big data and learning analytics: evaluation of classification methods and learning logs
231 -- 245Jia-Hua Zhang, Liu-cong Zou, Jia-jia Miao, Ye-Xing Zhang, Gwo-Jen Hwang, Yue Zhu. An individualized intervention approach to improving university students' learning performance and interactive behaviors in a blended learning environment
246 -- 263Shu-Chen Cheng, Gwo-Jen Hwang, Chiu-Lin Lai. Effects of the group leadership promotion approach on students' higher order thinking awareness and online interactive behavioral patterns in a blended learning environment

Volume 28, Issue 1

1 -- 2Sue Greener. Attendance and attention
3 -- 17Orly Calderon, Charu Sood. Evaluating learning outcomes of an asynchronous online discussion assignment: a post-priori content analysis
18 -- 31Hsueh Chu Chen, Qian Wen Han. Designing and implementing a corpus-based online pronunciation learning platform for Cantonese learners of Mandarin
32 -- 49Slavisa Radovic, Marija Radojicic, Kristina Veljkovic, Miroslav Maric. Examining the effects of Geogebra applets on mathematics learning using interactive mathematics textbook
50 -- 64Eija Kärnä, Katja Dindar, Xiaoyi Hu. Educators' engagement with children with autism spectrum disorder in a learning environment with multiple technologies in Finland and China
65 -- 80Jiun-Yu Wu, Yi-Cheng Hsiao, Mei-Wen Nian. Using supervised machine learning on large-scale online forums to classify course-related Facebook messages in predicting learning achievement within the personal learning environment
81 -- 94Pablo Pando Cerra, Javier Gracia Rodríguez, Humberto Fernández Álvarez, Bernardo Busto Parra. Combining multimedia and self-assessment CAD tools in an interactive web environment to learn engineering drawing
95 -- 106Emine Sendurur, Berrin Dogusoy, Neslihan Yondemir Çaliskan. Investigation of non-native learners' informal learning processes from cognitive-load theory perspective
107 -- 129Samara Ruiz, Maite Urretavizcaya, Clemente Rodríguez, Isabel Fernández-Castro. Predicting students' outcomes from emotional response in the classroom and attendance
130 -- 141Ting-Ling Lai, Fang Ting Lin, Hsiu-Ping Yueh. The effectiveness of team-based flipped learning on a vocational high school economics classroom